Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
550 |
Experience ![]() |
410 |
Speed ![]() |
117 |
Armor ![]() |
24 |
Est. Max Dmg | 600 (With summons) |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | Marid |
Classification | Djinn |
Spawn Type | |
Illusionable | ✗ |
Pushable | ? |
Pushes | ? |
Bestiary Properties | |
Class | Magical |
Difficulty | ![]() |
Occurrence | ![]() |
Charm Points | 25 ![]() |
Kills to Unlock | 1000 |
Elemental Properties | |
Physical | 100% |
Earth | 90% |
Fire | 10% |
Death | 108% |
Energy | 40% |
Holy | 80% |
Ice | 105% |
Heal | 100% |
Life Drain | 100% |
Drown | 100% |
Immunity Properties | |
Paralysable | ✗ |
Senses Invis. | ✓ |
Behavioural Properties | |
Walks around | Energy Fire Poison |
Walks through | |
Other Properties | |
Version | 7.4 December 14, 2004 |
Status | Active |
Help |
Notes
The proud Marid are the strongest warriors among the noble race of the blue djinn. They possess amazing magical powers, and their prowess in battle is truly fearsome. However, their undeniable power as well as their race's natural tendency towards pride make them vulnerable to the temptations of vanity and arrogance. The Marid, being devout followers of the prophet Daraman's teachings, try to resist these temptations as well as they can, but it has happened before that a Marid strayed from the true path and succumbed to the corruption and the lowly desires that are hidden deep in the soul of every djinn. Beware of such fallen Marid, because they are no better than the Efreet, the Marids' green-skinned djinn cousins and arch-enemies.
These strong creatures are usually found in groups and with many Blue Djinn. In the Blue Djinn Fortress, they are also accompanied by Scarabs and Fire Elementals.
Abilities
Melee (0-90), Life Drain (0-90), Energy Berserk (30-90), summons (0-2) Blue Djinns, causes Drunkenness, Electrifies (25 hp/3 turns, 75 damage total), Paralysis, Distance Energy Attacks (100-250), Self Healing (50-80).
Damage Taken From Elements
-
Physical100%
-
Holy80%
-
Death108%
-
Fire10%
-
Energy40%
-
Ice105%
-
Earth90%
Location
Behaviour
Marid seems to be a Higher Ranked Blue Djinn.
Strategy
Wear a Dwarven Ring at all times when facing these. If hunting in the Ashta'daramai, bring a good blocker and a druid that can use Eternal Winter. Because of the large number of creatures in the small rooms of the Blue Djinn Fortress (and that they all have strong distance attacks), you can lose up to 800 or more hitpoints just from "peeking" up the steps. Even though this creature only yields 410 experience points, they can be as deadly as a Dragon Lord.
Loot
- 0-129× Gold Coin (common)
- 0-25× Blueberry (common)
- Jewelled Belt (uncommon)
- 0-3× Royal Spear (uncommon)
- Small Sapphire (uncommon)
- Strong Mana Potion (uncommon)
- Blue Piece of Cloth (semi-rare)
- Blue Tapestry (semi-rare)
- Heavy Machete (semi-rare)
- Seeds (semi-rare)
- Hailstorm Rod (rare)
- Noble Turban (rare)
- Magma Monocle (very rare)
- Blue Gem (very rare)
- Mystic Turban (very rare)
- Small Oil Lamp (very rare)
- Wooden Flute (very rare)
- Pages using DynamicPageList parser function
- Creatures
- Humanoids
- Djinn
- Bestiary Medium Creatures
- Bestiary Creatures
- Bestiary Common Creatures
- Non-Illusion-able Creatures
- Creatures Immune to Invisibility
- Non-Paralysable Creatures
- Version 7.4 Implementations
- Parameter Required - Spawn Type
- Creatures with Speed Value
- Creatures with Armor Value
- Information Required - Creatures - Pushable
- Information Required - Creatures - Push Objects
- Information Required - Creatures - Drown Damage Modifier
- Information Required - Creatures - Life Drain Damage Modifier