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| creatureclass = Reptiles
 
| creatureclass = Reptiles
 
| primarytype = High Class Lizards
 
| primarytype = High Class Lizards
| abilities = [[Melee]] (30-80), [[Self Healing]], [[Mana Drain]] (0-100), [[Earth Damage]] (0-250~)
+
| abilities = [[Melee]] (0-80), [[Mana Drain]] (0-100), [[Earth Damage]] (0-250~), [[Self Healing]]
| maxdmg = 330+
+
| maxdmg = 430+
 
| immunities = ?
 
| immunities = ?
 
| physicalDmgMod = 100%
 
| physicalDmgMod = 100%
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| hpDrainDmgMod = 100%?
 
| hpDrainDmgMod = 100%?
   
| behavior = '''Lizard Noble''' fights until death, [[Self Healing|heal]] themselves.
+
| behavior = '''Lizard Noble''' fights until death, [[Self Healing|healing]] themselves.
 
| sounds = "Where are zhe guardz when you need zhem!".
 
| sounds = "Where are zhe guardz when you need zhem!".
| notes = Its [[Self-Healing]] is constantly used.
+
| notes =
 
| location = [[Razzachai]].
 
| location = [[Razzachai]].
| strategy = ?
+
| strategy =
| loot = 0-95+ [[gp]], 0-20+? [[Platinum Coins]], [[Lizard Leather]] (semi-rare), [[Strong health potion]], 0-3 [[Small Ruby]] (rare)
+
| loot = 2-100 [[gp]], 2-20 [[Platinum Coins]], [[Strong Health Potion]], 1-5 [[Small Ruby]], [[Great Health Potion]], [[Lizard Leather]] (rare)
 
}}
 
}}
 
[[Category:Reptiles]]
 
[[Category:Reptiles]]

Revision as of 15:04, April 26, 2011

Properties

Property Value
Combat Properties
Health Health Icon 5500+
Experience Experience Icon 2000
Est. Max Dmg 430+
Summon (not possible)
Convince (not possible)
General Properties
Name Lizard Noble
Classification High Class Lizards
Spawn Type
Illusionable ?
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Earth 100%
Fire 10% or less
Death 100%
Energy 100%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version Unknown.
Status Active
Help
Lizard Noble
You see Lizard Noble.
"Where are zhe guardz when you need zhem!".

Notes


Abilities

Melee (0-80), Mana Drain (0-100), Earth Damage (0-250~), Self Healing

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    -90%
  • Energy
    +0%
  • Ice
    +0%
  • Earth
    +0%

Location

Razzachai.

Behaviour

Strategy

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