TibiaWiki
(→‎Hit Points and Mana: Rewrote the whole section. Not in fluent english.)
(→‎Items: Reworded the paragraph.)
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** '''Container slot''' - to put an items [[container]] (such like [[backpack]] or a [[bag]]) here,
 
** '''Container slot''' - to put an items [[container]] (such like [[backpack]] or a [[bag]]) here,
 
** '''Right hand slot''' - to put a [[weapon]] or a [[shield]] here,
 
** '''Right hand slot''' - to put a [[weapon]] or a [[shield]] here,
** '''Belt slot''' - to put an [[ammunition]] or a [[Light Sources|light source]] here, you can also put another items here like [[Money]], [[Rope]], or even an another [[backpack]], the reason to put money here that you have a chance to not drop the item after a death, if you aren't wearing a [[Amulet of Loss]].
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** '''Belt slot''' - to put an [[ammunition]] or a [[Light Sources|light source]] here, you can also put another items here like [[Money]], [[Rope]], or even an another [[backpack]], the reason to put money here that you have a chance to not drop the item after a death, if you don't have any blessings.
 
See above links to know what are these [[items]] in [[Tibia]].
 
See above links to know what are these [[items]] in [[Tibia]].
   
 
It doesn't matter in which hand you put the [[weapon]] and [[shield]]. You cannot put two [[weapons]] in your hands. However putting two [[shield]]s in both hands doesn't do expected effect. Also when you put a [[shield]] in other than '''Left''' or '''Right hand slot''' - it won't defend you against [[creature]] attacks. Any other [[item]] put in your hands (in place of a [[weapon]]) will cause that you will fight with your fists only.
 
It doesn't matter in which hand you put the [[weapon]] and [[shield]]. You cannot put two [[weapons]] in your hands. However putting two [[shield]]s in both hands doesn't do expected effect. Also when you put a [[shield]] in other than '''Left''' or '''Right hand slot''' - it won't defend you against [[creature]] attacks. Any other [[item]] put in your hands (in place of a [[weapon]]) will cause that you will fight with your fists only.
   
In the case of your [[death]] you can lose any of your items that are in slots. You lose a [[container]] always when you are dead unless you have put [[Amulet of Loss]] in your '''Amulet slot''' (this amulet disappears, however). You lose all of your items when you are dead and you have [[Red Skull]], even if you are wearing [[Amulet of Loss]].<br />
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In the case of your [[death]] you lose any [[container]] and you have a chance of losing any item equiped unless you have full [[Blessings]] or an [[Amulet of Loss]]. You lose all of your items if you die while having a [[Skull_System#Red_Skull|Red]] or [[Skull_System#Black_Skull|Black Skull]], even if you are wearing an [[Amulet of Loss|AoL]] or have full [[Blessings]].<br />
See: [[Death]] for details.
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See: [[Death]] for details about dropping items and character deaths.
   
  +
You can access a context menu for an [[item]] in which there are some [[Game Window#Commands|commands]] you can do. You do this either by right clicking or holding the Ctrl key and right clicking on the item (depending whether '''Tibia Classic Control''' is on or off)<br />
Depending of '''Tibia Classic Control''' option in settings you can right click ('''off''') or click together with depressed '''Ctrl''' key ('''on''') on any item then a context menu appears, in which there are some [[Game Window#Commands|commands]] needed for this [[item]].<br />
 
 
See: section [[Game Window#Commands|Commands]] in [[Game Window]] article for details.
 
See: section [[Game Window#Commands|Commands]] in [[Game Window]] article for details.
   

Revision as of 10:32, 21 September 2010

In the Inventory you can check your Hit Points, Mana Points, Soul Points or Capacity as well as your character's items. You can know here in what special condition your character is. You can also perform some actions in the game or set options or get help. And you can open or close Skills or Battle or VIP windows.

File:InventoryMaximised.gif

You can minimise Inventory area of Tibia screen by clicking a small "-" button in the upper left corner of Inventory.

File:InventoryMinimised.gif

To maximise it click a small "+" button in the upper left corner of Inventory.

This article assumes that you have Inventory area maximised.

Hit Points and Mana

At the top of the Inventory there are two bars:

When your Hit Points reach 0, for whatever reason, you die. The next time you log in, return to your home town, in it's temple (see: Death).

When your Mana Points reach 0, you cannot perform any further spells nor use your rod or wand. However you can still perform rune spells with the exception of a few runes, these are Convince Creature, Animate Dead and Paralyze, these take maka to use.

You can increase your mana or hp by eating some food or drinking a potion. See: Vocation for vocation regeneration rates.

