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Properties

Property Value
Combat Properties
Health Health Icon 6400
Experience Experience Icon 5500
Speed Haste Icon 200
Armor Armor Icon 46
Est. Max Dmg 2000
Summon (not possible)
Convince (not possible)
General Properties
Name Guzzlemaw
Classification Dreamhaunters
Spawn Type
Illusionable
Pushable
Pushes
Bestiary Properties
Class Magical
Difficulty Bestiary Level Hard
Occurrence Bestiary Occurrence Common
Charm Points 50 Charm Icon
Kills to Unlock 2500
Elemental Properties
Physical 95%
Earth 80%
Fire 90%
Death 90%
Energy 85%
Holy 105%
Ice 95%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around
Walks through Energy
Fire
Poison
Other Properties
Version 10.3
December 11, 2013
Status Active
Help
Guzzlemaw
You see a guzzlemaw.

    Notes

    The guzzlemaw is a larger variation of the frazzlemaw. Not only will they bite even heftier, they can actually swallow a person up in one nibble. They almost know no fear and seem to follow strange patterns and routines. Somehow these big maws have erected shrines for a probably non-existent god they worship as the "Overmaw". It is better to make short work of them as they are often surrounded by a pack of smaller guzzlemaws and wouldn't hesitate to call even more of them to join their fray.

    Abilities

    Melee (0-550+), (Stone Explosion on target causes bleeding starting from up to 35 hp per turn), Large Red Shimmer Ball (Paralyzes you), Explosion Wave (Life Drain: 650-800+), Blood Berserk (400-500+), Self-Healing (0-400+)

    Damage Taken From Elements

    • Physical
      -5%
    • Holy
      +5%
    • Death
      -10%
    • Fire
      -10%
    • Energy
      -15%
    • Ice
      -5%
    • Earth
      -20%

    Location

    Guzzlemaw Valley, and a single spawn in a tower in Upper Roshamuul (south of the Depot and west of the entrance to Roshamuul Prison).

    Behaviour

    Follows you until death. A guzzlemaw never retreats.

    Strategy

    Stay diagonal, this wave hits high. If you can't, consider wearing a Garlic Necklace or Necklace of the Deep to reduce damage. When faced together with the lesser monsters, make sure to take the big guys out first. Most of their attacks are through physical damage.

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