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| primarytype = Machines
 
| primarytype = Machines
 
| isboss = yes
 
| isboss = yes
| abilities = [[Melee]] (0-?), [[Energy Ball]] (0-?), [[Red Sparkle Ball]] (0-?), [[Energy Beam]] (0-?), [[Beam]] (0-?), [[Self-Healing]] (200-250), [[Self-Healing]] (7500-8000).
+
| abilities = [[Melee]] (0-1500?), [[Energy Ball]] (0-500?), [[Red Sparkle Ball]] (0-?), [[Energy Beam]] (0-?), [[Beam]] (0-?), [[Self-Healing]] (200-250), [[Self-Healing]] (7500-8000).
 
| pushable =
 
| pushable =
 
| pushobjects =
 
| pushobjects =
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| notes = It looks like a [[Glooth Golem]].
 
| notes = It looks like a [[Glooth Golem]].
 
| location = [[Oramond]].
 
| location = [[Oramond]].
| strategy = Trap with fields and attack, avoid its beams.
+
| strategy = Trap with fields and attack, avoid its beams. If he is in deep red health for too long, he will heal himself for several thousand health. Therefore, when he gets to low red [[hp]], it's important to focus all your strongest attacks on him before he does this.
 
| loot = 0-100 ? [[gp]], 0-5 [[Platinum Coin]]s, 0-5 [[Great Health Potion]]s, 0-5 [[Great Mana Potion]]s, 0-5 [[Great Spirit Potion]]s, 0-3 [[Glooth Injection Tube]]s, 0-5 [[Bowl of Glooth Soup]], 0-5 [[Glooth Sandwich]], 0-5 [[Glooth Steak]], 0-5 [[Small Amethyst]]s, 0-5 [[Small Diamond]]s, 0-5 [[Small Emerald]]s, 0-5 [[Small Ruby|Small Rubies]], 0-5 [[Small Topaz]]es, 0-5 [[Small Sapphire]]s, [[Iron Ore]], [[Red Gem]], [[Blue Gem]], [[Yellow Gem]] [[Gear Wheel]], [[Glooth Axe]], [[Glooth Club]], [[Glooth Blade]], [[Glooth Amulet]], [[Glooth Spear]], [[Glooth Cape]], [[Rubber Cap]], [[Heat Core]], [[Feedbag]].
 
| loot = 0-100 ? [[gp]], 0-5 [[Platinum Coin]]s, 0-5 [[Great Health Potion]]s, 0-5 [[Great Mana Potion]]s, 0-5 [[Great Spirit Potion]]s, 0-3 [[Glooth Injection Tube]]s, 0-5 [[Bowl of Glooth Soup]], 0-5 [[Glooth Sandwich]], 0-5 [[Glooth Steak]], 0-5 [[Small Amethyst]]s, 0-5 [[Small Diamond]]s, 0-5 [[Small Emerald]]s, 0-5 [[Small Ruby|Small Rubies]], 0-5 [[Small Topaz]]es, 0-5 [[Small Sapphire]]s, [[Iron Ore]], [[Red Gem]], [[Blue Gem]], [[Yellow Gem]] [[Gear Wheel]], [[Glooth Axe]], [[Glooth Club]], [[Glooth Blade]], [[Glooth Amulet]], [[Glooth Spear]], [[Glooth Cape]], [[Rubber Cap]], [[Heat Core]], [[Feedbag]].
 
}}
 
}}

Revision as of 06:20, 5 January 2015

latest?cb=20140620215028&path-prefix=en&format=original
You see Glooth Fairy

Notes

It looks like a Glooth Golem.

Abilities

Melee (0-1500?), Energy Ball (0-500?), Red Sparkle Ball (0-?), Energy Beam (0-?), Beam (0-?), Self-Healing (200-250), Self-Healing (7500-8000).

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%?
Death Cursed Icon Big
100%?
Holy Dazzled Icon Big
85%
Ice Freezing Icon Big
100%?
Fire Burning Icon Big
105%
Energy Electrified Icon Big
95%
Earth Poisoned Icon Big
0%

Location

Oramond.

Behaviour

Fights in close range.

Strategy

Trap with fields and attack, avoid its beams. If he is in deep red health for too long, he will heal himself for several thousand health. Therefore, when he gets to low red hp, it's important to focus all your strongest attacks on him before he does this.