watch 02:45
The Loop (Games)
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Notes
Abilities
Fire Missile (135-185), Self-Healing (115-330), Energizes you (6 turns, 25 HP), Invisibility (4 seconds).
Damage Taken From Elements
-
Physical0%
-
Holy0%
-
Death0%
-
Fire10%
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Energy0%
-
Ice0%
-
Earth0%
Location
Behaviour
Stays at a distance shooting its magic.
Strategy
If you decide to kill it, get a team of 3+ players using Fire spells and weapons (such as Flaming Arrows), as well as Fire Elementals.
Loot
- Pages using DynamicPageList parser function
- Creatures
- The Undead
- Ghosts
- Non-Illusion-able Creatures
- Creatures Immune to Invisibility
- Non-Paralysable Creatures
- Version 11.50 Implementations
- Parameter Required - Spawn Type
- Information Required - Creatures - Speed
- Information Required - Creatures - Armor
- Information Required - Creatures - Drown Damage Modifier
- Information Required - Creatures - Life Drain Damage Modifier
- Information Required - Creatures - Heal Modifier
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