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Property Value
Combat Properties
Health Health Icon 165
Experience Experience Icon 65
Speed Haste Icon 95
Armor Armor Icon 7
Est. Max Dmg ?
Summon (not possible)
Convince 435 mana
General Properties
Name Grave Robber
Classification Outlaws
Spawn Type
Illusionable ?
Bestiary Properties
Class Human
Difficulty Bestiary Level Easy
Occurrence Bestiary Occurrence Rare
Charm Points 15 Charm Icon
Kills to Unlock 500
Elemental Properties
Physical 110%
Earth 100%
Fire 80%
Death 110%
Energy 100%
Holy 80%
Ice 110%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Senses Invis.
Behavioural Properties
Runs at 15
Walks around Energy
Walks through
Other Properties
Version 9.5
April 3, 2012
Status Event
Grave Robber
You see a grave robber.


    The ruthless individuals known as grave robbers roam abandoned crypts in search of riches. They do not like any form of competition, infights and backstabbing are part of their daily routine. Though these fights are forgotten as soon as another competitor enters. So, often surprised adventurers and explorers end up earning the wrath of the grave robbers. In rarely seen unity they put aside their quarrels and team up to eliminate the unwanted intruders. The grave robbers fight with all the cruelty and spite at their disposal. They are usually not well armed or armored, carrying around an assortment of stolen ragtag equipment. Usually recruited by a twist of fate from the ranks of the poor and hopeless, the common grave robber fears little and has respect for nothing. Though some of them might be tragic individuals, hoping to support their families or having caught some bizarre disease when investigating an ancient tomb, the majority of them are a bunch of thieves and murderers of the worst kind. Most of them have abandoned all initial hope of finding a fortune and settling down long ago. Having not much to loose and having given up all pretence of self respect, they have no honour and know neither remorse nor mercy.

    Slightly stronger than a Nomad.


    Melee (0-?), Poison shot (poisons you).

    Damage Taken From Elements

    • Physical
    • Holy
    • Death
    • Fire
    • Energy
    • Ice
    • Earth


    Horestis Tomb.


    Fights in close combat. A grave robber will retreat at 15 (9.09%, red) health.


    Basically same as nomads.


    (Loot Statistics)

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