mNo edit summary |
(same standard for all sounds) |
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| hpDrainDmgMod = 100%? |
| hpDrainDmgMod = 100%? |
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| behavior = Ice Golems will fight until death. They are easy to outrun, though people tend to underestimate them since they can make pretty high combo damage. |
| behavior = Ice Golems will fight until death. They are easy to outrun, though people tend to underestimate them since they can make pretty high combo damage. |
||
− | | sounds = "Chrrr."; "Crrrrk."; "Gnarr." |
+ | | sounds = "Chrrr."; "Crrrrk."; "Gnarr.". |
| notes = Relative to [[Stone Golem]]s. |
| notes = Relative to [[Stone Golem]]s. |
||
| location = [[Formorgar Glacier]]. |
| location = [[Formorgar Glacier]]. |
Revision as of 00:58, 13 August 2009
Notes
Relative to Stone Golems.
Abilities
Melee (0-220), Ice Missile (50-85) reduces your skills temporarily, Paralysing Ice Beam, Berserk (lowers melee and shielding skills).
Damage Taken From Elements
Location
Strategy
Mages and Paladins: Good to have a knight as a blocker and shoot runes or wand and vis. You can also easily solo them - just run around. Be careful while running, you could easily get trapped. Avoid paralysing beam, and don't lure them in direction where more golems may have spawned.
Knights: Should have atleast skills 70/70 and level 40 before attempting these. With 80/80 you can hunt them, but still with waste.
Loot
0-53 gp, Ice Cube (rare), Ice Rapier (semi rare), Black Pearl (semi rare), Small Sapphire (rare), Small Diamond (rare), Crystal Sword (rare), Strange Helmet (rare), Shard (rare), Spike Sword (very rare), Strong Health Potion (very rare), Glacier Mask (very rare).