Items

There are 10 square slots to which you can put items for your character. These are:

  • on the left from the top to the bottom:
    • Amulet slot - to put an amulet here,
    • Left hand slot - to put a weapon or a shield here,
    • Ring slot - to put a ring here,
  • in the middle from the top to the bottom:
    • Head slot - to put a helmet here,
    • Torso slot - to put an armor here,
    • Legs slot - to put a legs here,
    • Feet slot - to put a boots here,
  • on the right from the top to the bottom:
    • Container slot - to put an items container (such like backpack or a bag) here,
    • Right hand slot - to put a weapon or a shield here,
    • Belt slot - to put an ammunition or a light source here, you can also put another items here like Money, Rope, or even an another backpack, the reason to put money here that you have a chance to not drop the item after a death, if you don't have any blessings.

See above links to know what are these items in Tibia.

It doesn't matter in which hand you put the weapon and shield. You cannot put two weapons in your hands. However putting two shields in both hands doesn't do expected effect. Also when you put a shield in other than Left or Right hand slot - it won't defend you against creature attacks. Any other item put in your hands (in place of a weapon) will cause that you will fight with your fists only.

In the case of your death you lose any container and you have a chance of losing any item equiped unless you have full Blessings or an Amulet of Loss. You lose all of your items if you die while having a Red or Black Skull, even if you are wearing an AoL or have full Blessings.
See: Death for details about dropping items and character deaths.

You can access a context menu for an item in which there are some commands you can do. You do this either by right clicking or holding the Ctrl key and right clicking on the item (depending whether Tibia Classic Control is on or off)
See: section Commands in Game Window article for details.

Soul Points and Capacity

Under slots there are two rectangles with some other important parameters of your character:

See: Soul Points and Capacity for more details.

Battle modes

On the right of Inventory area there are some buttons to switch between various battle modes.

Attack and defence

BattleModeOffensiveOff BattleModeOffensiveOn - (off/on) in Offensive Mode your character tries to hit a victim as much as possible, but his defence is weaker.

BattleModeBalancedOff BattleModeBalancedOn - (off/on) in Balanced Mode (default mode) attack and defense skills of your character are evenly divided.

BattleModeDefensiveOff BattleModeDefensiveOn - (off/on) in Defensive Mode your character tries to defend himself against his attacker as much as possible, but his possibility to deal a hit is less.

These modes are mutually exclusive: every time one of them is active and when you turn on one button, the remain will turn off.

When you switch above modes during battle, it takes one round (2 seconds) to be effective, and in this period your character don't strike the opponent.

Standing or chasing

BattleModeStandWhileFightingOff BattleModeStandWhileFightingOn - (off/on) in Stand While Fighting mode your character stands during the battle. This mode is useful for attacking your victim from the distance.

BattleModeChaseOpponentOff BattleModeChaseOpponentOn - (off/on) in Chase Opponent mode your character tries to get as close to his victim as possible in the battle. This mode is useful for melee fighting (eg. for Knights).

These modes are mutually exclusive: every time one of them is active and when you turn on one button, the remain will turn off.

Depending of Auto Chase Off option settings, if it's turned on, every your move of character during battle automatically switches the mode to Stand While Fighting. In contrast, when this option is turned off, immediately after you release the Arrow key after your movement, your character tries to get close his victim again (thus Chase Opponent mode stays active).

Player vs Player modes

BattleModeSecureMode - in Secure Mode your character cannot attack any player that is not marked by any skull. However it doesn't prevent by attack with spells (like GFB etc.).

BattleModeNormalMode - in Normal Mode your character can attack another players, independently of having skulls by them or not. Note that exessive killing other players on regular PvP (but not on PvP-enforced) worlds is against Tibia Rules and can lead to punishment.

These modes have effect only on regular PvP worlds.

Special conditions

Under the item slots, there is a narrow rectangle where some icons can be displayed. These are special conditions icons - your character, because of various game events can be in such conditions.

Special Conditions are temporary conditions that affect players or creatures in some way. All special conditions are indicated by an icon in the character's Status Bar, below the Inventory. They have various effects, some are positive, some inflict damage while others are simply an indicator.

