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| expLvl = 12
 
| expLvl = 12
 
| voc = [[Druid]]s, [[Sorcerer]]s, [[Paladin]]s and [[Knight]]s.
 
| voc = [[Druid]]s, [[Sorcerer]]s, [[Paladin]]s and [[Knight]]s.
| learnfrom = Any Premium city.
+
| learnfrom =
  +
<table border="0">
  +
<tr><th>Town / Vocation</th><th>Knights</th><th>Druids</th><th>Paladins</th><th>Sorcerers</th></tr>
  +
{{Learnfrom |Ankrahmun |Ormuhn |Rahkem |Dario |Tothdral }}
  +
{{Learnfrom |Darashia |Razan |Shalmar |Razan |Shalmar }}
  +
{{Learnfrom |Edron |Puffels |Puffels |Puffels |Puffels }}
  +
{{Learnfrom |Liberty Bay |Tristan |Charlotta |Isolde |Malunga }}
  +
{{Learnfrom |Port Hope |Uso |Ustan |Helor |Myra }}
  +
{{Learnfrom |Svargrond |Thorwulf |Hjaern |Hawkyr |Romir }}
  +
{{Learnfrom |Yalahar |Zarak |Tamara |Ethan |Tamoril }}
  +
</table>
 
| spellcost = 500
 
| spellcost = 500
 
| effect = Allows you to magically levitate up or down a level.
 
| effect = Allows you to magically levitate up or down a level.

Revision as of 17:47, 19 January 2010

Effect

Allows you to magically levitate up or down a level.

Notes

Levitate on entrance

The red squares shows where to stand when levitating up beside entrances.

Very useful spell. Instead of using a stack of Parcels, you can use this spell to climb onto ledges or houses. Only premium account players can learn this spell.

The only advantage to this spell as opposed to using parcels is that you do not need to carry parcels! If there is another player standing in the arch way the square you would be trying to walk on, will send you upwards on to the next level of flooring only is the player is standing on 3 or more parcels.
Warning note: In some places you can levitate up or down after cuting grass but if the grass grows back again you won't be able to levitate over it, and you will end up traped.

Try the spell on flat walls or in front of doorway openings. The caster must be facing the cliff, wall or entrance for this spell to work. The caster cannot move up or down more than one level at a time. If this spell is cast and the character is not in the correct square to levitate, then no mana is lost.