Notes
Massive Water Elementals are considerably bigger, meaner and more powerful than their smaller brethren. They usually live in the deep seas and it was never heard that they have ever left the sea at all. It is speculated that they draw a significant portion of their power from the surrounding sea and that they might turn into normal water elementals if they ever left the sea for a longer period. Massive Water Elementals are extremely powerful and can stand a considerable amount of damage. Using their liquid form, they can pass each terrain with ease and they usually try to get their prey as fast as they can, crushing it with their tremendous strength. Having immense magical powers, no one within sight can escape their ferocious attacks.
Sometimes Massive Water Elementals seem to ally with energy elementals, particularly if a storm is approaching. It is unknown whether such alliances are formed by chance or if they are planned. Be that as it may, it is surely one of the worst nightmares that one can experience when two types of elementals attack a ship or a seaport while a violent storm is raging.
Their corpses become a puddle of water, which can be looted but not moved. You can also fish their fresh corpses to obtain one of the following:
See also: Massive Water Elemental/Fishing StatisticsAbilities
Damage Taken From Elements
Location
Calassa, Frozen Trench, Water Elemental Dungeon through the water channels, before Zugurosh in The Inquisition Quest.
Behaviour
Massive Water Elementals are as fast as a Level 100 character.
A massive water elemental attacks in melee range. A massive water elemental never retreats.
Strategy
All vocations: Remember to bring your Helmet of the Deep when hunting these! It blocks 100% of their strongest attack, the water bomb. The heavy weight of the helmet will be easily compensated as it will save you from their most deadly combos.
Mages should use Energy-Based Attacks and run.
Paladins should run away from them in most cases, but if you have to fight use a good bow and flash arrows.
Knights should run away from them in most cases, but if you have to fight use spells to kill them fast.
History
They used to be stronger before Winter Update 2008, but they are still lethal. Since Summer Update 2009 they drop loot, which makes them more profitable. Since 2010 autumn patch they drop normal loot from openable corpse, but it is still possible to fish the corpses to get Giant Shimmering Pearls and other gems.
Loot
- 1-100× Gold Coin (common)
- 1-2× Platinum Coin (common)
- 1-2× Fish (common)
- Great Health Potion (uncommon)
- Great Mana Potion (uncommon)
- 1-2× Small Diamond (semi-rare)
- 1-2× Small Emerald (semi-rare)
- Energy Ring (rare)
- Green Perch (rare)
- Life Ring (rare)
- Rainbow Trout (rare)