Property Value
Combat Properties
Health Health Icon 20000
Experience Experience Icon 8700
Est. Max Dmg 2260
Summon (not possible)
Convince (not possible)
General Properties
Name Juggernaut
Classification Demons
Spawn Type
Pushable ?
Pushes ?
Elemental Properties
Physical 50%
Earth 99% or less
Fire 70%
Death 100%
Energy 110%
Holy 101% or more
Ice 90%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version Unknown.
Status Active
You see Juggernaut.


The most powerful creature with normal spawn since the Christmas Update 2006. In the official website it says that it can smash the head of a Dragon with one hit, while fighting back a half-dozen of other Dragons, which suggests attacks of 1000+ and very high defense. It is also known as the creature (with a normal spawn) with the highest HP.


Melee (0-1480), Distance Fighting (Boulder 0-780), Self-Healing, Strong Haste.

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Deep in Pits of Inferno, Apocalypse's throne room. Deep into a Formorgar Mines room. It's also one of the minions in the Demon Oak.



The Juggernaut's strategy is fairly easy. All that is needed is a blocker with very high skills, health over 2500, and a mage to heal the blocker with UH or a druid with exura sio (Heal Friend Spell), while the rest of party attacks the Juggernaut with SD or Explosion. They are found in proximity of Furies, Destroyers and Demons, so you can't hunt only Juggernauts. The best place to hunt plain Juggernauts would be the single spawn. They are also very fast, but since they have no wave attacks you can let the blocker lure them to a small 1sqm wide bridge in the Apocalypse's throne room, and just let the shooters attack it with SDs. The Juggernaut's boss is Massacre also located in Apocalypse's throne room.

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