Notes
Goblins are human-like creatures that live in small tribes in the hills in the centre of Tibia. They are ugly, stinking beings that mainly live on tubers and roots. They are weak but cunning fighters and use their slings to ambush and rob travellers.
They closely resemble Trolls but throw Small Stones and provide slightly better items.
Abilities
Melee (0-10), Small Stone (0-25).
Damage Taken From Elements
-
Physical100%
-
Holy80%
-
Death110%
-
Fire100%
-
Energy80%
-
Ice100%
-
Earth110%
Location
Femor Hills, north east of Carlin, Edron Goblin Cave, Rookgaard (Premium Area), Maze of Lost Souls and Fenrock.
Behaviour
Goblins retreat in yellow health (35 hp), they can be pushed and don't move objects.
Strategy
Be careful in Rookgaard, because they can hit hard! You can hunt them profitable from Level 6 with decent equipment. In Mainland they are usually hunted for Small Stones which is the Paladin's popular light training weapon. After update 8.5, the small stones drop rate has been reduced.
Loot
- 1-9× Gold Coin (common)
- Fish (uncommon)
- Short Sword (uncommon)
- Small Axe (uncommon)
- Small Stone (uncommon)
- Bone Club (semi-rare)
- Leather Armor (semi-rare)
- Bone (semi-rare)
- Dagger (semi-rare)
- Leather Helmet (semi-rare)
- Goblin Ear (rare)
- Mouldy Cheese (rare)
- Pages using DynamicPageList parser function
- Creatures
- Humanoids
- Goblins
- Bestiary Trivial Creatures
- Bestiary Creatures
- Bestiary Common Creatures
- Illusion-able Creatures
- Creatures Not Immune to Invisibility
- Paralysable Creatures
- Summonable Creatures
- Convincible Creatures
- Creatures in Tibia.com's Creatures Section
- Creatures with Artwork
- Version 6.1 Implementations
- Parameter Required - Spawn Type
- Creatures with Speed Value
- Creatures with Armor Value