Properties

Property Value
Combat Properties
Health Health Icon.gif 7500
Experience Experience Icon.gif 5500
Speed Haste Icon.gif 115
Armor Armor Icon.gif 57
Est. Max Dmg 1600+ (With summons)
Summon (not possible)
Convince (not possible)
General Properties
Name Hive Overseer
Classification Insects
Hive Born
Spawn Type
Illusionable
Pushable
Pushes
Bestiary Properties
Class Vermin
Difficulty Hard
Occurrence Rare
Charm Points 50 Charm Icon.gif
Kills to Unlock 2500
Elemental Properties
Physical 70%
Earth 0%
Fire 60%
Death 85%
Energy 80%
Holy 90%
Ice 95%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around
Walks through Energy
Fire
Poison
Other Properties
Version 9.4
December 14, 2011
Status Active
Help
Hive Overseer.gif
You see a hive overseer.
  • Zopp!
  • Kropp!

Notes

They are extremely slow.

Abilities

Melee (0-450), earth ball (on itself, 60-80), Self Healing (50-100, about once per turn), Self Healing (500-700, infrequent), Summons 0-2 Spidris Elite.

Damage Taken From Elements

  • Physical
    70%
  • Holy
    90%
  • Death
    85%
  • Fire
    60%
  • Energy
    80%
  • Ice
    95%
  • Earth
    0%

Location

The Hive towers: on the highest floor of each tower, and in many of the closed rooms accessed with pheromones; many in the large underground room of the west tower. Liberty Bay Hive Outpost: one spawn on the second floor underground.

Behaviour

Stays away from target while letting the summoned Spidris Elite do most of the job. They can retarget. A hive overseer never retreats.

Strategy

Approach it from both opposite sites if you are in team, that will make summons confused and unable to properly hit their target. If you are alone, either separate it from other monsters or trap yourself preferably with one or two of his summons and kill the Overseer from distance. Watch your wand hit as its additional damage makes noticeable difference in killing time.

Loot

(Loot Statistics)

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