Property Value
Combat Properties
Health Health Icon.gif 1300
Experience Experience Icon.gif 900
Speed Haste Icon.gif 120
Armor Armor Icon.gif 30
Est. Max Dmg 380
Summon (not possible)
Convince (not possible)
General Properties
Name Giant Spider
Classification Arachnids
Spawn Type Regular
Bestiary Properties
Class Vermin
Difficulty Medium
Charm Points 25 Charm Icon.gif
Kills to Unlock 1000
Elemental Properties
Physical 100%
Earth 0%
Fire 110%
Death 100%
Energy 80%
Holy 100%
Ice 80%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around Fire
Walks through Energy
Other Properties
Version Pre-6.0
Status Active
Giant Spider.gif
You see a giant spider.


Giant Spiders live in holes in the mountains of Tibia. They are among the most powerful monsters and are so fast that it is nearly impossible to flee. They can summon poison spiders and throw poison fields.

Giant Spiders used to be one of the most feared monsters, mainly because of the locations they could be found in. Some years ago, they were often being lured to Venore, Dwarf Bridge, and the roads near it. They were commonly found in places one would never expect to find such a beast. Giant Spiders used to be immune to fire but now they are weak to it.

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Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 500 of these as a task of the Killing in the Name of... Quest. Upon completion of the task you will face The Old Widow.
Spoiler ends here.


Melee (0-300) poisons you for 5-8 hp per turn, Stalagmite (40-70), throws Poison Fields, Summons 0-2 Poison Spiders, Haste.

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


When using haste, Giant Spiders have similar speed to that of a level 80 character. They chase their prey relentlessly, spit poison fields around and summon Poison Spiders. Be careful, as the summoned spiders will sometimes appear in front of you, blocking your path. Giant Spiders will push or kill the Poison Spiders they summon in order to reach you and attack you with melee. Be sure to kill these spiders off first as they will break your shielding. Giant Spiders have a terrifyingly low attention span, switching targets often. Common lure in the Plains of Havoc.


Giant Spiders seem to enjoy changing targets, the blocker should use Challenge if they have Premium Account and should stand between the Giant Spider and the shooters. This makes retargetting less likely. While blocking you should also kill the Poison Spiders so they don't break your shield.
Knights can kill them with a good weapon and high skills. A fire-enchanted weapon and 80/80 skills are recommended.
Paladins with level around 50 and Boots of Haste can just run and shoot Bolts or Enchanted Spears. Just remember that a Crossbow has a range of 5, while enchanted spears only have a range of 4. If you have Haste, you can start hunting at level 35, but if the Giant Spider uses haste too, you might get caught. Distance Fighting at 70+ is recommended.
Mages can use Strong Haste and shoot them with runes or Flame Strike. It is recommended to reach at least level 40-50 before trying this. Mages should try their first solo at a single spawn, with a large running area and perhaps a ladder or stairs nearby for an emergency escape. At level 45+ you shouldn't need magic shield, unless there is more than one Giant Spider. If you need extra firepower you could summon Fire Devils or Fire Elementals.


A long time ago Giant Spiders used to look like this:


(Loot Statistics)

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