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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Ghazbaran
+
| name = Ghazbaran
| article =
+
| actualname = Ghazbaran
| actualname = Ghazbaran
+
| hp = 60000
| plural =
+
| exp = 15000
| implemented = 8.0
+
| armor = ?
| hp = 60000
+
| summon = --
| exp = 15000
+
| convince = --
| summon = --
+
| illusionable = no
| convince = --
+
| creatureclass = Demons
  +
| primarytype = The Triangle of Terror
| illusionable = no
 
 
| secondarytype = Archdemons
| creatureclass = Demons
 
| primarytype = The Triangle of Terror
+
| isboss = yes
 
| abilities = [[Melee]] (0-3000), [[Mana Drain]] (0-1000), [[Whirlwind Throw]] ([[Sword]]s) (2000+), [[Paralyze|Paralyzing Throwing Knife]], [[summons]] 4 [[Deathslicer]]s at once, [[Wrath of Nature]] does [[Ice Damage]] (0-800), [[Self Healing]] (400-6046+, fast).
| secondarytype = Archdemons
 
| isboss = yes
+
| maxdmg = 5000
  +
| pushable = No
| abilities = [[Melee]] (0-3000), [[Mana Drain]] (0-1000), [[Whirlwind Throw]] ([[Sword]]s) (2000+), [[Paralyze|Paralyzing Throwing Knife]], [[summons]] 4 [[Deathslicer]]s at once, [[Wrath of Nature]] does [[Ice Damage]] (0-800), [[Self Healing]] (400-6046+, fast).
 
| maxdmg = 5000
+
| pushobjects = Yes
| pushable = No
+
| walksaround = ?
| pushobjects = Yes
+
| walksthrough = ?
  +
| paraimmune = yes
 
  +
| senseinvis = yes
| immunities = [[Invisibility]], [[Paralysis]].
 
| physicalDmgMod = 99%?
+
| physicalDmgMod = 70%?
| holyDmgMod = 101%?
+
| earthDmgMod = 0%
| deathDmgMod = 99%?
+
| fireDmgMod = 0%
| fireDmgMod = 0%
+
| deathDmgMod = 99%?
| energyDmgMod = 100%
+
| energyDmgMod = 100%
| iceDmgMod = 0%
+
| holyDmgMod = 105%
| earthDmgMod = 0%
+
| iceDmgMod = 0%
| drownDmgMod = 100%?
+
| hpDrainDmgMod = 100%?
| hpDrainDmgMod = 100%?
+
| drownDmgMod = 100%?
  +
| healMod = 100%?
 
 
| sounds = {{Sound List|COME AND GIVE ME SOME AMUSEMENT|IS THAT THE BEST YOU HAVE TO OFFER, TIBIANS?|I AM GHAZBARAN OF THE TRIANGLE... AND I AM HERE TO CHALLENGE YOU ALL.|FLAWLESS VICTORY!}}
| behavior = Ghazbaran runs away in low [[Hit Points|health]]. He also casts a defense spell on himself which will temporarily reduce every attacker's skill (depending on what he hits with) to 0. He will only remain in the realm for 4 hours.
 
  +
| implemented = 8.0
| sounds = "COME AND GIVE ME SOME AMUSEMENT"; "IS THAT THE BEST YOU HAVE TO OFFER, TIBIANS?"; "I AM GHAZBARAN OF THE TRIANGLE... AND I AM HERE TO CHALLENGE YOU ALL."; "FLAWLESS VICTORY!".
 
 
| notes = Ghazbaran - the "Lord of Blades", is a member of the [[Triangle of Terror]]. The [[cult]]ists in the [[Formorgar Mines]] are said to be trying to revive the frozen demons in there to conjure the mighty [[archdemon]]. They are melting the ice in his name.
| location = [[Formorgar Mines]], in the pit with the Juggernaut.
 
| notes = Ghazbaran - the "Lord of Blades", is a member of the [[Triangle of Terror]]. The [[Cult|cultists]] in the [[Formorgar Mines]] are said to be trying to revive the frozen demons in there to conjure the mighty [[archdemon]]. They are melting the ice in his name.
 
