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m ([bot] setting healMod to 100% for all creatures in Bestiary.)
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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
{{Infobox_Creature<includeonly>/{{{1}}}</includeonly>|
 
| name = Minotaur Archer
+
| name = Minotaur Archer
| hp = 100
+
| article = a
| exp = 65
+
| actualname = minotaur archer
| ratio = 0.650
+
| plural = minotaur archers
| summon = 390
+
| hp = 100
| convince = 390
+
| exp = 65
| abilities = [[Distance Fighting]] ([[Bolt]]s).
+
| armor = 6
| maxdmg = 100
+
| summon = 390
| immunities = None
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| convince = 390
  +
| illusionable = yes
| behavior = Mino Archer do not run when in low health.
 
  +
| creatureclass = Humanoids
| notes = A Powerful Minotaur, they can do up to 100 with their bolts.
 
  +
| primarytype = Minotaurs
| location = [[Ancient Temple]], way to [[Mintwallin]], [[Folda]] before the secret cave and inside, [[Outlaw Camp]], [[Plains of Havoc]], [[Kazordoon]] minotaur tower, north [[Darashia]] minotaur tower, [[Edron]] hero cave.
 
  +
| bestiaryclass = Humanoid
| strategy = Becareful, this Creatures are Strong and can kill a unexperienced player before it hits the Minotaur.
 
  +
| bestiarylevel = Easy
| loot = 0-28[[GP]]s, [[Crossbow]], 0-18[[Bolt]]s, [[Meat]], [[Scale Armor]], [[Brass Armor]], [[Chain Armor]], [[Chain Legs]], [[Chain Helmet]]s, [[Soldier Helmet]].
 
  +
| occurrence = Common
|}}
 
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| spawntype = Regular, Raid, Unblockable
<noinclude>{{Minotaur}}</noinclude>
 
  +
| isboss = no
  +
| abilities = [[Melee]] (0-25), [[Distance Fighting|Bolts]] (0-80).
  +
| maxdmg = 100
  +
| pushable = Yes
  +
| pushobjects = No
  +
| walksaround = Fire, Energy, Poison
  +
| walksthrough = None.
  +
| paraimmune = no
  +
| senseinvis = no
  +
| physicalDmgMod = 100%
  +
| earthDmgMod = 100%
  +
| fireDmgMod = 80%
  +
| deathDmgMod = 105%
  +
| energyDmgMod = 100%
  +
| holyDmgMod = 90%
  +
| iceDmgMod = 110%
  +
| hpDrainDmgMod = 100%?
  +
| drownDmgMod = 100%
  +
| healMod = 100%
  +
| bestiaryname = minotaurarcher
  +
| bestiarytext = Minotaur Archers form the artillery of the minotaurs' army. Using their crossbows they shoot bolts at their enemies. Many adventurers have died in the hail of missiles. Usually, they are accompanied by other types of minotaurs.
  +
| sounds = {{Sound List|Ruan Wihmpy!|Kaplar!}}
  +
| implemented = Pre-6.0
  +
| notes = A powerful minotaur. Popular to [[Summon]] as it is almost as deadly as a [[Fire Devil]] and requires less mana. These creatures can be skinned with an [[Obsidian Knife]]. See also: [[Minotaur Leather/Skinning]].
  +
| behaviour = Attacks from a distance.
  +
| runsat = red
  +
| speed = 80
  +
| strategy = Run towards them and don't let him attack from a distance. Usually in company of [[Minotaur Guard]]s and [[Minotaur Mage]]s.
  +
Be careful, as this creature is strong and can kill an inexperienced [[player]] pretty quickly. [[Stealth Ring]]s can be a big help when facing many of these.
  +
| location = [[Ancient Temple]], way to [[Mintwallin]], [[Folda|Folda Underground Cave]], [[Outlaw Camp]], [[Plains of Havoc]], [[Kazordoon|Kazordoon Minotaur Tower]], [[Darama|Daramian Minotaur Pyramid]], Deeper [[Fibula Dungeon]] (level 50+ to open the door), [[Hero Cave]], [[Foreigner Quarter]] and [[Elvenbane]].
  +
| loot = {{Loot Table
  +
|{{Loot Item|0-30|Gold Coin}}
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|{{Loot Item|0-20|Bolt}}
  +
|{{Loot Item|Broken Crossbow}}
  +
|{{Loot Item|Meat}}
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|{{Loot Item|Piece of Archer Armor}}
  +
|{{Loot Item|0-4|Piercing Bolt}}
  +
|{{Loot Item|0-2|Minotaur Horn|semi-rare}}
  +
|{{Loot Item|Brass Armor|rare}}
  +
|{{Loot Item|Crossbow|rare}}
  +
|{{Loot Item|Minotaur Leather|rare}}
  +
|{{Loot Item|Scale Armor|rare}}
 
}}
  +
}}

Revision as of 09:09, 4 May 2019

latest?cb=20150416140717&path-prefix=en&format=original
You see a minotaur archer
  • Ruan Wihmpy!
  • Kaplar!

Notes

Minotaur Archers form the artillery of the minotaurs' army. Using their crossbows they shoot bolts at their enemies. Many adventurers have died in the hail of missiles. Usually, they are accompanied by other types of minotaurs.

A powerful minotaur. Popular to Summon as it is almost as deadly as a Fire Devil and requires less mana. These creatures can be skinned with an Obsidian Knife. See also: Minotaur Leather/Skinning.

Abilities

Melee (0-25), Bolts (0-80).

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
105%
Holy Dazzled Icon Big
90%
Ice Freezing Icon Big
110%
Fire Burning Icon Big
80%
Energy Electrified Icon Big
100%
Earth Poisoned Icon Big
100%

Behaviour

Attacks from a distance. A minotaur archer will retreat at 4 to 29 (4% - 29%, red) health.

Strategy

Run towards them and don't let him attack from a distance. Usually in company of Minotaur Guards and Minotaur Mages. Be careful, as this creature is strong and can kill an inexperienced player pretty quickly. Stealth Rings can be a big help when facing many of these.