Magic level is one of your skills.
The higher your magic level is, the higher the damage/healing caused by spells or runes will be. Magic Level does not affect the damage caused by Rods and Wands.
To raise your magic level you have to cast spells and use mana. There is a spell, called Magic Shield, that makes damage taken by monsters (or possibly players if you play on a PvP-server) not reduce your Hit Points, but your Mana. Mana that is used in this way doesn't count towards your magic level.
Since the Update 8.2, you can also increase your magic level by wearing certain pieces of Equipment. There are also other ways to (temporarily) raise your magic level, such as using a Mastermind Potion or by eating a Tropical Fried Terrorbird.
Some vocations gain magic levels more quickly than others. Knights advance slowly, paladins a bit faster. Druids and sorcerers advance the fastest. That means they need to use less mana to get a certain magic level than Knights and Paladins.
The Tibian with the highest magic level once was Tomex of Guardia at 114. It was deleted due to using unofficial software to play.
The first Tibian to get magic level 100 was Averthith Solifitrotus.
Hints on how to get better magic level:
- Try to avoid standing in a protection zone since your mana won't regenerate there.
- Carry food at all times and remember to eat it.
- Use your mana frequently during hunting, and refill often with mana potions.
- Train magic offline.
Magic Level Bonuses
Magic Level bonuses can either be temporary or permanent. The following items provide a Magic Level bonus:
Weapons
Helmets
Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
---|---|---|---|---|---|---|---|---|---|
3 | 6.00 | magic level +1 | 1 | 2 | 50 | sorcerers and druids | |||
3 | 8.50 | magic level +2 | earth +5%, fire -5% | 2 | sorcerers and druids | ||||
5 | 35.00 | magic level +2 | 1 | 2 | 80 | sorcerers and druids |
| ||
5 | 9.00 | magic level +2 | earth +6%, fire -6% | 2 | 150 | sorcerers and druids |
| ||
4 | 9.00 | magic level +1 | 1 | 2 | 60 | sorcerers and druids | |||
5 | 8.00 | magic level +1 | earth +3%, fire -3% | 2 | 70 | sorcerers and druids | |||
9 | 25.00 | magic level +1 | physical +4% | 100 | sorcerers and druids |
| |||
7 | 24.00 | magic level +2 | energy +8%, physical +3%, ice -2% | 2 | 3 | 200 | sorcerers and druids | ||
8 | 13.00 | magic level +2 | fire +9% | 2 | 4 | 300 | sorcerers and druids | ||
7 | 23.00 | magic level +2 | death +6%, holy -3% | 2 | 3 | 220 | sorcerers | ||
3 | 7.00 | magic level +1 | 1 | 2 | sorcerers and druids |
| |||
7 | 26.00 | magic level +2 | ice +7% | 2 | 4 | 250 | sorcerers | ||
7 | 27.00 | magic level +2 | earth +7% | 2 | 4 | 250 | druids | ||
9 | 12.00 | magic level +3 | physical +2%, ice +9% | 2 | 4 | 400 | druids | ||
9 | 15.00 | magic level +3 | physical +3%, earth +7% | 2 | 4 | 400 | sorcerers | ||
8 | 21.00 | magic level +2 Augments: Wrath of Nature -> +5% Critical Extra Damage |
death +3% | 2 | 4 | 250 | druids |
Armors
Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
---|---|---|---|---|---|---|---|---|---|
12 | 19.00 | magic level +1 | earth +10%, fire -10% | 2 | 150 | sorcerers and druids |
| ||
12 | 20.00 | magic level +1 | ice +5% | 2 | 80 | sorcerers and druids | |||
