TibiaWiki
Line 11: Line 11:
 
Find [[Eshaya]] on the second floor of the building north of the market, {{Mapper Coords|text=here|132.124|123.10|6|4|1|0.250.25}}. He wants to investigate Rathleton's Ambassador in Kilmaresh. Find his house on top of the city wall southeast of the city ({{Mapper Coords|text=here|132.167|123.13|4|4|1|0.250.25}}) and investigate the following objects of his house:
 
Find [[Eshaya]] on the second floor of the building north of the market, {{Mapper Coords|text=here|132.124|123.10|6|4|1|0.250.25}}. He wants to investigate Rathleton's Ambassador in Kilmaresh. Find his house on top of the city wall southeast of the city ({{Mapper Coords|text=here|132.167|123.13|4|4|1|0.250.25}}) and investigate the following objects of his house:
   
* The {{Ilink|Pile of Scrolls}}[[Pile of Scrolls]] on the first floor;
+
* The {{Ilink|Pile of Scrolls (Ambassador)}}[[Pile of Scrolls (Ambassador)|Pile of Scrolls]] on the first floor;
 
:{{Server Message|You examine the scrolls carefully. Those are orders from Rathleton for the Ambassador. No sign of treason here.}}
 
:{{Server Message|You examine the scrolls carefully. Those are orders from Rathleton for the Ambassador. No sign of treason here.}}
 
* The {{Ilink|Half Burnt Scroll}}[[Half Burnt Scroll]] on the second floor;
 
* The {{Ilink|Half Burnt Scroll}}[[Half Burnt Scroll]] on the second floor;

Revision as of 19:09, 6 July 2019

Legend

Explore Kilmaresh and help its citizens.

Location

All the island of Kilmaresh.

Reward

The four parts of The Regalia of Suon, Sun and Sea achievement, three parts of the Sun Mosaic, Citizen of Issavi Outfits and permission to use the shortcuts between Issavi and the southern parts of Kilmaresh.

History

The Wanted and Aspiring Oracle missions were added to the quest with the Summer Update 2021.

Requirements

Method

There are 4 citizens of Kilmaresh that require some help. Visit each one of them to receive their mission.

Fafnar's Wrath

Find Eshaya on the second floor of the building north of the market, here. He wants to investigate Rathleton's Ambassador in Kilmaresh. Find his house on top of the city wall southeast of the city (here) and investigate the following objects of his house:

You examine the scrolls carefully. Those are orders from Rathleton for the Ambassador. No sign of treason here.
Documents were burnt here recently. Only the part of one scroll still lies in front of the chimney but it's too sooted to read.
Paper scraps lie scattered on the floor. It takes some time to put them back together. But it's only a badly written poem.
  • Walk around the rooftop.
You find nothing in the Ambassador's house. If he's in fact a traitor he got rid of any evidence that could incriminate him.

Return to Eshaya, which will tell you to look in his memories using a Ring of Secret Thoughts. To do that, you'll have to kill Urmahlullu the Immaculate, which can be found in a cave south of the city, here. The boss can be fought with a team of up to 5 players.

Midnight Rituals

Talk to Kallimae two floors above the building just east of the depot and ask for a mission.

First Mission

He needs help gathering several ingredients for magic rituals. First, you'll have to find 4 NPCs which have their own list of ingredients: Yonan, Tefrit, Narsai and Shimun.

  • Tefrit's List (hidden on top of the Kilmaresh mountain, accessed through the Southern Steppe):

Deliver the items to their respective NPCs.

Second Mission

Talk again to Kallimae, which has a final mission for you: To do the Midnight Pilgrimage - a search for several omens once betokened by Bastesh herself. Go to this four locations:

  • On the small temple north of the Nykri Delta, find the Owl and walk close to it.
You discover an owl resting in a tree. That's special, because you have never seen an owl in all of Kilmaresh.
You find a golden symbol at the bottom of the blood-filled basin.
You see goanna hide with sun symbol. It weighs 0.60 oz.
  • On the eastern part of the Green Belt, by the mountain, find a Bloodspot on a Sequoia Trunk that was hit by an arrow.
You discover an arrow sticking in a tree. Mysteriously, fresh blood is trickling from the spot where the arrow hit the trunk.