   
 
'''"An ancient evil is awakening in the mines beneath Hrodmir."'''<br>
 
'''"An ancient evil is awakening in the mines beneath Hrodmir."'''<br>
Line 44: Line 43:
   
 
Ghazbaran can be seen with at least '''5''' [[Deathslicer]]s, '''2''' [[Juggernaut]]s, '''2''' [[Fury|Furies]], and '''1''' [[Demon]]. The furies and demon appear to spawn with Ghazbaran, along with some of the deathslicers. Some of the deathslicer are summoned by Ghazbaran.
 
Ghazbaran can be seen with at least '''5''' [[Deathslicer]]s, '''2''' [[Juggernaut]]s, '''2''' [[Fury|Furies]], and '''1''' [[Demon]]. The furies and demon appear to spawn with Ghazbaran, along with some of the deathslicers. Some of the deathslicer are summoned by Ghazbaran.
 
| behaviour = Ghazbaran runs away in low [[Hit Points|health]]. He also casts a defense spell on himself which will temporarily reduce every attacker's skill (depending on what he hits with) to 0. He will only remain in the realm for 4 hours.
| strategy = A pair of high levels knights can lure the monsters, one by one, until remain only the boss. Many high level knights are needed to block all [[Deathslicer]]s ((also recommended to lure a monster and make it destroy the [[Deathslicer]]s, the same way a [[Orc Berserker]] can kill other orcs to come near you) this can also be done with summoned [[Demon Skeleton]]'s on pvp or pvp-enforced worlds. Simply trap the Knight blocking the [[Deathslicer]] with Magic Walls and then attack the Knight with the summons to kill the [[Deathslicer]].)) and other knights (about 3) to block Ghazbaran ([[Stone Skin Amulet]]s are strongly recommended, cause this powerful creature can even kill a [[knight]] of [[level]] 200+ with one [[combo]]). The main blocker will need a lot of healers, usually some blockers die trying to block with their own healing. The main blocker can also use [[Challenge]] to make sure Ghazbaran does not retarget on the shooters and healers. Then, just have many shooters to banish the Archdemon from our realm. This monster has extremely hard defense, it's immune to [[Ice Damage]] - and '''Sudden Deaths''' or '''Energy''' spells are best choice.
 
  +
| speed = ?
| loot = 0-200 [[gp]], 0-73 [[Platinum Coin]]s, 0-2 [[Crystal Coin]]s, 0-15 [[Small Amethyst]]s, 0-6 [[Small Emerald]]s, 0-5 [[Small Diamond]]s, 0-4 [[Small Sapphire]]s, 0-4 [[Talon]]s, 0-15 [[White Pearl]]s, 0-15 [[Black Pearl]]s, 0-500 [[Demonic Essence]], 0-2 [[Demon Horn]]s, 0-82 [[Onyx Arrow]]s, 0-47 [[Assassin Star]]s, [[Gold Ingot]], [[Crystal Ball]], [[Green Gem]], [[Blue Gem]], [[Life Crystal]], [[Orb]], [[Magic Plate Armor]], [[Oceanborn Leviathan Armor]], [[Robe of the Ice Queen]], [[Frozen Plate]], [[Crystalline Armor]], [[Mastermind Shield]], [[Giant Sword]], [[Spellscroll of Prophecies]], [[Spellbook of Warding]], [[Spellbook of Dark Mysteries]], [[Spellbook of Lost Souls]], [[Spellbook of Mind Control]], [[Glacier Kilt]], [[Demon Shield]], [[Double Axe]], [[Skull Staff]], [[Twin Axe]], [[Glorious Axe]], [[Havoc Blade]], [[Bonebreaker]], [[Demonbone]], [[Golden Armor]], [[Golden Legs]], [[Golden Boots]], [[Golden Mug]], [[Big Bone]], [[Strange Symbol]], [[Mind Stone]], [[Magic Light Wand]], [[Silver Amulet]], [[Protection Amulet]], [[Platinum Amulet]], [[Ancient Amulet]], [[Ring of the Sky]], [[Energy Ring]], [[Might Ring]], [[Gold Ring]], [[Death Ring]], [[Ring of Healing]], [[Stealth Ring]], [[Crystal Ring]], [[Ultimate Health Potion]], [[Great Spirit Potion]], [[Great Health Potion]], [[Great Mana Potion]], [[Strong Health Potion]], [[Berserk Potion]], [[Teddy Bear]], [[Blue Tome]], [[Ruthless Axe]], [[Ravenwing]], [[Mythril Axe]].
 
