Notes
New creature implemented in the Summer Update 2008. This creature can make nasty combo's. In addition they are faster than a hasted Giant Spider. Not a very profitable creature to hunt, unless you are looking for a pair of Lightning Legs.
Abilities
Melee (0-220), Energy Explosion (270-615), Heavy Magic Missile (175-205), Spark Bomb (on itself, it electrifies you 25 hp/10 turns for 250 total damage), Self Healing.
Damage Taken From Elements
Strategy
Note to all vocations: Bring Parcels and Potions to hunt them. Wearing energy resistant items will also help. When facing multiple of these elementals, you should use Stoneshower runes. It is possible to hunt these creatures using the old stairhop-method.
Knights: not good monster to hunt alone, but if you want to solo this, you should use earth-enchanted weapons like Cranial Basher/Mystic Blade/Heroic Axe rather than non-enchanted weapons. It's better to have a Druid or Sorcerer as shooter, using Terra Strike.
Paladins: with a blocker, shoot Earth Arrows; if you are going to solo them, use Assassin Stars and earth runes.
Sorcerers: can use Earth strike to kill these elementals. Not recommended to hunt these creatures on a sorcerer, as sorcerers lack earth attacks.
Druids: can use Earth attacks (Strong Terra Strike, Terra Wave, Terra Strike) to kill these elementals fast. It is possible to hunt them without Mana Shield if you wear Lightning Set and your level is above 75. You might need to use Haste spells if your level is below 90. Keep an eye on your health bar and try to have full hp at all times. Avoid melee attacks.
Loot
0-175 gp, 0-3 Small Amethyst, 0-14 Flash Arrow, Rusty Armor (Semi-Rare), Strong Mana Potion, Great Mana Potion, Wand of Starstorm (semi-rare), Lightning Pendant (rare), Energy spike sword (very rare), Shockwave Amulet (very rare), Spellbook of Warding (very rare), Lightning Legs (very rare)