9 | 21.00 | magic level +1 | 2 | sorcerers and druids |
| ||||
8 | 26.50 | magic level +1 | 1 | sorcerers and druids | |||||
7 | 25.50 | magic level +1 | 1 | sorcerers and druids |
| ||||
17 | 24.00 | magic level +4 | death +10% | 2 | 4 | 400 | druids |
| |
17 | 24.00 | magic level +4 | physical +4% | 2 | 4 | 400 | sorcerers |
| |
12 | 45.00 | magic level +2 | fire +5% | 3 | 100 | sorcerers and druids |
| ||
12 | 34.00 | magic level +2 | fire +5% | 4 | 130 | sorcerers and druids | |||
15 | 55.00 | magic level +4 | earth +8%, fire -8% | 2 | 200 | sorcerers and druids |
| ||
15 | 55.00 | magic level +4 | fire +8%, ice -8% | 2 | 200 | sorcerers and druids |
| ||
15 | 55.00 | magic level +4 | energy +8%, earth -8% | 2 | 200 | sorcerers and druids |
| ||
15 | 55.00 | magic level +4 | ice +8%, energy -8% | 2 | 200 | sorcerers and druids |
| ||
12 | 25.00 | magic level +3 | energy +10% | 1 | 3 | 180 | sorcerers and druids | ||
13 | 48.00 | magic level +2 | earth +12%, fire -5% | 1 | 3 | 180 | sorcerers and druids | ||
16 | 44.00 | magic level +4 | earth +11%, fire -2% | 1 | 3 | 230 | druids | ||
16 | 52.00 | magic level +4 | death +6% | 1 | 3 | 220 | sorcerers | ||
16 | 28.00 | magic level +4 | fire +10%, earth -2% | 1 | 4 | 270 | sorcerers | ||
16 | 27.00 | magic level +4 | physical +3% | 1 | 4 | 300 | druids | ||
15 | 44.00 | magic level +4 Augments: Wrath of Nature -> Strong Impact |
death +5% | 1 | 4 | 250 | druids | ||
15 | 43.00 | magic level +3 Augments: Energy Wave -> +5% life leech |
ice +12%, fire -6% | 1 | 4 | 300 | sorcerers | ||
15 | 38.00 | magic level +3, earth magic level +1 Augments: Terra Wave -> +3% life leech |
fire +12%, ice -6% | 1 | 4 | 300 | druids | ||
17 | 135.00 | distance fighting +3, holy magic level +1 Augments: Strong Ethereal Spear -> +4% life leech |
energy +10%, earth -5% | 2 | 4 | 300 | paladins |
|
Legs
Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
---|---|---|---|---|---|---|---|---|---|
7 | 28.00 | magic level +1 | earth +8%, fire -8% | 2 | 150 | sorcerers and druids |
| ||
10 | 38.00 | magic level +3 | fire +10% | 4 | 400 | druids |
| ||
10 | 38.00 | magic level +3 | death +10% | 4 | 400 | sorcerers |
| ||
9 | 25.00 | magic level +2 | energy +7%, ice -2% | 3 | 200 | sorcerers and druids | |||
8 | 38.00 | magic level +1 | holy +8% | 3 | 180 | sorcerers and druids | |||
8 | 30.00 | magic level +2 | physical +3% | 0 | 4 | 300 | sorcerers | ||
8 | 31.00 | magic level +2 | ice +7% | 0 | 4 | 250 | druids | ||
8 | 35.00 | magic level +2 | physical +3% | 4 | 300 | druids | |||
11 | 32.00 | distance fighting +4, holy magic level +1 Augments: Avatar of Light -> -900s cooldown, Divine Caldera -> 8% critical extra damage |
physical +7%, energy +9% | 4 | 500 | paladins |
| ||
8 | 34.00 | magic level +2 Augments: Great Energy Beam -> Increased Damage, Great Death Beam -> Increased Damage |
fire +6% | 4 | 250 | sorcerer |
Boots
Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
---|---|---|---|---|---|---|---|---|---|
2 | 8.00 | magic level +1 | earth +8% | 1 | 180 | sorcerers and druids | |||
2 | 13.00 | magic level +1 | energy +6% | 1 | 140 | sorcerers and druids | |||
2 | 14.50 | magic level +1 | fire +6% | 1 | 150 | sorcerers | |||
2 | 12.00 | magic level +1 | ice +6% | 1 | 150 | druids | |||
