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You see a knight familiar.

    Notes

    When looking at a summoned Knight Familiar, the summoner's character name and how long it will take for the summon to disappear is shown. It can be summoned by Knights of level 200 or higher by using the Summon Knight Familiar spell. All the experience that is expected to be 'gained' by the summon goes to the player, meaning there is no shared exp between the summon and its summoner, like with the normal Summon Creature spell.

    It will follow players at their speed and will go up and down stairs and holes with them. It lasts for 15 minutes with a 30 minutes cooldown. It can go with you to a Protection Zone. If the summoner logs out, it will disappear stopping the countdown of its timer, and will reappear when the summoner logs in again.

    Abilities

    Physical Damage Melee (0-200?)
    ⁠,
    Ice Damage Ice Strike (300-350?)
    ⁠,
    Death Damage Sudden Death (300-350?)
    ⁠,
    Ice Damage plus-shaped Ice Explosion (200-250?)
    ⁠,
    Death Damage plus-shaped Death Explosion (200-250?)
    ⁠,
    Ice Damage Ice Bomb (180-250?)
    ⁠,
    Death Damage Death Bomb (180-250?)
    ⁠,
    Healing Self-Healing (300)
    .

    Damage Taken From Elements

    Physical
    100%?
    Death
    100%?
    Holy
    100%?
    Ice
    100%?
    Fire
    100%?
    Energy
    100%?
    Earth
    100%?

    Location

    Unknown

    Behaviour

    Stands shooting at a distance of 4 sqm from the player's target. Every turn it will shoot only one of its abilities.

    Strategy

    Unknown

    History

    From their release until the Winter Update 2020, there was only one type of Familiar for each vocation, and the Knight Familiar was simply called Skullfrost.

    Loot

    • This creature drops no loot.

    (Submit loot statistics)

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