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| creatureclass = Hybrids
 
| creatureclass = Hybrids
 
| primarytype = Minotaurs
 
| primarytype = Minotaurs
| abilities = [[Melee]] (0-25), [[Distance Fighting]] (0-75).
+
| abilities = [[Melee]] (0-25), [[Bolts]] ([[Distance Fighting]]) (0-75).
 
| maxdmg = 100
 
| maxdmg = 100
 
| immuneto = Nothing
 
| immuneto = Nothing
 
| strongagainst = [[Fire Damage]] (-20%), [[Holy Damage]] (-10%).
 
| strongagainst = [[Fire Damage]] (-20%), [[Holy Damage]] (-10%).
 
| weakagainst = [[Ice Damage]] (+10%), [[Death Damage]].
 
| weakagainst = [[Ice Damage]] (+10%), [[Death Damage]].
| behavior = Minotaur Archers run when in very low health.
+
| behavior = '''Minotaur Archers''' run when in very low health.
 
| sounds = "Ruan Wihmpy!"; "Kaplar!".
 
| sounds = "Ruan Wihmpy!"; "Kaplar!".
| notes = A powerful minotaur. Popular to summon as it is almost as deadly as a [[Fire Devil]], but requires less mana.
+
| notes = A powerful minotaur. Popular to [[Summon]] as it is almost as deadly as a [[Fire Devil]], but requires less mana.
| location = [[Ancient Temple]], way to [[Mintwallin]], [[Folda]] before the secret cave and inside, [[Outlaw Camp]], [[Plains of Havoc]], [[Kazordoon]] minotaur tower, north [[Darashia]] minotaur tower, [[Edron]] hero cave, [[Foreigner Quarter]] and at a castle tower at [[Elvenbane]].
+
| location = [[Ancient Temple]], way to [[Mintwallin]], [[Folda|Folda Underground Cave]], [[Outlaw Camp]], [[Plains of Havoc]], [[Kazordoon|Kazordoon Minotaur Tower]], [[Darama|Daramanian Minotaur Pyramid]], [[Hero Cave]], [[Foreigner Quarter]] and [[Elvenbane]].
| strategy = Be careful, this creature is strong and can kill an unexperienced [[player]] before they can hit it. It is possible to kill a [[Minotaur Archer]] at level 18 as a druid/sorcerer/knight with quite good skills if he is alone. Try to rush up against him and don't let him attack from a distance. Usually in company of [[Minotaur Guard]]s and [[Minotaur Mage]]s.
+
| strategy = Be careful, this creature is strong and can kill an unexperienced [[Player]] before they can hit it. It is possible to kill a '''Minotaur Archer''' at [[Level]] 18 as a [[Mage]] OR [[Knight]] with quite good [[Skills]] if he is alone. Try to rush up against him and don't let him attack from a distance. Usually in company of [[Minotaur Guard]]s and [[Minotaur Mage]]s.
| loot = 0-28 [[gp]], 0-23 [[Bolt]]s, 0-4 [[Piercing Bolt]]s, [[Meat]], [[Soldier Helmet]], [[Chain Helmet]], [[Leather Helmet]], [[Chain Legs]], [[Chain Armor]], [[Crossbow]], [[Brass Armor]] (semi-rare), [[Minotaur Leather]] (rare), [[Scale Armor]] (rare), [[Battle Shield]] (very rare)
+
| loot = 0-28 [[gp]], 0-23 [[Bolt]]s, 0-4 [[Piercing Bolt]]s, [[Meat]], [[Soldier Helmet]], [[Chain Helmet]], [[Leather Helmet]], [[Chain Legs]], [[Chain Armor]], [[Crossbow]], [[Minotaur Leather]] (rare), [[Scale Armor]] (rare), [[Brass Armor]] (semi-rare), [[Battle Shield]] (very rare)
 
|}}
 
|}}

Revision as of 10:21, January 12, 2009

Properties

Property Value
Combat Properties
Health Health Icon 100
Experience Experience Icon 65
Est. Max Dmg 100
Summon 390 mana
Convince 390 mana
General Properties
Name Minotaur Archer
Classification Minotaurs
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Earth 100%
Fire 100%
Death 100%
Energy 100%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version Unknown.
Status Active
Help
Minotaur Archer
You see Minotaur Archer.
"Ruan Wihmpy!"; "Kaplar!".

Notes

A powerful minotaur. Popular to Summon as it is almost as deadly as a Fire Devil, but requires less mana.

Abilities

Melee (0-25), Bolts (Distance Fighting) (0-75).

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    +0%
  • Energy
    +0%
  • Ice
    +0%
  • Earth
    +0%

Behaviour

Strategy

Be careful, this creature is strong and can kill an unexperienced Player before they can hit it. It is possible to kill a Minotaur Archer at Level 18 as a Mage OR Knight with quite good Skills if he is alone. Try to rush up against him and don't let him attack from a distance. Usually in company of Minotaur Guards and Minotaur Mages.

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