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| strategy = '''Mages and Paladins:''' Helpful to have a knight as a blocker, shooting runes or using an energy wand (or for druids, earth rod) and [[exori vis]]. Relatively easily to solo just by running around, but remember that they can do significant damage if they catch you, so lower levels (and those with poor connection) are recommended to use manashield. Naturally, avoid paralysing beam, and don't lure them in direction where more golems may have spawned.<br>
 
| strategy = '''Mages and Paladins:''' Helpful to have a knight as a blocker, shooting runes or using an energy wand (or for druids, earth rod) and [[exori vis]]. Relatively easily to solo just by running around, but remember that they can do significant damage if they catch you, so lower levels (and those with poor connection) are recommended to use manashield. Naturally, avoid paralysing beam, and don't lure them in direction where more golems may have spawned.<br>
 
'''Knights:''' Should have atleast skills 70/70 and level 30 before attempting these. With 80/80 (and ideally level 40+) you can hunt them without significant danger, but will still waste on the vast majority of hunts.
 
'''Knights:''' Should have atleast skills 70/70 and level 30 before attempting these. With 80/80 (and ideally level 40+) you can hunt them without significant danger, but will still waste on the vast majority of hunts.
| loot = 0-103 [[gp]], [[Frosty Heart]], [[Ice Cube]], [[Black Pearl]] (semi-rare), [[Small Sapphire]] (rare), [[Strong Health Potion]] (rare), [[Ice Rapier]] (rare), [[Strange Helmet]] (rare), [[Shard]] (rare), [[Crystal Sword]] (rare), [[Small Diamond]] (very rare), [[Glacier Mask]] (very rare).
+
| loot = 0-103 [[gp]], [[Frosty Heart]], [[Ice Cube]], [[Black Pearl]] (semi-rare), [[Small Sapphire]] (rare), [[Strong Mana Potion]] (rare?), [[Strong Health Potion]] (rare), [[Ice Rapier]] (rare), [[Strange Helmet]] (rare), [[Shard]] (rare), [[Crystal Sword]] (rare), [[Small Diamond]] (very rare), [[Glacier Mask]] (very rare).
 
}}
 
}}

Revision as of 18:04, 23 April 2013

latest?cb=20171218213435&path-prefix=en&format=original
You see Ice Golem
"Chrrr."; "Crrrrk."; "Gnarr.".

Notes

Relative to Stone Golems.

Abilities

Melee (0-220), Ice Missile (50-85) reduces your skills temporarily, Paralysing Ice Beam, Berserk (lowers melee and shielding skills).

Damage Taken From Elements

Physical Bestiary Physical Icon Big
75%
Death Cursed Icon Big
0%
Holy Dazzled Icon Big
0%
Ice Freezing Icon Big
0%
Fire Burning Icon Big
0%
Energy Electrified Icon Big
120%
Earth Poisoned Icon Big
100%

Behaviour

An ice golem never retreats.

Strategy

Mages and Paladins: Helpful to have a knight as a blocker, shooting runes or using an energy wand (or for druids, earth rod) and exori vis. Relatively easily to solo just by running around, but remember that they can do significant damage if they catch you, so lower levels (and those with poor connection) are recommended to use manashield. Naturally, avoid paralysing beam, and don't lure them in direction where more golems may have spawned.
Knights: Should have atleast skills 70/70 and level 30 before attempting these. With 80/80 (and ideally level 40+) you can hunt them without significant danger, but will still waste on the vast majority of hunts.

Loot

0-103 gp, Frosty Heart, Ice Cube, Black Pearl (semi-rare), Small Sapphire (rare), Strong Mana Potion (rare?), Strong Health Potion (rare), Ice Rapier (rare), Strange Helmet (rare), Shard (rare), Crystal Sword (rare), Small Diamond (very rare), Glacier Mask (very rare).

(Loot Statistics)