Property Value
Combat Properties
Health Health Icon 5800
Experience Experience Icon 4000
Est. Max Dmg 600
Summon (not possible)
Convince (not possible)
General Properties
Name Lost Soul
Classification Skeletons
Spawn Type
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Earth 0%
Fire 0%
Death 0%
Energy 90%
Holy 120%
Ice 50%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version Unknown.
Status Active
Lost Soul
You see Lost Soul.
"Mouuuurn meeee!"; "Forgive Meee!"; "Help meee!".


They may look rather harmless but do not underestimate this fearsome creature. Usually avoided in mines due to the fact it has very high hitpoints, so it takes a longer time to kill, increasing the chance of being swarmed by respawns of other creatures. Amulet of Loss (loot of Lost Souls and other monsters) cannot be found in PvP-Enforced worlds. After the Updates/8.5, their hp was lowered from 8500 to 5800.


Melee (0-420), Life Drain Beam (0-180), Paralyzing Death UE.

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Pits of Inferno, Formorgar Mines, Helheim and in The Arcanum (Part of the Inquisition quest).



Though dangerous, they aren't overly powerful so a decent blocker with decent skills will suffice to keep Lost Soul at bay. However, they can retarget a lot so any shooters from the back row should keep their guard up at all times. You should try to trap them in somewhere, since they run at low health and can be seen in dangerous places with more monsters...

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