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Properties

Property Value
Combat Properties
Health Health Icon 320
Experience Experience Icon 160
Speed Haste Icon 95
Armor Armor Icon 20
Est. Max Dmg 110
Summon (not possible)
Convince 500 mana
General Properties
Name Mammoth
Classification Ungulates
Spawn Type
Illusionable ?
Pushable
Pushes
Bestiary Properties
Class Mammal
Difficulty Bestiary Level Easy
Occurrence Bestiary Occurrence Common
Charm Points 15 Charm Icon
Kills to Unlock 500
Elemental Properties
Physical 90%
Earth 80%
Fire 110%
Death 100%
Energy 100%
Holy 100%
Ice 80%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 7.8
August 1, 2006
Status Active
Help
Mammoth
You see a mammoth.
  • Troooooot!
  • Hooooot-Toooooot!
  • Tooooot.

Notes

The strange Mammoth might be the creation of magical experiments as some Tibian sages claim it. Little facts are known but some cave drawings indicate that the Mammoth race is quite old. The peaceableness of the Mammoths led nearly to their extinction in the past. The shamans tell stories that the greed of the humans almost made the great Mammoths herds vanish from the face of the isles. When only a few Mammoths were still alive, the great north wind Chyll looked into this matter and decided to intervene. He whispered something into the ears of the Mammoths and the great beasts learned a new secret. This secret was aggression. From this day on, the Mammoths fought back. They learned to defend themselves from the greed of man. Still, the Mammoths never again became as numerous as they had been in the past. The days of the great Mammoth herds, which were roaming the icy land, are gone forever. Nowadays, Mammoths are able to defend themselves and only the bravest hunter who faces a mammoth will survive to carry home the meat and pelt as his rightful treasure.

Mammoths are a bit stronger than Elephants. And Beware, they can crush your parcels!

Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 300 of these as a task of the Killing in the Name of... Quest. Upon completion of the task you will face The Bloodtusk.
Spoiler ends here.

Abilities

Melee (0-110).

Damage Taken From Elements

  • Physical
    -10%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    +10%
  • Energy
    +0%
  • Ice
    -20%
  • Earth
    -20%

Behaviour

It will push or kill weaker creatures in its path to reach you. A mammoth never retreats.

Strategy

Not difficult. Knights should just melee them and mages attack with a fire wand/death rod. It's like a strong cyclops/elephant.

History

Mammoth was implemented on Summer Update 2006 and players could summon it for 480 mana until Christmas Update 2006. However, the first spawns of mammoths were added one major update later, on Summer Update 2007, when its outfit and corpse sprites were changed.

Before the Summer Update 2007, Mammoths looked like this: Mammoth old

Loot

(Loot Statistics)

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