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The Loop (Games)
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Notes
Is the boss of Warlord Level, Pit #7.
Next #8.
Abilities
Melee (0-450+), Musical Notes Beam (0-121+), Hot Water Storm may Drought or do damage (0-320+), Snowstorm may Drought or do damage, Snow Wave may Drought or do damage, Berserk (0-400+), Snowballs ((0-200+) does Death Damage), makes you Drowning (20 damage per turn).
Damage Taken From Elements
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Physical101%?
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Holy99%?
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Death100%?
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Fire0%
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Energy110%
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Ice0%
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Earth0%
Location
In the Svargrond Arena.
Behaviour
Fight to death in close combat.
Strategy
Although he shoots beams and waves, BE SURE THAT HIS FIELD ATTACKS are very strong. Keeping in diagonal helps to avoid waves. Also is recommended to use Protection Amulet to reduce physical damage.
Knights should use Fierce Berserk since it is weak to Physical Damage. Paladins may use Assassin Stars.
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- Creatures
- Humans
- Arena Bosses
- Outlaws
- Non-Illusion-able Creatures
- Creatures Immune to Invisibility
- Non-Paralysable Creatures
- Version 8.0 Implementations
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- Information Required - Creatures - Speed
- Information Required - Creatures - Armor
- Information Required - Creatures - Physical Damage Modifier
- Information Required - Creatures - Holy Damage Modifier
- Information Required - Creatures - Death Damage Modifier
- Information Required - Creatures - Drown Damage Modifier
- Information Required - Creatures - Life Drain Damage Modifier
- Information Required - Creatures - Heal Modifier
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