Legend
A terrible curse transforms the inhabitants of a small island north-east of Edron into dangerous were-creatures on every full moon. Can you help them or succumb to their horrible fate?
Location
Grimvale, Edron, Venore Corym Cave, Cormaya, Darashia, Hyaena Lairs, Lion Sanctum, Ankrahmun and Oskayaat.
Dangers
- The Curse of the Full Moon: Werebadger, Werebear, Wereboar, Werewolf, Werefox, Owin (Creature), Feroxa
- The Curse Spreads: Werebadger, Werebear, Wereboar, Werewolf, Werefox, Black Vixen, Bloodback, Darkfang, Shadowpelt, Sharpclaw
- An Ancient Feud: Werehyaena, Werehyaena Shaman, Werelion, Werelioness, Katex Blood Tongue, Srezz Yellow Eyes, Utua Stone Sting, Yirkas Blue Scales
- Paradise Lost: Werepanther, Cunning Werepanther, Werecrocodile, Feral Werecrocodile, Weretiger, White Weretiger, Ayana the Crimson Curse, Tamru the Black
Reward
- The Curse of the Full Moon: A chance to fight Feroxa;
- The Curse Spreads: Foxtail Amulet and the Achievement Over the Moon;
- An Ancient Feud: A Cask (Goblin Zombie), a Lit Torch (Sparkling), a Lion Mosaic (Mane), a Lion Mosaic (Head), the achievement Drama in Darama and access to the shortcuts to the Lion Sanctum.
- Paradise Lost: A Conch Shell Horn, a Scarab Ocarina, a Toy Ball: a special item that can be used to tame a Foxmouse. Taming the foxmouse will also grant you the Like Fox and Mouse achievement, access to the Foxmouse lair where the Foxmouse can be found aswell as the passageway to the Treasure Chest (Oskayaat). Opening the chest presents an opportunity to obtain a Werewolf Painting (Howling), Werewolf Painting (Moon), among other assorted items. Lastly, you will receive access to locked doors in Oskayaat, allowing interaction with NPCs and use of training statues.
History
This quest was expanded with the Winter Update 2017, when The Curse Spreads missions and related caves were implemented. On the Summer Update 2020, the An Ancient Feud mission was implemented. The Paradise Lost missions were further added in the Summer Update 2023.
Requirements[]
- Travel money;
- The Curse Spreads: Blood Brothers Quest complete up to mission 3 (access to Vengoth).
- An Ancient Feud:
- Lion's Rock Quest complete until access to the temple.
- One Hydra Egg
- One Haunch of Boar
- Five Lion's Mane
Overview[]
This quest has 3 separate missions which are independent from each other. The Curse of the Full Moon can only be done during full moon nights which happen from the Server Save of the 12th to the server save of the 15th of each month, when the Grimvale Mini World Change is active.
The other missions, The Curse Spreads and An Ancient Feud, can be started at any time even if you haven't started or completed The Curse of the Full Moon yet.
The Curse of the Full Moon[]
This mission starts at Grimvale and its reward is gaining access to Feroxa's lair, which will open on the 13th of every month. To reach Grimvale, travel to Edron and walk to Stonehome. To the north of Stonehome is a ferry run by Cornell. Ask him for a passage to Grimvale.
Grimvale is an island under quarantine because it contains were-sickness. Humans who exhibit the were-sickness are forbidden to leave the island, although this quarantine is not very effective because the were-sickness is not restricted to Grimvale. Werebeasts must seek Purple Nightshade Blossoms within Grimvale to have a hope of curing their illness. If you are bitten by a werebeast you will eventually change into one of them, depending on which beast you were bitten by. You cannot leave the island except by dying or teleporting. NPCs on the mainland will not react to your condition except Cornell at Edron who will suggest you go to Grimvale to find a cure.
- Warning: Because you cannot leave as a werebeast, it's not recommended to come here unless you are well prepared. To cure yourself you can either wait for a day that doesn't experience full moons, or eat Purple Nightshade Blossoms which can be found on the 2nd floor of the dungeon.
