For the NPC who deals in equipment, see Alesar.
For the NPC who deals in magical items, see Yaman.
Notes
These Magic Creatures are the counterpart of Blue Djinn and a lower rank than Efreet. They can turn you into a rat and cancel your invisibility.
<spoiler> 500 green djinns is a task of Killing in the Name of... Quest
After you killed 500 Green Djinns you can face Merikh the Slaughterer </spoiler>
Abilities
Melee (0-110), Fireball (45-80), Sudden Death (50-105), Electrifies (25 hp/3 turns, 75 damage total), Heavy Drunkenness, Cancel Invisibility, turns you into a Rat.
Damage Taken From Elements
Location
Mal'ouquah, Oasis Tomb, under the Ankrahmun Library Tomb, Serpentine Tower last floor behind the Magic Walls, Deeper Banuta, Goroma underground, Magician Quarter.
Strategy
If you can find a Dwarven Ring, wear it. When the Djinn makes you drunk, you don't have total control of your movements. It is very wise to wear this, as it can lower the chance of a trip back to the Temple. A useful way for a sorcerer or druid to kill one is to summon a Demon Skeleton and to use that to attack and block the djinn and also use ice strike to kill it faster, this is a useful technique as the Demon Skeleton would not take much damage besides the electric attacks, so you may need to summon another one every 5-6 djinn. At about level 60 a druid can easily and quickly kill these using just their Hailstorm Rod and Ice Strike.
Loot
0-113 gp, Cheese, Grave Flower, Small Oil Lamp (semi-rare), 0-2 Royal Spear (semi-rare), Green Book (semi-rare), 0-4 Small Emerald (rare), Mana Potion (rare), Green Piece of Cloth (rare), Mystic Turban (very rare).