The Boards that Mean the World

Find the medusa Alyxo of the depot and ask for a mission.

First mission

Alyxo needs help killing 3 Demons that have been summoned and are threatening Kilmaresh:

Bragrumol can be found down a cave on the Central Steppe. Xogixath can be found on Southern Steppe all the way to the south, by the sea. Mozradek can be found inside the Issavi Catacombs. To reach it, you must first find two masks:

  • The Mirror Mask can be found in a coffin that is located in a dungeon under the Central Steppe.
  • The Ivory Mask can be found in the Library after using a Small Emerald on the Ornamented Ankh there.
  • You can also take the Silver Mask from the small island west of the Central Steppe, it allows you to access the boss from the northern side.

Second mission

In this mission Alyxo will actually give you three tasks:

The Revenge of the Ogres

Note: In order to complete the mission from Saideh you only need to complete the 4 first puzzles. The 5th and 6th puzzles are only required to open the last floor as a hunting ground and to complete one of the missions of the Grave Danger Quest. All puzzles are explained here since you should take the opportunity and complete them all.

Go around the Central and Southern Steppe to reach the west side of the Green Belt, then walk into the Kilmaresh Mountain. Here you'll find Saideh, which needs help reburying the remains of their hero, Dayyan. To do that, you'll have to go through a dungeon full of creatures and solve several puzzles. Enter the cave, go down one floor and then find the Wooden Cage Key on the west part of the cave. Follow south and use the key on the door so you can access it (you'll gain permanent access but the key will be destroyed). Follow the path north then enter the small room west with 4 Magic Forcefields.

Puzzle 1 - The Vocations

The first puzzle is very simple. Each one of the teleports has a respective item that represents one of the four vocations. Enter the corresponding teleport. Note: If you use the wrong teleport you'll e sent to the surface of the Green Belt.

Puzzle 2 - The Basins

Here, you'll find three Fire Basins that keep turning on and off, and 4 teleports. You have to enter the teleports that correspond to the number of ignited basins at that exact moment, going from 0 to 3 from left to right. For example, enter the leftmost teleport when all basins are off, or the rightmost teleport when all basins are on.

Puzzle 3 - The Mummies

You'll find yourself in a room again with 4 teleports. South of them is a small room with two Mummies and black "stripes" on the floor, which correspond to each teleport. To proceed, enter one of the teleports when at least one of the mummies are walking on their respective stripe.

Puzzle 4 - The Path

On this puzzle, there are 4 lines with different tiles which you must cross. South of them there are 4 tiles, each one representing one of the lines, that tells you what's the safe tile to step on. The first tile to left represents the tile you have to step to cross the first line. The second tile, the second line, etc. The recommended strategy is to first cross the first line. Then, wait until the pattern changes, quickly memorize what the tiles for the 2nd, 3rd and 4th lines are and run through them.

Follow the path west, you'll find a big sarcophagus in a large room. Use it to receive a message and quest log update.

Warning: You'll take 50% of your total hitpoints as Fire Damage when using the Sarcophagus, so be careful specially if you haven't killed all creatures yet.

Puzzle 5 - The Board

Follow the path west, then south, to reach the fifth puzzle. Here, there are two rectangles of the same tiles as before, which constantly change, as well as one teleport for each type of tile. You have to enter the teleport which corresponds to the tile that is present in the greatest amount at that exact moment.

Puzzle 6 - The Labyrinth

The final puzzle is a labyrinth you must cross. Your object here is to cross all the Sparkles that close the small rooms, without going over any of them twice. If you make a mistake you'll seed Red Musical Notes on your character and you'll have to use the lever on the west side of the room to reset the progress. There are many different possible routes, one is represented below:

The Sarcophagus

Note: this is the final part required only for the Grave Danger Quest. If you don't have this quest open you will not be allowed downstairs.

After going through the puzzles, go to the lower floor and use the Vial of Potent Holy Water on the sarcophagus.