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− | {{ |
+ | {{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
− | | |
+ | | name = Mad Sheep |
− | | |
+ | | article = a |
− | | |
+ | | actualname = mad sheep |
− | | |
+ | | plural = mad sheeps |
− | | |
+ | | hp = 22 |
− | | |
+ | | exp = 0 |
− | | |
+ | | armor = ? |
+ | | summon = -- |
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− | | creatureclass = Mammals |
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− | | |
+ | | convince = -- |
+ | | illusionable = ? |
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− | | |
+ | | creatureclass = Mammals |
− | | |
+ | | primarytype = Ungulates |
+ | | isboss = no |
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− | | strongagainst = Nothing |
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− | | weakagainst = [[Fire Damage]] |
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− | | |
+ | | maxdmg = 1 |
− | | |
+ | | pushable = Yes |
+ | | pushobjects = No |
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− | | notes = This creature can be only be seen when they are summoned by using the April Fools Day [[Spellwand]] |
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− | | |
+ | | walksaround = ? |
+ | | walksthrough = ? |
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− | | |
+ | | paraimmune = yes |
+ | | senseinvis = yes |
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+ | | physicalDmgMod = 100%? |
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+ | | earthDmgMod = 100%? |
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+ | | fireDmgMod = 101%> |
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+ | | deathDmgMod = 100%? |
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+ | | energyDmgMod = 100%? |
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+ | | holyDmgMod = 100%? |
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+ | | iceDmgMod = 100%? |
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+ | | hpDrainDmgMod = 100%? |
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+ | | drownDmgMod = 100%? |
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+ | | healMod = 100%? |
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+ | | sounds = {{Sound List|Maeh|Groar!|Fchhhh|Meow!|Woof!}} |
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+ | | implemented = 8.1 |
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+ | | notes = This creature can only be seen when they are summoned by using the April Fools Day [[Spellwand]]. These can also be used to train shielding skills, but be aware of that other players may kill your Mad Sheep. Mad Sheep can be destroyed only if you are on a [[Protection Zone]] by using a shovel, rope, light shovel, elvenhair rope, whacking driller of fate, squeezing gear of girlpower or sneaky stabber of eliteness. |
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+ | | behaviour = None. |
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+ | | speed = ? |
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⚫ | |||
+ | | location = Can be summoned anywhere outside of protection zones. |
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+ | | loot = {{Loot Table}} |
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Revision as of 12:51, 28 April 2019
You see a mad sheep
- Maeh
- Groar!
- Fchhhh
- Meow!
- Woof!
Notes
This creature can only be seen when they are summoned by using the April Fools Day Spellwand. These can also be used to train shielding skills, but be aware of that other players may kill your Mad Sheep. Mad Sheep can be destroyed only if you are on a Protection Zone by using a shovel, rope, light shovel, elvenhair rope, whacking driller of fate, squeezing gear of girlpower or sneaky stabber of eliteness.
Abilities
Melee (0-?), Self-Healing (looks like hearts), Strong Haste.
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Can be summoned anywhere outside of protection zones.
Behaviour
None.
Strategy
Just attack them.