2 | 11.00 | magic level +1 | death +3% | 1 | 250 | druids | |||
2 | 16.00 | magic level +1 | physical +2% | 1 | 250 | sorcerers | |||
3 | 19.00 | speed +10, magic level +2, death magic level +1 Augments: Avatar of Storm -> -900s cooldown, Hell's Core -> +8% critical extra damage, Energy Wave -> +8% critical extra damage |
physical +2%, ice +8% | 1 | 500 | sorcerers |
| ||
3 | 17.00 | speed +10, magic level +2, healing magic level +1 Augments: Avatar of Nature -> -900s cooldown, Eternal Winter -> +8% critical extra damage, Terra Wave -> +8% critical extra damage |
physical +2%, fire +8% | 1 | 500 | druids |
| ||
2 | 9.00 | magic level +1 Augments: Great Energy Beam -> +5% critical extra damage, Great Death Beam -> +5% critical extra damage |
ice +6% | 1 | 4 | 250 | sorcerer |
Shields
Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
---|---|---|---|---|---|---|---|---|---|
30.00 | magic level +2 | 1 | 120 | sorcerers and druids | |||||
28.00 | magic level +3 | 100 | sorcerers and druids | ||||||
25.00 | magic level +4 | death +5% | 150 | sorcerers and druids |
| ||||
28.50 | magic level +3 | 80 | sorcerers and druids | ||||||
19.50 | magic level +1 | 1 | 30 | sorcerers and druids | |||||
25.60 | magic level +2 | 60 | sorcerers and druids | ||||||
24.50 | magic level +2 | 50 | sorcerers and druids |
| |||||
21.00 | magic level +1 | 1 | 40 | sorcerers and druids |
| ||||
27.00 | magic level +3 | earth +3%, fire -3% | 130 | sorcerers and druids |
| ||||
25.00 | magic level +4 | physical +3%, ice +7% | 1 | 220 | sorcerers and druids | ||||
26.50 | magic level +3 | 70 | sorcerers and druids | ||||||
40.00 | magic level +1 | fire +2%, earth +2%, energy +2%, ice +2% | 75 | sorcerers and druids | |||||
35.00 | magic level +2 | earth +3%, energy +3%, fire +3%, ice +3% | 1 | 150 | sorcerers and druids | ||||
30.00 | magic level +4 | earth +5%, fire +5%, ice +5%, energy +5% | 1 | 250 | sorcerers and druids | ||||
24.00 | magic level +4 | 1 | 150 | sorcerers and druids | |||||
12.00 | magic level +2 | earth +5% | 1 | 80 | sorcerers and druids | ||||
18.00 | magic level +4 | energy +6% | 1 | 180 | sorcerers and druids | ||||
35.00 | magic level +3 | physical +2%, earth +6% | 1 | 180 | sorcerers and druids | ||||
28.00 | magic level +4, death magic level +1, Magic Shield Capacity +80 and 8% | earth +6% | 1 | 300 | sorcerers | ||||
26.00 | magic level +4, earth magic level +1, Magic Shield Capacity +80 and 8% | fire +6% | 1 | 300 | druids | ||||
27.00 | magic level +3 | earth +7% | 1 | 180 | sorcerers and druids | ||||
41.00 | fire magic level +1, ice magic level +1, earth magic level +1, energy magic level +1 | 150 | |||||||
26.00 | magic level +5, fire magic level +1, energy magic level +1 | physical +3%, fire +8% | 1 | 400 | sorcerers | ||||
23.00 | magic level +5, healing magic level +1, ice magic level +1 | physical +4%, energy +6% | 1 | 400 | druids | ||||
13.00 | magic level +2, fire magic level +3, energy magic level +3 | death +5% | 1 | 250 | sorcerers |
Rings
Amulets and Necklaces
Consumables
Combat | |
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Fighting Stances | |
Skills | |
Stats | |
Miscellaneous |
See also
Combat | |
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Fighting Stances | |
Skills | |
Stats | |
Miscellaneous |