Properties

Property Value
Combat Properties
Health Health Icon.gif 550
Experience Experience Icon.gif 410
Speed Haste Icon.gif 117
Armor Armor Icon.gif 24
Est. Max Dmg 600 (With summons)
Summon (not possible)
Convince (not possible)
General Properties
Name Marid
Classification Djinn
Spawn Type
Illusionable
Pushable ?
Pushes ?
Bestiary Properties
Class Magical
Difficulty Medium
Occurrence Common
Charm Points 25 Charm Icon.gif
Kills to Unlock 1000
Elemental Properties
Physical 100%
Earth 90%
Fire 10%
Death 108%
Energy 40%
Holy 80%
Ice 105%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 7.4
December 14, 2004
Status Active
Help
Marid.gif
You see a marid.
  • Wishes can come true.
  • Feel the power of my magic, tiny mortal!
  • Simsalabim
  • Be careful what you wish for.

Notes

The proud Marid are the strongest warriors among the noble race of the blue djinn. They possess amazing magical powers, and their prowess in battle is truly fearsome. However, their undeniable power as well as their race's natural tendency towards pride make them vulnerable to the temptations of vanity and arrogance. The Marid, being devout followers of the prophet Daraman's teachings, try to resist these temptations as well as they can, but it has happened before that a Marid strayed from the true path and succumbed to the corruption and the lowly desires that are hidden deep in the soul of every djinn. Beware of such fallen Marid, because they are no better than the Efreet, the Marids' green-skinned djinn cousins and arch-enemies.

These strong creatures are usually found in groups and with many Blue Djinn. In the Blue Djinn Fortress, they are also accompanied by Scarabs and Fire Elementals.

Abilities

Melee (0-90), Life Drain (0-90), Energy Berserk (30-90), summons (0-2) Blue Djinns, causes Drunkenness, Electrifies (25 hp/3 turns, 75 damage total), Paralysis, Distance Energy Attacks (100-250), Self Healing (50-80).

Damage Taken From Elements

  • Physical
    100%
  • Holy
    80%
  • Death
    108%
  • Fire
    10%
  • Energy
    40%
  • Ice
    105%
  • Earth
    90%

Behaviour

Marid seems to be a Higher Ranked Blue Djinn.

Strategy

Wear a Dwarven Ring at all times when facing these. If hunting in the Ashta'daramai, bring a good blocker and a druid that can use Eternal Winter. Because of the large number of creatures in the small rooms of the Blue Djinn Fortress (and that they all have strong distance attacks), you can lose up to 800 or more hitpoints just from "peeking" up the steps. Even though this creature only yields 410 experience points, they can be as deadly as a Dragon Lord.

Loot

(Loot Statistics)

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