Property Value
Combat Properties
Health Health Icon 1300
Experience Experience Icon 900
Est. Max Dmg 305
Summon (not possible)
Convince (not possible)
General Properties
Name Giant Spider
Classification Unknown.
Spawn Type
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Earth 100%
Fire 100%
Death 100%
Energy 100%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version Unknown.
Status Active
Giant Spider
You see Giant Spider.


The giant spider is one of the most feared and famous of the stronger monsters, mainly because of its locations. Before recent updates the Giant Spider was unexpectable, commonly being lured to Venore and the roads near it. It was commonly found in places one would never expect to find such a beast, and as a result many unprepared players died daily. Now, it is but a shadow of its former glory and tends to poof into smoke while being run in the plains of havoc. The Giant Spider's Boss is The Old Widow.


Melee(0-300), Poison Fields, Haste, Summons 0-2 Poison Spiders

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Plains of Havoc, Edron Hero Cave, Hellgate, Mintwallin, Mount Sternum underground, Near Green Claw Swamp in Venore, Maze of Lost Souls, on a hill near Darashia; only accessable by using parcels or the levitate spell to get on the hill, on a hill north-west of Ankrahmun (not huntable), deep in the Kazordoon Dwarf Caves, Forbidden Lands, Forbidden Islands, Ghostlands



The blocker should stand between the Giant Spider and the shooters, if possible. This makes retargeting less likely. Seeing as GS's seem to enjoy changing targets the blocker should have Challenge if premium. While blocking you should also kill the poison spiders so they don't break your shield.

Knights can easily solo these at lvl 40+ by just standing and using hmm runes, or just running around and using hmm's. Knights can also use melee to kill them, usually at the expense of massive amounts of uh runes.

Paladin strategy is simple, at lvl 50~ you just run and shoot bolts at it.

Mages can either run away with (strong) haste and SD it or they can just stand in front of it, putting their mana shield on and using Exori Vis to kill it. Mages should at least reach level 45-50 before trying this.


0-109(?) gp, Bag, Brass Legs, Steel Helmet, Plate Armor, Giant Spider Silk (semi rare), Knight Armor (rare), Platinum Amulet (rare), Time Ring (rare), Knight Legs (very rare).

(Loot Statistics)



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