TibiaWiki
m (added damage values and fixed grammar)
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{{Infobox_Creature{{if|test={{{1|}}}|then=/{{{1}}}}}|GetValue={{{GetValue|}}}|
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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Minotaur Archer
+
| name = Minotaur Archer
| hp = 100
+
| article = a
| exp = 65
+
| actualname = minotaur archer
| ratio = 0.650
+
| plural = minotaur archers
| summon = 390
+
| hp = 100
| convince = 390
+
| exp = 65
| isboss = no
+
| armor = 6
  +
| summon = 390
| creatureclass = Hybrids
 
| primarytype = Minotaurs
+
| convince = 390
  +
| illusionable = yes
| abilities = [[Distance Fighting]] (3 [[Bolt]]s per turn 0-67? each), [[Melee]] (0-25)
 
| maxdmg = 200
+
| creatureclass = Humanoids
  +
| primarytype = Minotaurs
| poisonimmune = no
 
| fireimmune = no
+
| bestiaryclass = Humanoid
| energyimmune = no
+
| bestiarylevel = Easy
  +
| occurrence = Common
| lifedrainimmune= no
 
  +
| spawntype = Regular, Raid, Unblockable
| paralyzeimmune = no
 
| physicalimmune = no
+
| isboss = no
  +
| abilities = [[Melee]] (0-25), [[Distance Fighting|Bolts]] (0-80).
| invisibleimmune= no
 
  +
| maxdmg = 100
| behavior = Minotaur Archers run when in very low health.
 
| sounds = "Ruan Wihmpy!", "Kaplar!".
+
| pushable = Yes
  +
| pushobjects = No
| notes = A powerful minotaur, they can combo up to ~200 damage with their [[bolt]]s.
 
  +
| walksaround = Fire, Energy, Poison
| location = [[Ancient Temple]], way to [[Mintwallin]], [[Folda]] before the secret cave and inside, [[Outlaw Camp]], [[Plains of Havoc]], [[Kazordoon]] minotaur tower, north [[Darashia]] minotaur tower, [[Edron]] hero cave and at a castle tower at [[Elvenbane]].
 
  +
| walksthrough = None.
| strategy = Be careful, this creature is strong and can kill an unexperienced [[player]] before they can hit the it. It is possible to kill a [[Minotaur Archer]] at level 18 as a druid/sorcerer/knight with quite good skills if he is alone. Try to rush up against him and don't let him attack from a distance. Usually in company of [[Minotaur Guard]]s and [[Minotaur Mage]]s.
 
  +
| paraimmune = no
| loot = 0-28 [[gp]], 0-23 [[Bolt]]s, 0-4 [[Piercing Bolt]]s, [[Meat]], [[Soldier Helmet]], [[Chain Helmet]], [[Leather Helmet]], [[Chain Legs]], [[Chain Armor]], [[Crossbow]], [[Minotaur Leather]] (semi rare), [[Scale Armor]] (rare), [[Brass Armor]] (rare), [[Battle Shield]] (very rare)
 
  +
| senseinvis = no
|}}
 
  +
| physicalDmgMod = 100%
  +
| earthDmgMod = 100%
  +
| fireDmgMod = 80%
  +
| deathDmgMod = 105%
  +
| energyDmgMod = 100%
  +
| holyDmgMod = 90%
  +
| iceDmgMod = 110%
  +
| hpDrainDmgMod = 100%?
  +
| drownDmgMod = 100%
  +
| healMod = 100%
  +
| bestiaryname = minotaurarcher
  +
| bestiarytext = Minotaur Archers form the artillery of the minotaurs' army. Using their crossbows they shoot bolts at their enemies. Many adventurers have died in the hail of missiles. Usually, they are accompanied by other types of minotaurs.
  +
| sounds = {{Sound List|Ruan Wihmpy!|Kaplar!}}
  +
| implemented = Pre-6.0
  +
| notes = A powerful minotaur. Popular to [[Summon]] as it is almost as deadly as a [[Fire Devil]] and requires less mana. These creatures can be skinned with an [[Obsidian Knife]]. See also: [[Minotaur Leather/Skinning]].
  +
| behaviour = Attacks from a distance.
  +
| runsat = red
  +
| speed = 80
  +
| strategy = Run towards them and don't let him attack from a distance. Usually in company of [[Minotaur Guard]]s and [[Minotaur Mage]]s.
  +
Be careful, as this creature is strong and can kill an inexperienced [[player]] pretty quickly. [[Stealth Ring]]s can be a big help when facing many of these.
 
| location = [[Ancient Temple]], way to [[Mintwallin]], [[Folda|Folda Underground Cave]], [[Outlaw Camp]], [[Plains of Havoc]], [[Kazordoon|Kazordoon Minotaur Tower]], [[Darama|Daramian Minotaur Pyramid]], Deeper [[Fibula Dungeon]] (level 50+ to open the door), [[Hero Cave]], [[Foreigner Quarter]] and [[Elvenbane]].
  +
| loot = {{Loot Table
  +
|{{Loot Item|1-30|Gold Coin|common}}
  +
|{{Loot Item|1-20|Bolt|common}}
  +
|{{Loot Item|Broken Crossbow|uncommon}}
  +
|{{Loot Item|Piece of Archer Armor|uncommon}}
  +
|{{Loot Item|1-4|Piercing Bolt|uncommon}}
  +
|{{Loot Item|Meat|semi-rare}}
  +
|{{Loot Item|1-2|Minotaur Horn|semi-rare}}
  +
|{{Loot Item|Minotaur Leather|semi-rare}}
  +
|{{Loot Item|Brass Armor|rare}}
  +
|{{Loot Item|Crossbow|rare}}
  +
|{{Loot Item|Scale Armor|rare}}
 
}}
  +
}}

Revision as of 03:25, 16 August 2020

latest?cb=20150416140717&path-prefix=en&format=original
You see a minotaur archer
  • Ruan Wihmpy!
  • Kaplar!

Notes

Minotaur Archers form the artillery of the minotaurs' army. Using their crossbows they shoot bolts at their enemies. Many adventurers have died in the hail of missiles. Usually, they are accompanied by other types of minotaurs.

A powerful minotaur. Popular to Summon as it is almost as deadly as a Fire Devil and requires less mana. These creatures can be skinned with an Obsidian Knife. See also: Minotaur Leather/Skinning.

Abilities

Melee (0-25), Bolts (0-80).

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
105%
Holy Dazzled Icon Big
90%
Ice Freezing Icon Big
110%
Fire Burning Icon Big
80%
Energy Electrified Icon Big
100%
Earth Poisoned Icon Big
100%

Behaviour

Attacks from a distance. A minotaur archer will retreat at 4 to 29 (4% - 29%, red) health.

Strategy

Run towards them and don't let him attack from a distance. Usually in company of Minotaur Guards and Minotaur Mages. Be careful, as this creature is strong and can kill an inexperienced player pretty quickly. Stealth Rings can be a big help when facing many of these.

Loot

(Loot Statistics)