Name Type Effect
Agony Condition Icon Agony Harmful A character with agony takes Agony Damage over time. The agony state can not be cured or protected against, players can only wait it to end.
Bleed Icon Bleeding Harmful A bleeding character takes Physical Damage over time. The bleeding state can be cured by using the Cure Bleeding spell, waiting, or talking to certain NPCs.
Bakragore's Final Taint 4 Bakragore's Taints Harmful There are 5 different Taints that a character can stack for different harmful effects while in the Rotten Blood Quest areas.
Burning Icon Burning Harmful A burning character takes Fire Damage over time. Burning can be cured by Cure Burning spell, waiting, swimming or talking to certain NPCs.
Cursed Icon Cursed Harmful A cursed character takes Death Damage over time. Curses can be cured by Cure Curse spell, eventually curses go away on their own.
Dazzled Icon Dazzled Harmful A dazzled character takes Holy Damage over time. The dazzled state will eventually go away on it's own.
Drowning Icon Drowning Harmful A drowning character takes Drown Damage over time. A character who is not underwater will stop drowning after a while, but characters under water should wear a Helmet of the Deep.
Drunk Drunk Negative A drunk character will sometimes step in a direction other than the intended one. Drunkenness will eventually go away on it's own.
Electrified Icon Electrified Harmful An electrified character takes Energy Damage over time. The electrified state can be cured by Cure Electrification spell, waiting, swimming, or talking to certain NPCs.
Feared Icon Feared Negative When feared, a character will start moving away from the creature that applied the effect and won't be able to use any spells or items. This effect cannot be removed and has to be worn off.
Freezing Icon Freezing Harmful A freezing character slowly takes Ice Damage over time. The freezing state will eventually go away on it's own.
Goshnar's Taints 5 Icon Goshnar's Taints Harmful There are 5 different Taints that a character can stack for different harmful effects while in the Soul War Quest areas.
Haste Icon Haste Positive Haste makes the affected character move faster while it lasts.
Hexed Icon Hexed Negative A hexed character will be weakened. Hexes can either be lesser, intense or greater.
Hungry Icon2 Hungry Neutral If a player can still eat any food then they are Hungry.
Logout Block Icon Logout Block Neutral Logout block is caused by fighting and prevents a character from logging out. The logout block will eventually go away on it's own.
Magic Shield IconMagic Shield Spell Icon Magic Shield
Neutral A character with a magic shield will lose mana instead of health when hurt.
Poisoned Icon Poisoned Harmful A poisoned character takes Earth Damage over time. The poisoned state can be cured by using the Cure Poison or rune, waiting, or talking to certain NPCs.
Protection Zone Block Icon Protection Zone Block Neutral A character who attacked another player has this icon. It indicated he recently attacked or killed another player and cannot log out or be in a Protection Zone.
Rooted Icon Rooted Negative When rooted, a character will not be able to move for 3 seconds. This effect cannot be removed and has to be worn off.
Slowed Icon Slowed Negative A slowed character will move much slower. The slowed state can be removed by using any healing spell or waiting.
Strengthened Icon Strengthened Positive Indicates that one or several skills of the character have been raised for a certain time period or if a healing spell is active for a certain time period.
Within Protection Zone Icon Within Protection Zone Positive A character inside a Protection Zone has this icon. The icon indicates he or she cannot be attacked or attack someone, be it a monster or a player.
Within Active Resting Area Icon Within Active Resting Area Positive A character inside a Resting Area has this icon if he or she has at least one Resting Area bonus active.
Within Resting Area Icon Within Resting Area Neutral A character inside a Resting Area has this icon if he or she doesn't have any Resting Area bonus active.

See Also

Buttons

There are some buttons in the Inventory area to perform some actions, to set options, to get help or to open/close other windows.

ButtonStop - to stop any action (walking, attacking or following) that currently is performed by you. See: Commands and Shortcut keys in Game Window.

File:ButtonQuests.gif - to open Quest Log dialog window. You can see there, for example, which quests you have done or not completed yet.

File:ButtonOptions.gif - to open Options dialog window. This allows you to set various options for the client or game.

File:ButtonHelp.gif - to open Help dialog window. This allows you to get online help for client, to read prevoiusly shown game hints, to open Help Channel and ask tutor for help, to report Rule Violation or to open official Tibia website and read FAQ on it.

File:ButtonLogout.gif - to log out from the game. You cannot log out during or immediately after the battle, when a Logout Block special condition is active.

The remaining buttons are two-state and you can open or close another windows with them:

File:ButtonSkills.gif - Skills Window where you can look at your character's skills,

File:ButtonBattle.gif - Battle Window where you can see and attack creatures and other players (on PvP worlds),

File:ButtonVIP.gif - VIP Window, where you can see if your friends (or enemies...) are logged in and, when are, send a message to them.

Shortcut keys

  • Esc - to stop any action (walking, attacking or following) that currently is performed by you.
  • Ctrl+B - to open or close Battle Window.
  • Ctrl+G - to relog to another character on your account. See: Ctrl+L about logging out.
  • Ctrl+H - to show the client help. Mouse pointer turns to magnifying glass and you can put it over any element of the Tibia client screen and read description of it.
  • Ctrl+L - to log out from the game. You cannot log out during or immediately after the battle (when Logout Block special condition is active).
  • Ctrl+P - to open or close VIP Window.
  • Ctrl+Q - to log out from the game (see also: Ctrl+L).
  • Ctrl+S - to open or close Skills Window.

See also