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Properties

Property Value
Combat Properties
Health Health Icon 20000
Experience Experience Icon 14000
Speed Haste Icon 170
Est. Max Dmg 1700?
Summon (not possible)
Convince (not possible)
General Properties
Name Juggernaut
Classification Demons
Spawn Type Regular
Unblockable
Illusionable
Pushable ?
Pushes ?
Bestiary Properties
Class Demon
Difficulty Bestiary Level Hard
Occurrence Bestiary Occurrence Common
Charm Points 50 Charm Icon
Elemental Properties
Physical 65%
Holy 105%
Death 100%
Fire 70%
Energy 110%
Ice 90%
Earth 80%
Drown 100%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Walks around Energy
Walks through Fire
Poison
Other Properties
Version 7.9
December 12, 2006
Status Active
Help
Juggernaut
You see a juggernaut.
  • RAAARRR!
  • GRRRRRR!
  • WAHHHH!

Notes

If there is a seemingly unstoppable force in the ranks of demon kind, it is the infamous Juggernaut. Thought to become extinct in the great wars of the gods, recent sightings of Juggernauts have proven those rumours wrong. Raised in the playpens of the deepest hells, where only the most powerful can survive, about 90% of the Juggernaut population is killed before it reaches adulthood. Those who are not torn into pieces by their merciless brethren or other creatures, grow to enormous, frightening killing machines. Juggernauts are known to be able to slash the head of a dragon with one hit, while fighting back a half-dozen of other dragons. The earth trembles where a Juggernaut walks, heralding the incoming of doom. Seemingly being made up only of armor and muscles, the Juggernaut is incredibly powerful and fast, killing the first opponent and walking to the next in a mere blink. Serving as one-creature armies, the Juggernauts are some of the most powerful weapons at the disposal of the demonlords.

The most powerful regular creature between the December Updates of 2006 and 2013, this spot has been taken over by Sight of Surrender. In the official website it says that it can slash the head of a Dragon with one hit, while fighting back a half-dozen of other Dragons.

Abilities

Melee (0-700), Distance Fighting (Boulder 0-600), Slow Self-Healing (400-700), Strong Haste.

Damage Taken From Elements

  • Physical
    -35%
  • Holy
    +5%
  • Death
    +0%
  • Fire
    -30%
  • Energy
    +10%
  • Ice
    -10%
  • Earth
    -20%

Behaviour

It only wishes death to intruders of it's domain, so it will charge on you with all haste.

Strategy

The Juggernaut's strategy is fairly easy. All that is needed is a blocker with very high skills, health over 2500, and a mage to heal the blocker with UH or a druid with Heal Friend spell, while the rest of party attacks the Juggernaut with SD or energy based spells. Also the knight can use Protector and have 190+ shielding, then the hits go down to an average of 450~ and can heal with Wound Cleansing and some great potions, while the team kills it. They are found in proximity of Furies, Destroyers and Demons, so you can't hunt only Juggernauts. The best place to hunt plain Juggernauts would be the single spawn. They are also very fast, but since they have no wave attacks you can let the blocker lure them to a small 1sqm wide bridge in the Apocalypse's throne room, and just let the shooters attack it with SDs. The Juggernaut's boss is Massacre also located in Apocalypse's throne room.

History

During update 10.3 the following changes to its loot were made:

  • Juggernauts now drop up to 15 Platinum Coins. Previously they dropped up to 7.
  • Juggernauts now drop War Axes.