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Properties

Property Value
Combat Properties
Health Health Icon 60 000?
Experience Experience Icon 15 000?
Est. Max Dmg 5775
Summon - mana
Convince - mana
General Properties
Name Ghazbaran
Classification The Triangle of Terror
Archdemons
Spawn Type
Rank Boss
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Earth 0%
Fire 0%
Death 100%
Energy 0%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version Unknown.
Status Active
Help
Ghazbaran
You see Ghazbaran.
"COME AND GIVE ME SOME AMUSEMENT"; "IS THAT THE BEST YOU HAVE TO OFFER, TIBIANS?"; "I AM GHAZBARAN OF THE TRIANGLE... AND I AM HERE TO CHALLENGE YOU ALL."; "FLAWLESS VICTORY!".

Notes

Ghazbaran - the "Lord of Blades", is a member of the Triangle of Terror. The cultists in the Formorgar Mines are said to be trying to revive the frozen demons in there to conjure the mighty archdemon. They are melting the ice in his name.

"An ancient evil is awakening in the mines beneath Hrodmir."
"Demonic entities are entering the mortal realm in the Hrodmir mines."
"The demonic master has revealed itself in the mines of Hrodmir"
The messages are around 10 minutes apart.

The first time he appeared after the test server was on the server of Julera on July 4, 2007.
The first time he died was on the server of Candia on September 22, 2007.

Ghazbaran can be seen with at least:
5 Deathslicers
2 Juggernauts
2 Furies and
1 Demon.
The furies and demon appear to spawn with Ghazbaran, along with some of the deathslicers. Some of the deathslicer are summoned by Ghazbaran.

Abilities

Melee (0-2975), Mana Drain (0-1000), Whirlwind Throw (Swords) (2000+), summons deathslicers, Wrath of Nature (0-800?) Self Healing.

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    -100%
  • Energy
    -100%
  • Ice
    +0%
  • Earth
    -100%

Location

Formorgar Mines, in the pit with the Juggernaut.

Behaviour

Strategy

A pair of high levels knights can lure the monsters, one by one, until remain only the boss. Many high level knights are needed to block all Deathslicers (also recommended to lure a monster and make it destroy the Deathslicers, the same way a Orc Berserker can kill other orcs to come near you) and other knights (about 3) to block Ghazbaran (Stone Skin Amulets are strongly recommended, cause this powerful creature can even kill a knight of level 200+ with one combo). The main blocker will need a lot of healers, usually some blockers die trying to block with their own healing. The main blocker can also use Challenge to make sure Ghazbaran does not retarget on the shooters and healers. Then, just have many shooters to banish the Archdemon from our realm. This monster has extremely hard defense and SDs are most effective.

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