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| plural = icecold books
 
| plural = icecold books
 
| hp = 21000
 
| hp = 21000
| exp = 13000
+
| exp = 12750
| armor =
+
| armor = 82
 
| summon = --
 
| summon = --
 
| convince = --
 
| convince = --
 
| illusionable = no
 
| illusionable = no
| creatureclass =
+
| creatureclass = Demons
| primarytype =
+
| primarytype = Possessed Objects
| secondarytype =
 
 
| bestiaryclass = Magical
 
| bestiaryclass = Magical
 
| bestiarylevel = Hard
 
| bestiarylevel = Hard
| occurrence =
+
| occurrence = Common
| spawntype =
 
 
| isboss = no
 
| isboss = no
  +
| abilities = [[Melee]] (0-400?), [[Creature Spells#Snow Wave/Ice Ball|Snow Wave]] (700-850), [[Ice Beam]] (700-900?)
| abilities =
 
| usedelements =
+
| usedelements = Ice
| maxdmg =
+
| maxdmg = ?
| pushable =
+
| pushable = no
| pushobjects =
+
| pushobjects = yes
 
| walksaround = Fire
 
| walksaround = Fire
 
| walksthrough = Energy, Poison
 
| walksthrough = Energy, Poison
Line 28: Line 26:
 
| senseinvis = yes
 
| senseinvis = yes
 
| physicalDmgMod = 100%
 
| physicalDmgMod = 100%
| holyDmgMod = 100%
+
| earthDmgMod = 100%
 
| fireDmgMod = 110%
 
| deathDmgMod = 100%
 
| deathDmgMod = 100%
| fireDmgMod = 99%<?
 
 
| energyDmgMod = 100%
 
| energyDmgMod = 100%
 
| holyDmgMod = 100%
 
| iceDmgMod = 0%
 
| iceDmgMod = 0%
| earthDmgMod = 100%
 
| drownDmgMod = 100%?
 
 
| hpDrainDmgMod = 100%?
 
| hpDrainDmgMod = 100%?
| healmod = 100%?
+
| drownDmgMod = 100%?
 
| healMod = 100%
 
| bestiaryname = icecoldbook
 
| bestiaryname = icecoldbook
 
| bestiarytext = Most icecold books are creations of a long gone race of cryomancers. This race casted their spells always with the books as conduit and amplifier. Therefore they bound powerful spirits of frost and ice into their tomes. The levitating books accompanied them as companions and tools at once. With the vanishing of their creator race, the icecold books became inert. Hungry for the knowledge contained in them, they were stolen and experimented upon. The only way found to unleash their considerable power, was to empower them with a will of their own and bind certain arcane crystals attuned to icemagic into them as an energy source. Thus the books became self-sustained entities that had access to at least some of the ancient spells bound to them. They follow an icecold, yet somewhat malignant logic and can be reasoned with to some degree. Since their creators seemed to have had some deeper connection to Zathroth, they easily ally with his forces. Still they act on their own and might behave strongly unpredictable. Almost indistinguishable from them are newer creations that were attempts to recreate them with modern magic. Though less powerful and less intelligent, these copies are highly obedient to their creators but contain no bound knowledge on their own. Instead they use an array of frost abilities that work more with a brute force method than artfully woven magic like the originals. They are used to provide a reliable source of ice magic, that doesn't drain the mana reserves of its owner. Both versions can be found as status symbols of powerful casters. It is said that a high number of originals was collected and stored away by followers of Zathroth but even they were unable to unlock the final secret knowledge contained in them.
 
| bestiarytext = Most icecold books are creations of a long gone race of cryomancers. This race casted their spells always with the books as conduit and amplifier. Therefore they bound powerful spirits of frost and ice into their tomes. The levitating books accompanied them as companions and tools at once. With the vanishing of their creator race, the icecold books became inert. Hungry for the knowledge contained in them, they were stolen and experimented upon. The only way found to unleash their considerable power, was to empower them with a will of their own and bind certain arcane crystals attuned to icemagic into them as an energy source. Thus the books became self-sustained entities that had access to at least some of the ancient spells bound to them. They follow an icecold, yet somewhat malignant logic and can be reasoned with to some degree. Since their creators seemed to have had some deeper connection to Zathroth, they easily ally with his forces. Still they act on their own and might behave strongly unpredictable. Almost indistinguishable from them are newer creations that were attempts to recreate them with modern magic. Though less powerful and less intelligent, these copies are highly obedient to their creators but contain no bound knowledge on their own. Instead they use an array of frost abilities that work more with a brute force method than artfully woven magic like the originals. They are used to provide a reliable source of ice magic, that doesn't drain the mana reserves of its owner. Both versions can be found as status symbols of powerful casters. It is said that a high number of originals was collected and stored away by followers of Zathroth but even they were unable to unlock the final secret knowledge contained in them.
 
