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You see a guzzlemaw.

    Notes

    The guzzlemaw is a larger variation of the frazzlemaw. Not only will they bite even heftier, they can actually swallow a person up in one nibble. They almost know no fear and seem to follow strange patterns and routines. Somehow these big maws have erected shrines for a probably non-existent god they worship as the "Overmaw". It is better to make short work of them as they are often surrounded by a pack of smaller guzzlemaws and wouldn't hesitate to call even more of them to join their fray.

    Abilities

    Physical Damage Melee (0-550+)
    ⁠,
    Bleeding Bleeding Stone Explosion (starting from up to 35 hp per turn)
    ⁠,
    Paralyze Large Red Shimmer Ball (Paralyzes you)
    ⁠,
    Life Drain Explosion Wave (650-800+)
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    Guzzlemaw
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    ⁠,
    Physical Damage Blood Berserk (400-500+)
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    Guzzlemaw
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    ⁠,
    Healing Self-Healing (0-400+)
    .

    Damage Taken From Elements

    Physical Bestiary Physical Icon Big.gif
    95%
    Death Cursed Icon Big.gif
    90%
    Holy Dazzled Icon Big.gif
    105%
    Ice Freezing Icon Big.gif
    95%
    Fire Burning Icon Big.gif
    90%
    Energy Electrified Icon Big.gif
    85%
    Earth Poisoned Icon Big.gif
    80%

    Location

    Guzzlemaw Valley, and a single spawn in a tower in Upper Roshamuul (south of the Depot and west of the entrance to Roshamuul Prison).

    Behaviour

    Follows you until death.

    A guzzlemaw attacks in melee range. A guzzlemaw never retreats.

    Strategy

    Stay diagonal, this wave hits high. If you can't, consider wearing a Garlic Necklace or Necklace of the Deep to reduce damage. When faced together with the lesser monsters, make sure to take the big guys out first. Most of their attacks are through physical damage.

    History

    Its experience was increased from 5500 to 6050 on the fifth batch of changes of Update 12.31.

    Loot

    (Loot Statistics)

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