Purple Nightshade Blossoms[]
The were-sickness is curable by eating Purple Nightshade Blossoms . These flowers are found exclusively in the Grimvale dungeon. To obtain Purple Nightshade Blossoms, go into the Grimvale dungeon by falling down the Pitfall at the north-east of the island. In this dungeon, there are 3 Blooming Purple Nightshades to harvest from:
- From the start, head south and follow the cave south-east, where in the next room you will find the first flower (here).
- Head west to the end of the cave and drop down the pitfall to the next floor. Walk north to find the second flower (here).
- Head east and follow the path south-east to find the third flower (here).
When you harvest Purple Nightshade Blossoms you will receive the message:
- You pick the large blooming blossom from the stem of this purple nightshade.
However, you can only harvest these during full moons because when it is not a full moon, you will see Purple Nightshades in place of the Blooming Purple Nightshades. Attempting to harvest a non-blooming Purple Nightshade will display a server message:
- This purple nightshade is currently not blooming. No blossoms can be harvested.
Note that there's a 30-minute cooldown per location to harvest new nightshades, however you will only need blossoms during full moons because the symptoms of were-sickness are only exhibited during these days. That is, if you cannot harvest blossoms because of the world state, the NPCs will react as if you aren't sick.
After harvesting Purple Nightshade Blossoms three times, deliver them to Maeryn by saying nightshade.
Killing Were-creatures[]
In order to enter Feroxa's lair, you will also need to help the citizen of Grimvale by killing 50 were-creatures. The number of creatures you have killed will be registered in your Quest Log in case you need to check.
Obtaining the Liquid Silver Trap[]
Before going to Feroxa's room when its raid starts, you should also prepare some Closed Silvered Traps , which are necessary for the fight against the boss. A total of 20 traps will be needed for the fight (not for each player, but for the whole server). Usually, every players bring a few traps to help, since creating them can be very time consuming.
To obtain the traps, you will need to bring Maeryn a Closed Trap and Vial of Liquid Silver . You can buy the Closed Trap at general equipment stores, even from Gladys at Grimvale, for 280 gold. Obtaining Vial of Liquid Silver is a bit more difficult. Go into the Grimvale dungeon, third floor, and use a Pick (Secret Agent tools will also work) on any Silver Vein in the mountain walls. You may not be able to obtain Vial of Liquid Silver at every try, in which case you will receive the message:
- Even after a thorough and frustrating search you could not find enough liquified silver in this vein to fill a flask.
This does not mean that particular vein is empty - you could repeat the process and succeed. When you have attempted to mine a vein, you will be unable to try again for 2 minutes. Mining again before this period is up will result in the following message:
- You are still exhausted from earlier attempts. Getting liquid silver out of the mountain needs concentration and a steady hand.
When you are successful you will see the following message and obtain a Vial of Liquid Silver that lasts for 24 hours.
- Carefully you gather some of the liquified silver from this vein in a small flask. You now feel strangely affected to the moon.
Each time you successfully mine Vial of Liquid Silver, you gain a permission to use either blue or green glowing marks for various effects:
- The mythic fires beneath your feet heal you.
- Character is healed by 250 Hit Points.
- The mythic fires beneath your feet strengthen you.
- Character's speed is boosted by 90 for about 1 minute.
If it's not a full moon, you will be unable to mine the Silver Vein:
- Only in the light of the full moon, these strange veins of unique silver will liquify and be soft enough to be mined.
Mining liquid silver, 60 trials.
Note: You will complete the mission by entering Feroxa's lair once the raid begins, even if you don't fight it.
Feroxa[]
After having delivered 3 Purple Nightshade Blossoms and killed 50 were-creatures, you will have access to Feroxa's lair. The lair will open when the raid starts on the 13th of every month, and it can start at any time between the Server Save and 12 hours after it.
See also: Grimvale Mini World Change
At her first human stage you need to fight her with normal attacks, both spell and physical. When you reduce her health to about half, she will transform into her werewolf form.
In this second phase she is immune to almost everything except for Silvered Traps and Life Drain damage. When Feroxa walks on these traps, she will be damaged for 1,000 health points and the traps will vanish. The traps can be stacked and she does not heal, so it's a matter of having enough traps to bring the boss to half health. As an alternative, sorcerers and druids can summon either Gozzlers or Ghouls to deal Life Drain damage, but this process takes a lot longer.
