Property Value
Combat Properties
Health Health Icon 1200
Experience Experience Icon 1400
Speed Haste Icon 119
Armor Armor Icon 57
Est. Max Dmg 1200
Summon (not possible)
Convince (not possible)
General Properties
Name Massive Fire Elemental
Classification Pyro-Elementals
Spawn Type Regular
Illusionable ?
Pushable ?
Pushes ?
Bestiary Properties
Class Elemental
Difficulty Bestiary Level Medium
Occurrence Bestiary Occurrence Common
Charm Points 25 Charm Icon
Kills to Unlock 1000
Elemental Properties
Physical 60%
Earth 100%
Fire 0%
Death 80%
Energy 70%
Holy 100%
Ice 115%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around Energy
Walks through Fire
Other Properties
Version 8.2
July 2, 2008
Status Active
Massive Fire Elemental
You see a massive fire elemental.


    Compared to normal elementals, the massive fire elementals are not only a mere concentration of the elemental fire, but also of fear and primal anger. It is their nature to destroy, to kill and to devour. Though intelligent, it is rarely known of such an elemental to control their anger long enough to be reasoned with. Even though they are not truly allied with the demonic forces, their desire to fight and to destroy more often than not has put them into uneasy alliances of destruction. Sometimes demonic overlords even manage to cull the massive fire elementals into servitude. It is said that some truly powerful magicians also managed this feat. There are also ancient rumours of something that the massive fire elementals desire above anything else; a desire in them burning so hot that it even pales their hatred. With this as bargaining tool, in the past some creatures managed to enlist the help of these elementals. Others knew long-lost spells to bind the elemental forces to their will. Thus vast armies of fire elementals, lesser and great, marched in the battles of the god wars. Several places in the known world still bear the mark of their doing, even after all these centuries. For now, the threat of another such attack seems unlikely and no greater numbers of massive fire elementals in our world have yet been encountered. Gnomish intelligence reports, however, speak of fire elementals of all kinds in the service of the enigmatic rulers 'below'. If they are servants, allies or only attracted by the mayhem and heat attributed to the activities of 'those below', is up to speculation. All evidence suggests though that there are far more of them left in the world than was assumed for a long time.

    Mostly found with Hellfire Fighters in the Demon Forge. A two spawn also exists in the deeper parts of Banuta.


    Melee (0-300?), Fire Bomb (around itself), Fire Bomb (on target), Fire-berserk (60-250) Flame Beam (200-700) (has no graphic), Large red sparkle bomb (Soulfire?)

    Damage Taken From Elements

    • Physical
    • Holy
    • Death
    • Fire
    • Energy
    • Ice
    • Earth


    Follows target, fights until the death.


    Spam the monster with Ice spells, knights could use ice-enchanted weapons and Berserk.



    As of Updates/9.6 this creature started to drop loot. This was based on player input in the test server forums, when discussing the profitability of the new added hunting area, Hot Spot.


    You can no longer convince Massive Fire Elementals as of 10.13 (previously it took 690 mana).

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