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| bestiaryclass = Dragon |
| bestiaryclass = Dragon |
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| bestiarylevel = Medium |
| bestiarylevel = Medium |
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+ | | spawntype = Regular, Event |
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| occurrence = Rare |
| occurrence = Rare |
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| isboss = no |
| isboss = no |
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| isarenaboss = no |
| isarenaboss = no |
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− | | abilities = [[Melee]] (0-300), Smoke Wave (150-400) Ice Bomb (100-300, [[Paralysis]]) |
+ | | abilities = [[Melee]] (0-300), Smoke Wave (150-400) Ice Bomb (100-300, [[Paralysis]]), Ice Wave (strong [[Paralysis]]), [[Self-Healing]] (100-200). |
− | | maxdmg = |
+ | | maxdmg = 1000 |
| pushable = no |
| pushable = no |
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| pushobjects = yes |
| pushobjects = yes |
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| walksaround = Energy, Fire, Poison |
| walksaround = Energy, Fire, Poison |
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− | | walksthrough = |
+ | | walksthrough = None |
| paraimmune = yes |
| paraimmune = yes |
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| senseinvis = yes |
| senseinvis = yes |
Revision as of 13:59, 17 January 2020
You see an ice dragon
Notes
This creature can only be found when First Dragon Quest is active.
Abilities
Melee (0-300), Smoke Wave (150-400) Ice Bomb (100-300, Paralysis), Ice Wave (strong Paralysis), Self-Healing (100-200).
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Behaviour
Fights in close combat. An ice dragon will retreat at 300 (12%, red) health.
Strategy
Treat it like a Frost Dragon with the key difference that it's very weak to Fire Damage.
Loot
- 2-209× Gold Coin (common)
- Dragon Ham (common)
- Dragon Blood (uncommon)
- Dragon Tongue (uncommon)
- 1-9× Shiver Arrow (uncommon)
- Ice Cube (semi-rare)
- Golden Mug (semi-rare)
- Hailstorm Rod (semi-rare)
- Energy Ring (semi-rare)
- Small Sapphire (semi-rare)
- 1-2× Great Mana Potion (semi-rare)
- Glacier Mask (semi-rare)
- Glacier Amulet (rare)
- Life Crystal (rare)
- Shard (rare)
- Dragon Scale Mail (very rare)