 
| strategy = A pair of high levels knights can lure the monsters, one by one, until remain only the boss. Many high level knights are needed to block all [[Deathslicer]]s ((also recommended to lure a monster and make it destroy the [[Deathslicer]]s, the same way a [[Orc Berserker]] can kill other orcs to come near you) this can also be done with summoned [[Demon Skeleton]]'s on pvp or pvp-enforced worlds. Simply trap the Knight blocking the [[Deathslicer]] with Magic Walls and then attack the Knight with the summons to kill the [[Deathslicer]].)) and other knights (about 3) to block Ghazbaran ([[Stone Skin Amulet]]s are strongly recommended, cause this powerful creature can even kill a [[knight]] of [[level]] 200+ with one [[combo]]). The main blocker will need a lot of healers, usually some blockers die trying to block with their own healing. The main blocker can also use [[Challenge]] to make sure Ghazbaran does not retarget on the shooters and healers. Then, just have many shooters to banish the Archdemon from our realm. This monster has extremely hard defense, it's immune to [[Ice Damage]] - and '''Sudden Deaths''' or '''Energy''' spells are best choice.
 
| location = [[Formorgar Mines]], in the pit with the Juggernaut.
  +
| loot = {{Loot Table
  +
|{{Loot Item|0-200|Gold Coin}}
  +
|{{Loot Item|0-73|Platinum Coin}}
  +
|{{Loot Item|0-2|Crystal Coin}}
  +
|{{Loot Item|0-15|Small Amethyst}}
  +
|{{Loot Item|0-6|Small Emerald}}
  +
|{{Loot Item|0-5|Small Diamond}}
  +
|{{Loot Item|0-4|Small Sapphire}}
  +
|{{Loot Item|0-4|Talon}}
  +
|{{Loot Item|0-15|White Pearl}}
  +
|{{Loot Item|0-15|Black Pearl}}
  +
|{{Loot Item|0-500|Demonic Essence}}
  +
|{{Loot Item|0-2|Demon Horn}}
  +
|{{Loot Item|0-82|Onyx Arrow}}
  +
|{{Loot Item|0-47|Assassin Star}}
  +
|{{Loot Item|Gold Ingot}}
  +
|{{Loot Item|Crystal Ball}}
  +
|{{Loot Item|Green Gem}}
  +
|{{Loot Item|Blue Gem}}
  +
|{{Loot Item|Life Crystal}}
  +
|{{Loot Item|Orb}}
  +
|{{Loot Item|Magic Plate Armor}}
  +
|{{Loot Item|Oceanborn Leviathan Armor}}
  +
|{{Loot Item|Robe of the Ice Queen}}
  +
|{{Loot Item|Frozen Plate}}
  +
|{{Loot Item|Crystalline Armor}}
  +
|{{Loot Item|Mastermind Shield}}
  +
|{{Loot Item|Giant Sword}}
  +
|{{Loot Item|Spellscroll of Prophecies}}
  +
|{{Loot Item|Spellbook of Warding}}
  +
|{{Loot Item|Spellbook of Dark Mysteries}}
  +
|{{Loot Item|Spellbook of Lost Souls}}
  +
|{{Loot Item|Spellbook of Mind Control}}
  +
|{{Loot Item|Glacier Kilt}}
  +
|{{Loot Item|Demon Shield}}
  +
|{{Loot Item|Double Axe}}
  +
|{{Loot Item|Skull Staff}}
  +
|{{Loot Item|Twin Axe}}
  +
|{{Loot Item|Glorious Axe}}
  +
|{{Loot Item|Havoc Blade}}
  +
|{{Loot Item|Bonebreaker}}
  +
|{{Loot Item|Demonbone}}
  +
|{{Loot Item|Golden Armor}}
  +
|{{Loot Item|Golden Legs}}
  +
|{{Loot Item|Golden Boots}}
  +
|{{Loot Item|Golden Mug}}
  +
|{{Loot Item|Big Bone}}
  +
|{{Loot Item|Strange Symbol}}
  +
|{{Loot Item|Mind Stone}}
  +
|{{Loot Item|Magic Light Wand}}
  +
|{{Loot Item|Silver Amulet}}
  +
|{{Loot Item|Protection Amulet}}
  +
|{{Loot Item|Platinum Amulet}}
  +
|{{Loot Item|Ancient Amulet}}
  +
|{{Loot Item|Ring of the Sky}}
  +
|{{Loot Item|Energy Ring}}
  +
|{{Loot Item|Might Ring}}
  +
|{{Loot Item|Gold Ring}}
  +
|{{Loot Item|Death Ring}}
  +
|{{Loot Item|Ring of Healing}}
  +
|{{Loot Item|Stealth Ring}}
  +
|{{Loot Item|Crystal Ring}}
  +
|{{Loot Item|Ultimate Health Potion}}
  +
|{{Loot Item|Great Spirit Potion}}
  +
|{{Loot Item|Great Health Potion}}
  +
|{{Loot Item|Great Mana Potion}}
  +
|{{Loot Item|Strong Health Potion}}
  +
|{{Loot Item|Berserk Potion}}
  +
|{{Loot Item|Teddy Bear}}
  +
|{{Loot Item|Blue Tome}}
  +
|{{Loot Item|Ruthless Axe}}
  +
|{{Loot Item|Ravenwing}}
  +
|{{Loot Item|Mythril Axe}}
  +
|{{Loot Item|Shiver Arrow}}
  +
}}
 
