Property Value
Combat Properties
Health Health Icon.gif ?
Experience Experience Icon.gif ?
Speed Haste Icon.gif ?
Armor Armor Icon.gif ?
Est. Max Dmg ?
Summon (not possible)
Convince (not possible)
General Properties
Name Lokathmor
Classification Demons
Spawn Type
Rank Boss
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Earth 115%
Fire 70%
Death 100%
Energy 105%
Holy 100%
Ice 90%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version 11.80
July 03, 2018
Status Active
You see Lokathmor.


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    Damage Taken From Elements

    • Physical
    • Holy
    • Death
    • Fire
    • Energy
    • Ice
    • Earth


    The Secret Library.




    Start by attacking the boss. A few moments later, the team will be sent to the center of the room with the invincible boss and trapped by Force Fields (they look like Magic Walls). At this moment, the team should all focus on the same magic wall and kill it as soon as possible to leave the trap, because moments after the trap Lokathmor will use an ultimate explosion that deals massive damage.

    After leaving the room, a Dark Knowledge (gray book) will spawn north of it. Kill it and quickly pick up its corpse (a Parchment of Dark Knowledge). Use it on the Writing Desk (Quest) on the west side of the room and then use the desk, it will throw a Death Beam that destroys the remaining Force Fields and sets Lokathmor free, allowing the team to attack it for a few rounds. Shortly after, the players will be trapped in the center of the room again and repeat the previous steps until the boss has been killed.

    Time is of utmost importance in this fight, and losing one turn may be decisive for a failure. Some hints for optimal performance are:

    • It's recommended to select a Force Field that is not near any Knowledge Raider as they can move towards into the square and re-create the trap.
    • The Force Fields deal Damage Reflection, and thus area attacks should be avoided at all costs, specially Ultimate spells which can be fatal for the mage casting it.
    • When killing the Dark Knowledge, have one player stay by the desk and then when it dies someone throws him the corpse in a pre-defined spot (e.g. under the character), so it's quickly used and no time is wasted doing this.
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