
Liberty Bay's holy shrines teleporters hallway
Please, note that it is not possible to enchant gems and weapons from the Summer Update 2017 on, holy shrines have now a different purpose.
Holy Shrines are structures with magical capabilities that could enhance jewels, transferring some magical properties to them. Gems could be enchanted by a druid or sorcerer above level 30 with a premium account. All shrines, however, could not be reached by a single vocation. Each of the two vocations had access to their prominent elements' shrines. That is, druids could enchant sapphires and emeralds to attain enchanted ones (ice and earth, respectively), while sorcerers could enchant amethysts and rubies (energy and fire).
Gems enchanted with an element could in turn be used on certain melee weapons to give temporal elemental powers, whose damage would be in part dealt in the element it had had attributed to it. Not all weapons could be enchanted. Gems can also be used to enchant the Rainbow Shield, which has its own set of enhancements, and to recharge Firewalker Boots.
Gems will not return to the owner upon being used - they will disappear forever once the charges have been depleted. You cannot reacquire the gems once bound to an item.
Enchanting a gemstone required the raw gem and 300 mana. You enchanted them by using the gemstones on the appropriate shrine. Note that the shrine's location is concealed, you can only access it by portals. They are also located inside protection zones, so nothing from outside can harm you.
Portals
Every city has a teleporter hallway with four archways, ice, earth, fire, and energy, that will take you to each shrine.
Town | Portal Location |
---|---|
Ab'Dendriel | Top floor of the depot tower. |
Ankrahmun | Top floor of shops building, north of depot. |
Carlin | 2 floors under the temple. |
Darashia | Top part of the castle. |
Edron | Bottom floor of the center tower of Noodles Academy. |
Kazordoon | Temple. |
Liberty Bay | Under depot. |
Port Hope | Fourth floor of the depot/shops building. |
Svargrond | Below temple. |
Thais | Second floor of temple. |
Venore | 2 floors above temple. |
Yalahar | Above depot. |
Shrines
The shrines are located in the following places:
Gem | Element | Shrine Location |
---|---|---|
Sapphire | Ice | Folda and Okolnir |
Emerald | Earth | Kha'zeel/Tiquanda and south Venore |
Amethyst | Energy | Kha'zeel/Darama and offshore west Darashia |
Ruby | Fire | Pits of Inferno and Ancient Temple |
In using a Small Sapphire, one can attain an Enchanted Small Sapphire, used to enchant weapons with ice capabilities. Only druids can enchant this with a premium account and level 30 or higher, requiring 300 mana. The shrines are situated in Folda and Okolnir, reached at random.
In using a Small Emerald, one can attain an Enchanted Small Emerald, used to enchant weapons with earth capabilities. Only druids can enchant this with a premium account and level 30 or higher, requiring 300 mana. The shrines are situated in Kha'zeel (Tiquanda side) and south Venore, reached at random.
In using a Small Ruby, one can attain an Enchanted Small Ruby, used to enchant weapons with fire capabilities. Only sorcerers can enchant this with a premium account and level 30 or higher, requiring 300 mana. The shrines are situated in the Pits of Inferno and Ancient Temple, reached at random.
In using a Small Amethyst, one can attain an Enchanted Small Amethyst, used to enchant weapons with energy capabilities. Only sorcerers can enchant this with a premium account and level 30 or higher, requiring 300 mana. The shrines are situated in Kha'zeel (Darama side) and offshore west Darashia, reached at random.