At half health, she will change into her killable werewolf form. Now you must attack her with all your firepower.
When she reaches 0 health she will either turn into her weak human form or her gloom wolf form, both of which are quite weak and must be taken down with sheer firepower.
You will receive two sets of loot for the whole battle. Only the final form of Feroxa (Gloom Wolf) will grant you a kill count in the Bosstiary.
The Curse Spreads[]
Edron[]
Talk to Daniel Steelsoul inside the Edron Castle and ask him about the curse. He will explain how they have been able to cure some of the sick citizens of Edron, but not all of them, and they are not sure why, but someone at the Noodles Academy of Modern Magic must know. Go to the Ivory Towers and talk to Milos at the upper floors of the north-west tower and ask him if he knows anything about the curse.
Milos will say that he has made written some notes about this disease and that you should find them. There are 4 notes:
- Piece of Parchment (Gold), located in one of the bookcases of the central tower floor +4;
- Piece of Parchment (Silver), located in one of the bookcases of the central tower floor +3;
- Piece of Parchment (Shadow Bite), located in one of the bookcases of the central tower floor +3;
- Hastily Scribbled Note, located inside a Box near NPC Puffels (south-tower, floor -1).
After getting all 4 notes, go back to Milos and say notes. He will give you a Stone Tablet with Ley Lines and Crimson Nightshade Blossoms and instruct you to use his notes to obtain the other ingredients, which are Shadow Bite Berries, Gold Dust and Silver Dust.
The Shadow Bite Berries can be harvested from Shadow Bite Plants, growing in the dungeon located south-west of Edron, here (you have to enter the Sewer Grate inside the Edron Flats building to cross to the other side). Inside this cave you will meet all types of were-creatures. Go down to the second floor, there will be a Shadow Bite Plant just next to the rope spot. Alternatively, there is a Shadow Bite Plant also on the second floor of Edron Earth Elemental Cave, here.
To obtain the metals, you'll need to visit the Venore Corym Cave, here. After entering the cave, go down the hole north-east, down the next hole, south and down again, then go to the north-west side of the cave and enter the teleport here. Just north of you there will be some mined Gold Nuggets and Silver Nuggets ready to be shipped away, however, you shouldn't steal the Corym Ratter's belongings right in front of him, so you will have to find some inside the mine. If you haven't done so yet. talk to the NPC to start the Hidden Threats Quest and obtain access to the interior of the Corym Mines. You can find Gold Nuggets on the room south-east of the entrance, here. Use your pick on the nuggets to mine them. To mine the Silver Nuggets, you'll have to go down the stairs north to the flower floor (talk to Corym Servant if you don't have access yet). You'll find the Silver Nuggets in a room south-west, here.
After getting the nuggets, go back to Edron. Two floors below Milos you will find a Wooden Grinder. Use the nuggets on the grinder to obtain Gold Dust and Silver Dust.
With all ingredients in hand, you are ready to prepare the cure for the were-sickness. You'll need an Alchemical Apparatus, there are multiple in Sinclair's lab on the central tower, use the one in the north of the room. Use the Crimson Nightshade Blossoms first, followed by the Silver Dust, the Gold Dust and finally the Shadow Bite Berries on it to create your Nightshade Distillate. Deliver the potion to Daniel Steelsoul so he can start using it on Edron's citizens.
Cormaya[]
The were-sickness has also reached Cormaya, and Daniel Steelsoul wants you to help Yoem with it. Travel to the small island and talk to him at the center of the village about the curse. Yoem suspects that the village's water supply is being tainted, and will ask you to investigate the Last Sanctum however, to access it, you must perform a ritual in the Grimvale dungeon first. Go back to Edron, find Cornell north of Stonehome here and ask him for passage to Grimvale.
Go down here, and down twice more to the fourth floor, you'll be in the ruins where you must solve the 5x5 puzzle in the center room, here. Pull each lever to move the white tile south of it and create a V-shape starting at the top, as pictured. After that, pull any other lever. You will hear a *click* noise, at which point an array of light will shoot downward from the roof and the white tiles will return to the top.
