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The Loop (Games)
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Status Conditions | ||
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Bleeding | Harmful |
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Burning | Harmful |
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Cursed | Harmful |
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Dazzled | Harmful |
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Drowning | Harmful |
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Drunk | Negative |
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Electrified | Harmful |
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Feared | Harmful |
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Freezing | Harmful |
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Goshnar's Taints | Harmful |
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Hasted | Positive |
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Hexed | Harmful |
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Hungry | Neutral |
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Logout Block | Neutral |
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Magic Shield | Neutral |
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Poisoned | Harmful |
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Protection Zone Block | Negative |
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Rooted | Harmful |
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Slowed | Negative |
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Strengthened | Positive |
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Within Protection Zone | Positive |
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Within Active Resting Area | Positive |
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Within Resting Area | Neutral |
This is a Special Condition where your character will be weakened. There are 3 different levels of Hex:
Lesser Hex: healing received is reduced (50%?).
Intense Hex: healing received is reduced (50%?) and deals less damage (50%?).
Greater Hex: healing received is reduced (50%?), deals less damage (50%?) and has reduced hit points (40% of maximum hitpoints).
How to get Hexed
This condition can be applied by certain bosses or boss fights:
- Sir Baeloc and Sir Nictros (Grave Danger Quest) apply Lesser Hex. This effect cannot be removed.
- Lord Azaram (Grave Danger Quest) applies Lesser Hex. This effect cannot be removed.
- King Zelos (Grave Danger Quest) applies Greater Hex with his beam attack. This Hex can be removed using the boss-fight mechanics but it's usually safer to wait for it to pass.
- Upon entering The Pale Worm's room (Feaster of Souls Quest), all characters receive Greater Hex. This effect can be removed using a Soulforged Lantern and once it's removed it won't be applied again during the fight.
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