Guzzlemaw.gif
You see a guzzlemaw.

    Notes

    The guzzlemaw is a larger variation of the frazzlemaw. Not only will they bite even heftier, they can actually swallow a person up in one nibble. They almost know no fear and seem to follow strange patterns and routines. Somehow these big maws have erected shrines for a probably non-existent god they worship as the "Overmaw". It is better to make short work of them as they are often surrounded by a pack of smaller guzzlemaws and wouldn't hesitate to call even more of them to join their fray.

    Abilities

    Melee (0-550+), (Stone Explosion on target causes bleeding starting from up to 35 hp per turn), Large Red Shimmer Ball (Paralyzes you), Explosion Wave (Life Drain: 650-800+), Blood Berserk (400-500+), Self-Healing (0-400+)

    Damage Taken From Elements

    • Physical
      95%
    • Holy
      105%
    • Death
      90%
    • Fire
      90%
    • Energy
      85%
    • Ice
      95%
    • Earth
      80%

    Location

    Guzzlemaw Valley, and a single spawn in a tower in Upper Roshamuul (south of the Depot and west of the entrance to Roshamuul Prison).

    Behaviour

    Follows you until death. A guzzlemaw never retreats.

    Strategy

    Stay diagonal, this wave hits high. If you can't, consider wearing a Garlic Necklace or Necklace of the Deep to reduce damage. When faced together with the lesser monsters, make sure to take the big guys out first. Most of their attacks are through physical damage.

    History

    Its experience was increased from 5500 to 6050 on the fifth batch of changes of Update 12.31.

    Loot

    (Loot Statistics)

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