TibiaWiki

Note: you must log in to view specific page revisions.

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)

10 August 2025

1 August 2024

  • curprev 11:2211:22, 1 August 2024 Hayaku talk contribs m 3,668 bytes −1 No edit summary

18 July 2024

22 November 2022

27 August 2022

  • curprev 18:5918:59, 27 August 2022 Ryobot talk contribs m 3,621 bytes −29 →top: use standard melee ability template

28 May 2022

  • curprev 12:5812:58, 28 May 2022 Ryobot talk contribs m 3,650 bytes −33 use standard healing ability template

25 May 2022

18 March 2022

  • curprev 20:0120:01, 18 March 2022 VoydBot talk contribs m 3,636 bytes +45 adding bestiary combat icons

25 February 2022

10 February 2022

  • curprev 22:4822:48, 10 February 2022 Molx talk contribs 3,465 bytes +43 loot rarity

26 May 2021

  • curprev 20:1520:15, 26 May 2021 VoydBot talk contribs m 3,422 bytes +1 8.4 > 8.40

15 March 2021

5 March 2021

10 February 2021

  • curprev 12:5412:54, 10 February 2021 Xarkost talk contribs m 3,404 bytes +1 updating illusionable Tag: Source edit

4 May 2019

  • curprev 09:1309:13, 4 May 2019 469Bot talk contribs m 3,403 bytes −1 [bot] setting healMod to 100% for all creatures in Bestiary.

2 May 2019

28 April 2019

  • curprev 13:0513:05, 28 April 2019 469Bot talk contribs m 3,403 bytes +45 [bot] formatting parameters in standardised way.

19 June 2018

  • curprev 02:1302:13, 19 June 2018 Molx talk contribs 3,358 bytes +26 occurrence

4 January 2018

  • curprev 03:1303:13, 4 January 2018 Molx talk contribs 3,332 bytes +49 bestiarylevel and bestiaryclass

27 November 2016

17 October 2016

8 April 2016

  • curprev 13:1613:16, 8 April 2016 RaymondTFR talk contribs m 3,317 bytes 0 update armor value; prefer multiples of 5 whenever possible Tag: sourceedit

1 February 2015

  • curprev 09:0809:08, 1 February 2015 SixBot talk contribs 3,317 bytes 0 Standardize source text of creature pages.

31 January 2015

  • curprev 15:4315:43, 31 January 2015 SixBot talk contribs 3,317 bytes +1,021 [bot] adding bestiary name & text

21 January 2015

  • curprev 05:4705:47, 21 January 2015 SixBot talk contribs 2,296 bytes +130 Automatically converting to new layout: Loot Table

20 January 2015

  • curprev 07:5807:58, 20 January 2015 SixBot talk contribs 2,166 bytes +3 Automatic conversion of sounds for new Infobox Creature layout.

31 December 2014

22 March 2014

  • curprev 04:1904:19, 22 March 2014 SixBot talk contribs m 2,098 bytes 0 (auto) correct parameter order of Infobox template

10 January 2014

10 May 2013

  • curprev 11:1911:19, 10 May 2013 Zantax talk contribs m 2,075 bytes +1 Changed rarity class of some items, reordered loot list

24 April 2013

31 March 2013

30 July 2012

24 July 2012

6 August 2011

28 June 2011

7 February 2011

  • curprev 20:5320:53, 7 February 2011 Sixorish talk contribs m 1,977 bytes +47 | pushable = no | pushobjects = yes

31 January 2011

24 December 2010

  • curprev 14:2814:28, 24 December 2010 Beejay talk contribs m 1,869 bytes −29 Reverted edits by Royalmoonkeeper to last version by VixonElnosta
  • curprev 09:2209:22, 24 December 2010 Royalmoonkeeper talk contribs 1,898 bytes +29 No edit summary

15 October 2010

19 August 2009

13 August 2009

12 August 2009

  • curprev 23:3223:32, 12 August 2009 Kwigon the sharpshooter talk contribs 1,869 bytes +1 Life drain has to be tested with vampire pigs at isle of evil just behind the tower in the first floor.
  • curprev 23:2723:27, 12 August 2009 Kwigon the sharpshooter talk contribs 1,868 bytes −285 <noinclude>pt:Mad Scientist</noinclude> {--- removed that, in the end of the page, duno what it is but it seems not to afect the page. and only this page has it.

25 July 2009

14 July 2009

  • curprev 12:4612:46, 14 July 2009 Temahk talk contribs m 2,149 bytes −75 No edit summary
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)