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You see a juvenile cyclops

    Notes

    A young Cyclops, but still a worthy foe. The strongest creature you can meet on Dawnport.

    Abilities

    Physical Damage Melee (0-70)
    ⁠,
    Physical Damage Boulder throw (0-45)
    Juvenile Cyclops
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    Poof_Effect.gif
    latest?cb=20161019095422&path-prefix=en&frame=4
    Target_Dummy_(Object).gif
    Poof_Effect.gif
    ⁠, .

    Damage Taken From Elements

    Physical Bestiary Physical Icon Big
    100%?
    Death Cursed Icon Big
    100%?
    Holy Dazzled Icon Big
    100%?
    Ice Freezing Icon Big
    100%?
    Fire Burning Icon Big
    90%
    Energy Electrified Icon Big
    90%
    Earth Poisoned Icon Big
    100%?

    Location

    Dawnport's northwest part, floor -3. One in the Crystal Dungeons, floor -2.

    Behaviour

    They will not retarget to other players unless the player hides behind of across another player. They kill or move creatures and items that are in their way, therefore items are not effective in blocking their path. A juvenile cyclops never retreats.

    Strategy

    They hit hard and are hard to hit. A Knight should block and can shoot a poison field rune under them, while other vocations shoot it. Solo knights will have a very tough time with their high defense. It's discouraged to try to kill them alone. Mages, Should attack them with Earth Damage, wand or rod, Light Stone Shower Rune will also help.

    Loot

    (Loot Statistics)

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