Is the boss of Warlord Level, Pit #7.
Melee (0-450+), Musical Notes Beam (0-121+), Hot Water Storm may Drought or do damage (0-320+), Snowstorm may Drought or do damage, Snow Wave may Drought or do damage, Berserk (0-400+), Snowballs ((0-200+) does Death Damage), makes you Drowning (20 damage per turn).
Damage Taken From Elements
In the Svargrond Arena.
Fight to death in close combat.
Although he shoots beams and waves, BE SURE THAT HIS FIELD ATTACKS are very strong. Keeping in diagonal helps to avoid waves. Also is recommended to use Protection Amulet to reduce physical damage.
Knights should use Fierce Berserk since it is weak to Physical Damage. Paladins may use Assassin Stars.
- This creature drops no loot.