| sounds = {{Sound List|}}
 
| sounds = {{Sound List|}}
 
| implemented = 11.80
 
| implemented = 11.80
| notes =
 
 
| behaviour =
 
| behaviour =
| runsat =
+
| runsat = 0
| speed =
+
| speed = 220
| strategy =
+
| strategy = Unknown
 
| location = [[Secret Library]].
 
| location = [[Secret Library]].
  +
| history = Its experience was decreased from 15,000 to 12,750 with the first batch of changes of [[Updates/12.31|Update 12.31]].
 
| loot = {{Loot Table
 
| loot = {{Loot Table
|{{Loot Item|0-8|Platinum Coin}}
+
|{{Loot Item|0-8|Platinum Coin|common}}
|{{Loot Item|Book Page}}
+
|{{Loot Item|Book Page|common}}
|{{Loot Item|Frosty Heart}}
+
|{{Loot Item|0-?|Small Diamond|common}}
|{{Loot Item|Glacier Mask}}
+
|{{Loot Item|0-5|Small Sapphire|common}}
|{{Loot Item|Ice Rapier}}
+
|{{Loot Item|Quill|uncommon}}
|{{Loot Item|Quill}}
+
|{{Loot Item|Frosty Heart|uncommon}}
|{{Loot Item|Shard}}
+
|{{Loot Item|Silken Bookmark|uncommon}}
|{{Loot Item|Silken Bookmark}}
+
|{{Loot Item|Ultimate Mana Potion|uncommon}}
|{{Loot Item|0-2|Small Diamond}}
+
|{{Loot Item|Ultimate Health Potion|uncommon}}
|{{Loot Item|Small Sapphire}}
+
|{{Loot Item|Diamond Sceptre|uncommon}}
|{{Loot Item|Strong Health Potion}}
+
|{{Loot Item|Ice Rapier|uncommon}}
|{{Loot Item|Strong Mana Potion}}
+
|{{Loot Item|Glacier Mask|uncommon}}
  +
|{{Loot Item|Sapphire Hammer|semi-rare}}
  +
|{{Loot Item|Crystal Mace|semi-rare}}
  +
|{{Loot Item|Glacier Kilt|semi-rare}}
  +
|{{Loot Item|Glacier Robe|semi-rare}}
  +
|{{Loot Item|Glacier Shoes|semi-rare}}
  +
|{{Loot Item|Strange Helmet|semi-rare}}
  +
|{{Loot Item|Ice Cube|semi-rare}}
  +
|{{Loot Item|Glacial Rod|rare}}
  +
|{{Loot Item|Crystalline Armor|rare}}
  +
|{{Loot Item|Leviathan's Amulet|very rare}}
 
}}
 
}}
 
}}
 
}}

Revision as of 14:41, 1 April 2020

latest?cb=20180607130122&path-prefix=en&format=original
You see an icecold book

    Notes

    Most icecold books are creations of a long gone race of cryomancers. This race casted their spells always with the books as conduit and amplifier. Therefore they bound powerful spirits of frost and ice into their tomes. The levitating books accompanied them as companions and tools at once. With the vanishing of their creator race, the icecold books became inert. Hungry for the knowledge contained in them, they were stolen and experimented upon. The only way found to unleash their considerable power, was to empower them with a will of their own and bind certain arcane crystals attuned to icemagic into them as an energy source. Thus the books became self-sustained entities that had access to at least some of the ancient spells bound to them. They follow an icecold, yet somewhat malignant logic and can be reasoned with to some degree. Since their creators seemed to have had some deeper connection to Zathroth, they easily ally with his forces. Still they act on their own and might behave strongly unpredictable. Almost indistinguishable from them are newer creations that were attempts to recreate them with modern magic. Though less powerful and less intelligent, these copies are highly obedient to their creators but contain no bound knowledge on their own. Instead they use an array of frost abilities that work more with a brute force method than artfully woven magic like the originals. They are used to provide a reliable source of ice magic, that doesn't drain the mana reserves of its owner. Both versions can be found as status symbols of powerful casters. It is said that a high number of originals was collected and stored away by followers of Zathroth but even they were unable to unlock the final secret knowledge contained in them.

    Abilities

    Melee (0-400?), Snow Wave (700-850), Ice Beam (700-900?)

    Damage Taken From Elements

    Physical Bestiary Physical Icon Big
    100%
    Death Cursed Icon Big
    100%
    Holy Dazzled Icon Big
    100%
    Ice Freezing Icon Big
    0%
    Fire Burning Icon Big
    110%
    Energy Electrified Icon Big
    100%
    Earth Poisoned Icon Big
    100%

    Location

    Secret Library.

    Behaviour

    An icecold book never retreats.

    Strategy

    Unknown

    History

    Its experience was decreased from 15,000 to 12,750 with the first batch of changes of Update 12.31.

    Loot

    (Loot Statistics)