Now you can enter the Last Sanctum, which is behind a Mystic Flame in a dungeon east of the village in Cormaya, here. It is also inhabited by were-sick creatures. Follow the cave to the south-west and go down the ramp. Go to the room to the north, where you'll find some Statues. When approaching the water, you'll receive a message about how the water is being tainted by the magical statues that were built there. Report this to Yoem (say curse), he will instruct to seek the help of the wizards from Edron. Again, find Milos and tell him about your discoveries.
- The clean water changes as soon as it flows into the basin. Obviously this is the spot where Cormaya's water gets tainted.
Milos will explain to you his theory that the cure is not working because the were-creatures have tampered the Ley Lines that meet under Cormaya. In order to fix this, you must remove the curse that has been applied to them by using a Golden Symbol of Suon on the other end of the Ley Line, which is marked by a Dark Stone Totem. There are three Ley Lines: one towards Krailos, one towards Banuta and one towards Vengoth. This is indicated by the text written on the statues inside the Last Sanctum.
- On Krailos, the Dark Stone Totem is north-east of the village around here.
- On Banuta, the Dark Stone Totem is locates inside the southern most building, here.
- On Vengoth, the Dark Stone Totem is located west before the Castle's gate, here.
You should receive this message after using the Suon Symbol next to a totem:
- You remove the curse that was put on this statue.
After removing the curse from all 3 totems, go back to the Last Sanctum. You'll notice that now the Water is clean again. Report this discovery to Yoem, who will be pleased with your help and instruct you to talk to Daniel Steelsoul once again.
- The water that flows into the basin stays fresh and clean now. Obviously the curse is lifted.
Were-beasts leaders[]
Daniel Steelsoul will explain to you that some were-beast leaders have been found to be responsible for spreading the disease, and he needs your help killing them. You'll find them behind magical gates located in Edron's and Cormaya's dungeons.
- Bloodback, the Wereboar leader located under Edron's cave, here.
- Darkfang, the Werewolf leader located under Edron's cave, here.
- Sharpclaw, the Werebadger leader located under Edron's cave, here.
- Black Vixen, the Werefox leader located under Cormaya's cave, here.
- Shadowpelt, the Werebear leader located under Cormaya's cave, here.
These bosses must be fought alone, but they are relatively easy. Mages and Paladins can use Fire Wall Runes to keep a distance.
After killing all 5 bosses, report back to Daniel Steelsoul. In gratitude for your help, he will gift you with a Foxtail Amulet. From now on you will also be allowed to travel between the Last Sanctum and Edron's dungeon using the Death Portals existing in both caves (here and here), which can be very useful for going back to the mini-bosses (you can fight them every 20 hours).
An Ancient Feud[]
Talk to Daniel Steelsoul in Edron again to learn about the new developments regarding the were sickness. Ask him about the curse and about lion. He will instruct you to talk to Domizian in Darashia, on the first floor of the building just west of the boat (here).
Investigate the Hyaena Lairs[]
Note: Later during the quest you will have to kill a sum of 300 Werehyaenas and Werehyaena Shamans, so it may be a good idea to kill them while doing the first missions instead of simply running around.
You can use the map below to navigate this area during the missions (click to enlarge).
Ask Domizian about the curse and he will request that you investigate the Hyaena Lairs and find out more about the Werehyaenas. The entrance to the lair is just north of the city, on the location shown to the right.
First, you have to investigate three locations.
- Go to the third floor. Go south, where you'll find another hole down to the fourth floor.
- Pool of Blood: Go south again, then west, where you'll find the large pool. Make sure to walk near it so you receive a message on your screen.
- Skulls on a Stonepile: Go east until you find it. Again, walk near it to receive a message.
- Blood-stained Pagoda: Go up using the rope spot between the first two locations and walk north and then east. Here you should also receive a message.
Return to the fourth floor, and go south where you'll find the NPC A Skull. Note that you can only talk with A Skull, if it's night in Tibia - otherwise it will not reply to you. Ask it about the undead and who is their leader.
Report back to Domizian in Darashia about the undead and then go back to the Hyaena Lairs.
Help Rhargu[]
Follow the path south and go down the hole where you'll find Rhargu. Ask him about the curse. In order to help you, Rhargu will ask for some food.
- One Haunch of Boar which you can loot from Boars.
