Property Value
Combat Properties
Health Health Icon.gif 295
Experience Experience Icon.gif 70
Speed Haste Icon.gif 95
Armor Armor Icon.gif 8
Est. Max Dmg 95
Summon (not possible)
Convince 450 mana
General Properties
Name Gang Member
Classification Outlaws
Spawn Type Regular
Bestiary Properties
Class Human
Difficulty Easy
Occurrence Common
Charm Points 15 Charm Icon.gif
Kills to Unlock 500
Elemental Properties
Physical 100%
Earth 100%
Fire 100%
Death 105%
Energy 100%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Senses Invis.
Behavioural Properties
Walks around Energy
Walks through
Other Properties
Version 8.4
December 10, 2008
Status Active
Gang Member.gif
You see a gang member.
  • This is our territory!
  • Help me guys!
  • I don't like the way you look!
  • You're wearing the wrong colours!
  • Don't mess with us!


Even small cities often have gangs roaming its streets, pressing money from travellers and shop owners alike. Some gangs might follow a noble cause or only consist of some youths that banded together for protection, but in the harsh reality of Tibia, most gangs are nothing than urban bandits. Usually led by one or two powerful and charismatic individuals, they claim parts of the city as their territory. The borders of these territories are often disputed among gangs and are subject of violent and bloody fights. The inhabitants that live in such a territory mostly have arranged themselves with the situation, accepting it as given as the rule of the local king.
Gang Members are usually encountered in groups, especially in greater cities with warring gangs. They tend to talk a lot about respect and honour but this is rather to comfort themselves, trying to forget how low they have come and what harm they do to the people around them. When it comes to combat they are all cowards, one way or the other. While some of them might fight to the bitter end, most will flee from it when the going gets rough.

Usually found along with other Gang Members and Outlaws. Their melee attack is quite strong.


Melee (0-70), Throwing Knife (0-25).

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Throughout the Foreigner, Factory, and Trade Quarters in Yalahar.


Will run with 35 or less hp.


Similar to Nomads and Bandits. Easy to kill by players above level 20. Also good training Creatures for Knights with Skills around 60/60.

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