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Properties

Property Value
Combat Properties
Health Health Icon ?
Experience Experience Icon 55000
Speed Haste Icon ?
Armor Armor Icon ?
Est. Max Dmg 2500+
Summon (not possible)
Convince (not possible)
General Properties
Name Izcandar Champion of Winter
Classification Elves
Dreamelves
Spawn Type Triggered
Rank Boss
Illusionable
Pushable
Pushes
Elemental Properties
Physical 100%
Earth 100%
Fire 110%
Death 100%
Energy 100%
Holy 100%
Ice -100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around
Walks through Energy
Fire
Poison
Other Properties
Version 12.00
December 03, 2018
Status Active
Help
Izcandar Champion of Winter
You see Izcandar Champion of Winter.

    Notes

    This is the Winter form of Izcandar, the others being Izcandar the Banished and Izcandar Champion of Summer.

    Click Here to Show/Hide Spoiler Information
    Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
    It's one of the bosses of The Dream Courts Quest.
    Spoiler ends here.

    Abilities

    Melee (0-500?), Ice Beam (500-1000?), Ice Wave (500-1000?)

    Damage Taken From Elements

    • Physical
      +0%
    • Holy
      +0%
    • Death
      +0%
    • Fire
      +10%
    • Energy
      +0%
    • Ice
      -200%
    • Earth
      +0%

    Location

    The Dream Scar.

    Behaviour

    Izcandar retargets very often and the blocker should use Challenge frequently. Izcandar Champion of Winter never retreats.

    Strategy

    Avoid staying in front of it at all costs, since its Beam and Wave attacks are its most powerful source of damage. There are two ways of killing it: the first is to constantly kill the summons in the room using area attacks, and for this mages should abuse their Earth and Energy waves as well as use Thunderstorm Runes. This method is the safest but also take longer. The other method consists in using mostly single target attacks and focusing on the boss, allowing the summons to stay alive with the blocker and some of the shooters. This method is fastest but also more dangerous and only recommended for experienced teams.

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