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(Adding information about Economical value and leaving them at red) |
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| behavior = Runs away in low [[hitpoints|health]]. |
| behavior = Runs away in low [[hitpoints|health]]. |
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| sounds = "Mouuuurn meeee!"; "Forgive Meee!"; "Help meee!". |
| sounds = "Mouuuurn meeee!"; "Forgive Meee!"; "Help meee!". |
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− | | notes = They may look rather harmless but do not underestimate this fearsome creature. Usually avoided in mines due to the fact it has very high hitpoints, so it takes a longer time to kill, increasing the chance of being swarmed by [[respawn]]s of other creatures. |
+ | | notes = They may look rather harmless but do not underestimate this fearsome creature. Usually avoided in mines due to the fact it has very high hitpoints, so it takes a longer time to kill, increasing the chance of being swarmed by [[respawn]]s of other creatures. It is common to see these creatures left at low red health by someone hunting in the area in which they spawn - this is so that players can avoid wasting supplies on the Lost Souls as they have high points, deal fairly good damage, and rarely drop good loot. |
After the [[Updates/8.5]], their hp was lowered from 8500 to 5800. |
After the [[Updates/8.5]], their hp was lowered from 8500 to 5800. |
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| location = [[Pits of Inferno]], [[Formorgar Mines]], [[Helheim]] and in '''The Arcanum''' (Part of the [[Inquisition quest]]). |
| location = [[Pits of Inferno]], [[Formorgar Mines]], [[Helheim]] and in '''The Arcanum''' (Part of the [[Inquisition quest]]). |
Revision as of 14:06, 9 September 2011
Notes
They may look rather harmless but do not underestimate this fearsome creature. Usually avoided in mines due to the fact it has very high hitpoints, so it takes a longer time to kill, increasing the chance of being swarmed by respawns of other creatures. It is common to see these creatures left at low red health by someone hunting in the area in which they spawn - this is so that players can avoid wasting supplies on the Lost Souls as they have high points, deal fairly good damage, and rarely drop good loot. After the Updates/8.5, their hp was lowered from 8500 to 5800.
Abilities
Melee (0-420), Death Beam (0-210), Paralyzing Death UE.
Damage Taken From Elements
Location
Pits of Inferno, Formorgar Mines, Helheim and in The Arcanum (Part of the Inquisition quest).
Strategy
Though dangerous, they aren't overly powerful so a decent blocker with decent skills will suffice to keep Lost Soul at bay. However, they can retarget a lot so any shooters from the back row should keep their guard up at all times. You should try to trap them in somewhere, since they run at low health and can be seen in dangerous places with more monsters...
Loot
0-320 gp, 0-3 Platinum Coins, Torch, 0-2 Rotten Meat, Blank Rune, Bone, Soul Orb, Plate Armor, Scale Armor, Steel Helmet, Demonic Essence, Silver Goblet, Unholy Bone, Rusty Armor (Semi-Rare), Rusty Armor (Rare) (semi-rare), Titan Axe (semi-rare), Great Mana Potion (rare), Ruby Necklace (rare), Death Ring (rare), Skeleton Decoration (rare), Broken Key Ring (rare), Stone Skin Amulet (rare), Skull Staff (rare), Amulet of Loss (very rare), Legion Helmet (very rare).