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You see a mad sheep
  • Maeh
  • Groar!
  • Fchhhh
  • Meow!
  • Woof!

Notes

This creature can only be seen when they are summoned by using the April Fools Day Spellwand (there is a 12 hours cooldown per character). If you are in a Protection Zone, a Mad Sheep may be destroyed by using a shovel, rope, light shovel, elvenhair rope, whacking driller of fate, squeezing gear of girlpower or sneaky stabber of eliteness [1].

These creatures, even while not dealing any damage, can be used to train shielding skills, but be aware of that other players may kill your Mad Sheep. A level 15-19 character with a zero-attack weapon may train on Mad Sheep indefinitely [2]. This is because they will deal exactly 3 damage every turn: one will be reduced by sheep's armor, one by mitigation and the final one will bleed the Mad Sheep.

Abilities

Physical Damage Melee (0)
⁠,
Healing Self-Healing (1-5, very fast, looks like hearts)
⁠, .

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%?
Death Cursed Icon Big
100%?
Holy Dazzled Icon Big
100%?
Ice Freezing Icon Big
100%?
Fire Burning Icon Big
101%>
Energy Electrified Icon Big
100%?
Earth Poisoned Icon Big
99%?

Location

Can be summoned anywhere outside of protection zones.

Behaviour

None.

A mad sheep attacks in melee range.

Strategy

Just attack them.

Loot

  • This creature drops no loot.

(Loot Statistics)

  1. ^ May 11, 2011 Content Fix [1]
  2. ^ Xarkost's YouTube video + own research [2]
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