}}
 
}}

Revision as of 15:34, 2 February 2020

latest?cb=20220627133954&path-prefix=en&format=original
You see Ghazbaran
  • COME AND GIVE ME SOME AMUSEMENT
  • IS THAT THE BEST YOU HAVE TO OFFER, TIBIANS?
  • I AM GHAZBARAN OF THE TRIANGLE... AND I AM HERE TO CHALLENGE YOU ALL.
  • FLAWLESS VICTORY!

Notes

Ghazbaran - the "Lord of Blades", is a member of the Triangle of Terror. The cultists in the Formorgar Mines are said to be trying to revive the frozen demons in there to conjure the mighty archdemon. They are melting the ice in his name.

"An ancient evil is awakening in the mines beneath Hrodmir."
"Demonic entities are entering the mortal realm in the Hrodmir mines."
"The demonic master has revealed itself in the mines of Hrodmir"

(The messages are around 10 minutes apart.)

The first time he appeared after the test server was on the server of Julera on July 4, 2007.
The first time he died was on the server of Candia on September 22, 2007.

Ghazbaran can be seen with at least 5 Deathslicers, 2 Juggernauts, 2 Furies, and 1 Demon. The furies and demon appear to spawn with Ghazbaran, along with some of the deathslicers. Some of the deathslicer are summoned by Ghazbaran.

Abilities

Melee (0-3000), Mana Drain (0-1000), Whirlwind Throw (Swords) (2000+), Paralyzing Throwing Knife, summons 4 Deathslicers at once, Wrath of Nature does Ice Damage (0-800), Self Healing (400-6046+, fast).

Damage Taken From Elements

Physical Bestiary Physical Icon Big
70%?
Death Cursed Icon Big
99%?
Holy Dazzled Icon Big
105%
Ice Freezing Icon Big
0%
Fire Burning Icon Big
0%
Energy Electrified Icon Big
100%
Earth Poisoned Icon Big
0%

Location

Formorgar Mines, in the pit with the Juggernaut.

Behaviour

Ghazbaran runs away in low health. He also casts a defense spell on himself which will temporarily reduce every attacker's skill (depending on what he hits with) to 0. He will only remain in the realm for 4 hours.

Strategy

A pair of high levels knights can lure the monsters, one by one, until remain only the boss. Many high level knights are needed to block all Deathslicers ((also recommended to lure a monster and make it destroy the Deathslicers, the same way a Orc Berserker can kill other orcs to come near you) this can also be done with summoned Demon Skeleton's on pvp or pvp-enforced worlds. Simply trap the Knight blocking the Deathslicer with Magic Walls and then attack the Knight with the summons to kill the Deathslicer.)) and other knights (about 3) to block Ghazbaran (Stone Skin Amulets are strongly recommended, cause this powerful creature can even kill a knight of level 200+ with one combo). The main blocker will need a lot of healers, usually some blockers die trying to block with their own healing. The main blocker can also use Challenge to make sure Ghazbaran does not retarget on the shooters and healers. Then, just have many shooters to banish the Archdemon from our realm. This monster has extremely hard defense, it's immune to Ice Damage - and Sudden Deaths or Energy spells are best choice.