- One Hard-Boiled Hydra Egg. Use a regular Hydra Egg on the campfire located in the Hyaena Lairs, here.
- Five Lion's Manes. If you don't have them already, you can get 5 from the Stump on top of the entrance to Lion's Rock, here.
- Five Salted Cave Rats, for which Rhargu will give you an Empty Cask.
- Leave the Hyaena Lairs, and when back in Darashia buy a Net from Halif and five Salt from Mugluf, at the central market.
- Use the Net on Cave Rats to capture them. Mages can summon and capture those, but if you aren't a mage, just go to a place with many Cave Rats such as Thais' sewers. There's a 20% chance that you'll get a Cave Rat (Item). Use Salt on it to get a Salted Cave Rat. Use it on the Cask to store it there. Once the cask is full with 5 Salted Cave Rats, return to Rhargu.
Ask Rhargu again about the curse and deliver the items. You will receive a Lit Torch (Quest) to continue the quest and a Cask (Goblin Zombie) as a reward. (If you lose the torch, say lost torch to Rhargu.)
Destroy the evil site[]
Return to the Skulls on a Stonepile spot and use the Lit Torch (Quest) on it. Your attempt to burn will fail, however. Return to Domizian in Darashia and ask for his help to destroy the connection between the undead and the Werehyaenas. He will instruct you to enter the Lion Sanctum and perform a ritual on the torch.
Go to Lion's Rock north-west of Darashia. Before entering the cave, go on the ramp above its entrance and get a Lion's Mane Flower from the ones lying on the floor. Use the map below to reach the Lion Sanctum.
Inside Lion's Rock, go to the third floor until you find the stairs that lead into the Lion Sanctum. Go down there and to the room south-west of the stairs where there's mosaic floor, shown to the right. Use one of the Secret Agent Tools, a Kitchen Knife, a Cleaver, a Small Axe or an Obsidian Knife on the Lion's Mane Flower to obtain Chopped Lion Mane Petals. While standing on the north-eastern mosaic tile, use the Petals on the Lit Torch (Quest) and you'll get a Lit Torch (Sparkling). (If you don't stand on the correct tile, you'll get a message saying you're in the wrong place, your torch still won't sparkle, and you'll lose the chopped petals.)
With the blessed Torch, return to the Skulls on a Stonepile in the Hyaena Lairs. Use the torch on it to finally break their connection with the undead. Report your success to Domizian by telling him about the curse.
Kill Werehyaenas[]
Domizian now wants you to kill a total of 300 Werehyaenas and Werehyaena Shamans. Those you have killed so far will already be considered for this mission, so you may have already finished it. If not, return to the lair and kill them, you can follow your progress in your Quest Log. Talk to Domizian again after completing the task.
Get pardon for Domizian[]
Your final task will be to assist Domizian in being pardoned by the Werelions leader, Heliodor. Domizian will give you a Lion Ring which will allow you to access the second level of the Lion Sanctum. Return to the Sanctum and use the Lion Column on the south-west corner while wearing the Lion Ring to access the lower floor.
Before meeting with Heliodor, you'll have to defeat 4 beasts to prove yourself worthy of talking to the Lion King. First, go to the south-eastern side of the Sanctum where you'll find a Slightly Feline Statue and use it. Now, go to the central room and you should be allowed through the door. Inside it there are 4 special tiles that work as teleports to each boss.
- Slab with a Hyaena will lead to Katex Blood Tongue who will drop Katex' Blood.
- Slab with a Snake will lead to Srezz Yellow Eyes who will drop Srezz' Eye.
- Slab with a Scorpion will lead to Utua Stone Sting who will drop Utua's Poison.
- Slab with a Lizard will lead to Yirkas Blue Scales who will drop Yirkas' Egg.
The bosses aren't much stronger than the Werelions and are similar to the Werebosses of The Curse Spreads mission. Each boss will drop the unique items above that you must take to proceed.
With each beast's item, return to the Slightly Feline Statue and use it again. The items will disappear and you'll be granted access to Heliodor. Walk over the mosaic by the statue to enter his room. When inside, tell him about the curse. You will receive the Drama in Darama Achievement.
