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(diamond is very rare according to stats) |
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| strategy = '''Mages and Paladins:''' Helpful to have a knight as a blocker, shooting runes or using an energy wand (or for druids, earth rod) and [[exori vis]]. Relatively easily to solo just by running around, but remember that they can do significant damage if they catch you, so lower levels (and those with poor connection) are recommended to use manashield. Naturally, avoid paralysing beam, and don't lure them in direction where more golems may have spawned.<br> |
| strategy = '''Mages and Paladins:''' Helpful to have a knight as a blocker, shooting runes or using an energy wand (or for druids, earth rod) and [[exori vis]]. Relatively easily to solo just by running around, but remember that they can do significant damage if they catch you, so lower levels (and those with poor connection) are recommended to use manashield. Naturally, avoid paralysing beam, and don't lure them in direction where more golems may have spawned.<br> |
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'''Knights:''' Should have atleast skills 70/70 and level 30 before attempting these. With 80/80 (and ideally level 40+) you can hunt them without significant danger, but will still waste on the vast majority of hunts. |
'''Knights:''' Should have atleast skills 70/70 and level 30 before attempting these. With 80/80 (and ideally level 40+) you can hunt them without significant danger, but will still waste on the vast majority of hunts. |
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− | | loot = 0-55 [[gp]], [[Ice Cube]] (semi rare), [[Frosty Heart]] (semi rare), [[Black Pearl]] (semi rare), [[Ice Rapier]] (rare), [[Small Sapphire]] (rare), [[Small Diamond]] (rare), [[Crystal Sword]] (rare), [[Strange Helmet]] (rare), [[Shard]] (rare), [[Spike Sword]] (very rare), [[Strong Health Potion]] (very rare), [[Glacier Mask]] (very rare). |
+ | | loot = 0-55 [[gp]], [[Ice Cube]] (semi rare), [[Frosty Heart]] (semi rare), [[Black Pearl]] (semi rare), [[Ice Rapier]] (rare), [[Small Sapphire]] (rare), [[Small Diamond]] (very rare), [[Crystal Sword]] (rare), [[Strange Helmet]] (rare), [[Shard]] (rare), [[Spike Sword]] (very rare), [[Strong Health Potion]] (very rare), [[Glacier Mask]] (very rare). |
}} |
}} |
Revision as of 08:51, 12 July 2011
Notes
Relative to Stone Golems.
Abilities
Melee (0-220), Ice Missile (50-85) reduces your skills temporarily, Paralysing Ice Beam, Berserk (lowers melee and shielding skills).
Damage Taken From Elements
Location
Behaviour
An ice golem never retreats.
Strategy
Mages and Paladins: Helpful to have a knight as a blocker, shooting runes or using an energy wand (or for druids, earth rod) and exori vis. Relatively easily to solo just by running around, but remember that they can do significant damage if they catch you, so lower levels (and those with poor connection) are recommended to use manashield. Naturally, avoid paralysing beam, and don't lure them in direction where more golems may have spawned.
Knights: Should have atleast skills 70/70 and level 30 before attempting these. With 80/80 (and ideally level 40+) you can hunt them without significant danger, but will still waste on the vast majority of hunts.
Loot
0-55 gp, Ice Cube (semi rare), Frosty Heart (semi rare), Black Pearl (semi rare), Ice Rapier (rare), Small Sapphire (rare), Small Diamond (very rare), Crystal Sword (rare), Strange Helmet (rare), Shard (rare), Spike Sword (very rare), Strong Health Potion (very rare), Glacier Mask (very rare).