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Properties

Property Value
Combat Properties
Health Health Icon 4500
Experience Experience Icon 4200
Speed Haste Icon 195
Armor Armor Icon 68
Est. Max Dmg 1200
Summon (not possible)
Convince (not possible)
General Properties
Name Gazer Spectre
Classification Ghosts
Spawn Type Regular
Illusionable
Pushable
Pushes
Bestiary Properties
Class Undead
Difficulty Bestiary Level Hard
Occurrence Bestiary Occurrence Common
Charm Points 50 Charm Icon
Kills to Unlock 2500
Elemental Properties
Physical 15%
Holy 100%
Death 100%
Fire 30%
Energy 100%
Ice 130%
Earth 100%
Drown 100%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around
Walks through Energy
Fire
Poison
Other Properties
Version 12.00
December 03, 2018
(most recent)
Status Active
Help
Gazer Spectre
You see a gazer spectre.
  • Deathhh... is... a.... doooor!!
  • Tiiimeee... is... a... windowww!

Notes

The Dire Spectres arrived as phantoms to this world. Born from dark fragments of lost souls, they are not bound to this plane, nor do they have a past. They long for a physical existence and their sole goal is to anchor themselves to our world. They are literally pure evil woven from bad spare parts of souls and feed on the life energy of any living creature. The most powerful dire spectres are the oldest. Those who clung to this plane for long enough, eventually gained adequate power to control and coordinate other spectres. Those are the most dangerous and resourceful and should be treated with the utmost care. Gazer Spectres are also called "Watchers" and function as scouts among large groups of their kin. They are versatile distance fighters and their strong 'gaze' is not to be trifled with.

Abilities

Melee (0-350), Life Drain Missile (300-400), Fire Ball (200-350)

Damage Taken From Elements

  • Physical
    -85%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    -70%
  • Energy
    +0%
  • Ice
    +30%
  • Earth
    +0%

Behaviour

Fights in close combat. A gazer spectre never retreats.

Strategy

It's two strong attacks are fired from a distance, so you should be careful even if they aren't at melee range. Avoid using Fire Damage at all costs since it will reflect it back to you 66% stronger.

Loot

(Loot Statistics)