Return to Darashia and talk to Domizian once more. You will receive Lion Mosaic (Head) and Lion Mosaic (Mane). You will also be allowed to use the two shortcuts to the Lion Sanctum:
- This door, between the Sanctum and the Hyaena Lairs
- This statue on top of Lion's Rock, to the entrance of the Sanctum, here.
Paradise Lost[]
As the curse continues to spread, it goes further south towards Ankrahmun and Tiquanda. Once again, help is needed in order to fight the were-sickness.
Access to Oskayaat[]
Go to Darashia and meet with Domizian again. Ask him for a mission and he'll tell you Darashia is not the only area affected by the were sickness and that you should talk to a ferryman named Tonar to learn about Oskayaat.
Find Tonar in Ankrahmun (here) and ask him for a passage to Oskayaat. He will then tell you that his ocarina had been stolen and that he would sail you to Oskayaat if you return it to him. He mentions that the thieves are wandering robbers who set up camp somewhere north of Ankrahmun and hide their stolen treasures in underground caves.
Head to Mother of Scarabs Lair (here), go down two floors and you'll find the Ocarina when using a sarcophagus a bit north in that floor (here).
Talk to Tonar again and he'll sail to Oskayaat this time.
Mosaics[]
At this point you don't know much about the island and your quest log suggests you to explore it. By doing so you'll find a cave with Werepanthers, Werecrocodiles and Feral Werecrocodiles (here) and another one with Weretigers, Cunning Werepanthers and White Weretigers (here).
When exploring the latter one you'll find a purple Fog Portal which you can't enter yet. In order to do so you need to find and step on 6 mosaics in the two previously mentioned caves. There's one mosaic in the Werecrocodile cave (here) and all other five in the Weretiger cave. You can find them below:
*click* It seems that you have activated some kind of mechanism by stepping onto the floor mosaic here.
After walking over every mosaic you'll be granted access to the Fog Portal to get to the next area.
Moon Symbols[]
Going through the portal will lead you to a new floor with a denser amount of werecreatures. Your goal here is to use moon symbols to be granted access to an area northeast blocked by a wall.
There are five symbols and they must be used in the following order:
When using the correct symbol you'll get the following message:
The moon symbol clicks into place.
And then after using the final symbol:
The moon symbol clicks into place. You hear another mechanism activating in the sealed room behind you.
Once you click all symbols you can go northeast and use the wall (marked with a flag in the map above) to access the room and meet Niral.
Ask Niral for mission and he'll tell you he is one of the rare few who have managed to maintain some control over the curse and holds back the animalistic impulses. He then asks you to help controlling the curse and save him and others from that horrible fate. Additionally, he comments he has heard stories about werelions in Darashia who can actually control the curse and that asking them could be a good idea.
Ancient Ritual[]
Meet Domizian again and ask him about the curse. You learn from him that only those who have strong will and a good heart can control the curse through the use of a complex ancient ritual involving the conjuration and activation of secret moon runes, the playing of two holy instruments and the sacrifice of a creature touched by the curse.
For the runes he tells you the aspects of the moon and of the sun should be reconcilied thus the words "SUN AND MOON" should be written with the runes and that king Heliodor should know more about them. For the instruments they shouldn't be mere musical instruments but rather items of great significance: an ocarina made from a scarab shell and a horn made from a conch shell. As for the sacrifice, a were creature that has not yet harmed or even killed someone has to have its life taken for a greater good.
Runes[]
- Note: Although the instruments part of the ritual is the last one, it can get started beforehand in order to optimise your time invested in the quest otherwise you will have some downtime waiting one of the instruments to get done.
Head to the Lion Sanctum and meet with Heliodor, here. Ask him about runes and he will tell you to take Heliodor's Scrolls from a chest just north in the room that explains the sacred runes.
Go back to Oskayaat and talk once again with Niral asking for mission, and he will read the scriptures. He tells you then to go back to the surface at night and activate the runes in the correct order to form the words "SUN AND MOON". The order must be followed as below:
In case a rune is activated out of order you must restart from the first one.
Sacrifice[]
For the sacrifice, instead of a person a simple specimen of Oskayaat's flora will be enough. You will need a regular Lit Torch that can be acquired from regular tools shopkeepers. Go to the island during nighttime and use a special tool or a kitchen knife to cut a Dewberry Palm Leaf from any of the blue palm trees.
