Property Value
Combat Properties
Health Health Icon 6000
Experience Experience Icon 5000
Speed Haste Icon ?
Armor Armor Icon ?
Est. Max Dmg 1471 maybe more
Summon (not possible)
Convince (not possible)
General Properties
Name Leviathan
Classification Serpents
Spawn Type
Rank Boss
Illusionable ?
Pushable ?
Pushes ?
Elemental Properties
Physical 115%
Earth 100%
Fire 70%
Death 110% or less
Energy 110%
Holy 100%
Ice 0%
Heal 100%
Life Drain 100%
Drown 0%
Immunity Properties
Senses Invis.
Behavioural Properties
Walks around
Walks through
Other Properties
Version 8.5
July 1, 2009
Status Active
You see Leviathan.


New creature in Summer Update 2009.

Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
Spoiler ends here.


Melee (0-500), Earth Wave (130-460), Ice Wave (365-491), Drowning Bomb 20 hp/6 turns, Fast Self-Healing (0-500+ hp/turn).

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Sea Serpent Area (look at spoiler for more info).


Heals as quickly as a Hydra and stronger, also runs away in deep red health.


To all vocations: Keep yourself diagonal and wear a Protection Amulet or Leviathan's Amulet since most of the damage you will receive comes from their melee.
Treat it like a strong Sea Serpent with more hit points, stronger attacks, and faster healing. You have 10 minutes to kill and loot it or you will be kicked out.
Knights: kill it using Berserk, Fierce Berserk and Whirlwind Throw when it starts to run. It is highly recommended to cast Blood Rage and Annihilation, then combine with Berserk, Fierce Berserk, Brutal Strike and Front Sweep.
Paladins: Paladins should use Assassin Stars and use your best potions to heal.

Community content is available under CC-BY-SA unless otherwise noted.