NeWsOfTzzz (talk | contribs) m (Removing deprecated parameters) |
NeWsOfTzzz (talk | contribs) m (There is a bug in the DPL only with this monster, trying to find the problem.) |
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| summon = -- |
| summon = -- |
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| convince = -- |
| convince = -- |
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− | | illusionable = yes |
+ | | illusionable = yes |
| creatureclass = Humanoids |
| creatureclass = Humanoids |
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| primarytype = Dwarves |
| primarytype = Dwarves |
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| behavior = Like a dwarf geomancer, keeps distance, but unlike geomancers they run in red hp. Beware of his speed, he runs fast when fleeing. |
| behavior = Like a dwarf geomancer, keeps distance, but unlike geomancers they run in red hp. Beware of his speed, he runs fast when fleeing. |
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| sounds = "I'm going to make them an offer they can't refuse."; "My masterplan cannot fail!"; "Gentlemen, you can't fight here! This is the War Room!" |
| sounds = "I'm going to make them an offer they can't refuse."; "My masterplan cannot fail!"; "Gentlemen, you can't fight here! This is the War Room!" |
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− | | notes = New creature discovered in the [[Updates/8.1 |
+ | | notes = New creature discovered in the [[Updates/8.1{{!}}8.1 Update]]. This villainous dwarf is the last target of the secret service quest chain. He is assisted by 2 [[Dwarf Dispenser]]s which spawn a constant supply of [[Dwarf Henchman]]. |
| location = Mad Technomancer's Laboratory. |
| location = Mad Technomancer's Laboratory. |
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− | | strategy = Lure it to the stairs, block it in a corner and spam it with hits.[[Image:Mad_mage.jpg |
+ | | strategy = Lure it to the stairs, block it in a corner and spam it with hits.[[Image:Mad_mage.jpg{{!}}thumb{{!}}227px]] |
| loot = [[Technomancer Beard]] (always). |
| loot = [[Technomancer Beard]] (always). |
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}} |
}} |
Revision as of 16:15, 17 January 2009
You see Mad Technomancer
"I'm going to make them an offer they can't refuse."; "My masterplan cannot fail!"; "Gentlemen, you can't fight here! This is the War Room!"
Notes
New creature discovered in the 8.1 Update. This villainous dwarf is the last target of the secret service quest chain. He is assisted by 2 Dwarf Dispensers which spawn a constant supply of Dwarf Henchman.
Abilities
Melee (0-50), Mana Drain (50-80), Energy Strike (0-200), Death Strike (0-100), Haste, Self Healing (100-200 hp, uses it very often)
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Mad Technomancer's Laboratory.