Go to the stone shrine next to the island's boat, where you previously stepped on the runes, and use the Leaf on the Torch to complete the sacrifice. Note that you will also have to do this at night.
Instruments[]
As you learned from Domizian, two instruments are needed for the ancient ritual. They are:
- Scarab Ocarina: you can obtain this instrument with Tonar (here). Ask him about scarab ocarina and he'll tell you he can make you one with an intact scarab shell that is not smudgy, so kill a Scarab, put its corpse in your backpack and deliver it to Tonar. For this to work there are some things to keep in mind:
- You will also have to loot the corpse or remove any loot from it in order to be able to pick it up.
- Since Tonar requests the Scarab to not be slimy, you need to wait 5 minutes for it to decompose from the first stage.
- After handing him the corpse you will have to wait 15 minutes to get the instrument.
- Conch Shell Horn: This instrument is made by merging two items into one:
- Conch Shell, obtained by using blue seashells in Oskayaat during the night (here, here or here);
- Wooden Mouthpiece, obtained from a chest in Oskayaat (here).
- Use the mouthpiece on the shell to assemble the instrument.
With both instruments in hand, use them while standing in front of the sandy stone shrine (here) during the night.
Curse Under Control[]
Return to Niral and inform her of your mission's completion by greeting her and saying mission. Niral will express gratitude and request that you return the next day. On your return, she will provide a status update.
Once 20 hours have passed, you will be able to speak to Niral about the status of the curse and she'll inform you the curse is under control. As a token of appreciation for your efforts, Niral will grant you the following rewards:
- Toy Ball: a special item that can be used to tame a Foxmouse. Taming the foxmouse will also grant you the Like Fox and Mouse achievement. Note that the foxmouse can sense the curse, even outside of full moon cycles. Cursed characters can not tame it, and should consume Purple Nightshade Blossoms to get rid of the curse before trying.
- In the northern area beyond the Foxmouse, there is a room accessible by using a Moonlight Ipomea's Stamen by using it on the twines between the Symbol of Fire and Symbol of Sula (Silver). Note: this will consume the Moonlight Ipomea's Stamen. Within this room, you will find a Treasure Chest (Oskayaat). Opening the chest presents an opportunity to obtain a Werewolf Painting (Howling), Werewolf Painting (Moon), or other assorted items. For detailed information on the likelihood of obtaining each item, refer to the statistics page.
- Access to locked doors: In addition, Niral will bestow upon you the ability to access the previously locked doors within the city of Oskayaat. This privilege allows players to have access to NPCs on the island as well as training statues.
Continuation[]
There are still some mysteries revolving parts of this quest. This section will contain information that may be relevant to solving the quest.
- In the ruins of Grimvale, there are 5 unbroken (but breakable) Wall Mirrors that can be broken with a Crowbar or any melee weapon (note: only east-facing mirrors can be broken, those facing south cannot).
- On the third floor there are a lot of Strangely Glowing Marks (Blue and Green). These are not found anywhere else so it's possible that they have some meaning to the quest.
- The books supposed to give hints are found on Grimvale and contain the following information:
Transcripts[]
The Curse of the Full Moon[]
Player: hi |
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Delivering 3x Purple Nightshade Blossoms:
Player: nightshade |
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Exchanging a Closed Trap and a Vial of Liquid Silver for a Closed Silvered Trap:
Player: trap |
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The Curse Spreads[]
Edron[]
Player: hi |
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Player: hi |
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Player: hi |
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Player: hi |
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Cormaya[]
Player: hi |
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Player: hi |
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Player: hi |
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Player: hi |
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Player: hi |
|||
Player: hi |
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An Ancient Feud[]
Investigate the Hyaena Lairs[]
Player: Lion |
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Player: lion |
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a Skull: Greetings, traveller! |
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Help Rhargu[]
Player: curse |
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Player: curse |
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Destroy the evil site[]
Player: destroy |
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Kill Werehyaenas[]
Player: curse |
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Get pardon for Domizian[]
Player: curse |
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Player: curse |
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Player: curse |
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