TibiaWiki
(Added illusionable value)
(update loot rarity)
(14 intermediate revisions by 5 users not shown)
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| actualname = frazzlemaw
 
| actualname = frazzlemaw
 
| plural = frazzlemaws
 
| plural = frazzlemaws
| implemented = 10.3
 
 
| hp = 4100
 
| hp = 4100
| exp = 3400
+
| exp = 3740
| armor = 72
+
| armor = 74
 
| summon = --
 
| summon = --
 
| convince = --
 
| convince = --
 
| illusionable = no
 
| illusionable = no
| creatureclass = Demons
+
| creatureclass = Dreamhunters
 
| primarytype = Dreamhaunters
 
| primarytype = Dreamhaunters
| secondarytype =
 
 
| bestiaryclass = Magical
 
| bestiaryclass = Magical
 
| bestiarylevel = Hard
 
| bestiarylevel = Hard
 
| occurrence = Common
 
| occurrence = Common
 
| isboss = no
 
| isboss = no
| abilities = [[Melee]] (0-411+), [[Explosion|Explosion Beam]] ([[Life Drain]]: 0-700+), Splash (0-300+), Stone [[Explosion]] ([[Life Drain]]: 300+), Red Sparkle Ball (around itself, causes mild [[Paralysis]], reducing about 40-80% of your base speed), [[Self-Healing]] (250-425+?)
+
| abilities = [[Melee]] (0-450+), [[Explosion|Explosion Beam]] ([[Life Drain]]: 350-600), Stone [[Berserk]] : (0-500+), Stone [[Explosion]], (causes [[Bleeding]]), Red Sparkle Ball (around itself, causes mild [[Paralysis]], reducing about 40-80% of your base speed), [[Self-Healing]] (250-425+?)
 
| maxdmg = 1300+
 
| maxdmg = 1300+
 
| pushable = no
 
| pushable = no
 
| pushobjects = yes
 
| pushobjects = yes
| walksthrough = Energy, Fire, Poison
 
 
| walksaround = None.
 
| walksaround = None.
 
| walksthrough = Energy, Fire, Poison
 
| paraimmune = yes
 
| paraimmune = yes
 
| senseinvis = yes
 
| senseinvis = yes
 
| physicalDmgMod = 95%
 
| physicalDmgMod = 95%
| holyDmgMod = 105%
+
| earthDmgMod = 80%
| deathDmgMod = 90%
 
 
| fireDmgMod = 90%
 
| fireDmgMod = 90%
 
| deathDmgMod = 90%
 
| energyDmgMod = 85%
 
| energyDmgMod = 85%
  +
| holyDmgMod = 105%
 
| iceDmgMod = 95%
 
| iceDmgMod = 95%
| earthDmgMod = 80%
 
| drownDmgMod = 100%?
 
 
| hpDrainDmgMod = 100%?
 
| hpDrainDmgMod = 100%?
 
| drownDmgMod = 100%?
  +
| healMod = 100%
 
| bestiaryname = frazzlemaw
 
| bestiaryname = frazzlemaw
 
| bestiarytext = Frazzlemaws are fast, fierce and above all - biting creatures. Once scented, it is not easy for a human being to escape them. Basically a ball of teeth, they have neither eyes nor ears, they are simply upon this world to feast. Their arch rivals are the equally fast and ferocious silencers. They usually avoid each other as both have strengths and weaknesses which would outmaneuvre one against the other. They share some kind of strange religion with their larger siblings, the guzzlemaws.
 
| bestiarytext = Frazzlemaws are fast, fierce and above all - biting creatures. Once scented, it is not easy for a human being to escape them. Basically a ball of teeth, they have neither eyes nor ears, they are simply upon this world to feast. Their arch rivals are the equally fast and ferocious silencers. They usually avoid each other as both have strengths and weaknesses which would outmaneuvre one against the other. They share some kind of strange religion with their larger siblings, the guzzlemaws.
 
| sounds = {{Sound List|Mwaaahgod! Overmwaaaaah! *gurgle*|Mwaaaahnducate youuuuuu *gurgle*, mwaaah!|MMMWAHMWAHMWAHMWAAAAH!|Mmmwhamwhamwhah, mwaaah!}}
 
| sounds = {{Sound List|Mwaaahgod! Overmwaaaaah! *gurgle*|Mwaaaahnducate youuuuuu *gurgle*, mwaaah!|MMMWAHMWAHMWAHMWAAAAH!|Mmmwhamwhamwhah, mwaaah!}}
 
| implemented = 10.3
 
| notes = It is essentially a big mouth; it eats anything it finds. They are [[Guzzlemaw]]s' smaller cousins. Along with the [[Guzzlemaw]]s they worship a god called the Overmaw.
 
| notes = It is essentially a big mouth; it eats anything it finds. They are [[Guzzlemaw]]s' smaller cousins. Along with the [[Guzzlemaw]]s they worship a god called the Overmaw.
 
| behaviour = Chases its target and fights in close combat. A Frazzlemaw will walk over all fields to reach its target.
 
| behaviour = Chases its target and fights in close combat. A Frazzlemaw will walk over all fields to reach its target.
 
| runsat = 0
 
| runsat = 0
 
| speed = 200
 
| speed = 200
| location = [[Lower Roshamuul]], [[Guzzlemaw Valley]], the entrance to [[Upper Roshamuul]].
 
 
| strategy = '''All Vocations''': Stay diagonal at all times to avoid the beam because it hits very hard. If you can't, consider wearing a [[Garlic Necklace]] or [[Necklace of the Deep]] to reduce damage. Avoid fighting more than one at time, and absolutely avoid three or more, because their damage really adds up.<br>'''[[Knight]]s:''' Lower level knights may want to use [[Brutal Strike]], [[Berserk]], [[Front Sweep]], etc. to kill them faster (although this won't be profitable). Another strategy would be to place an [[Energy Wall Rune|energy wall]] on the ground and make the '''Frazzlemaw''' run back and forth over it to deal extra damage. Higher level knights can simply attack and heal, although they can still throw in some spells to speed up the killing. <br>'''[[Paladin]]s:''' Avoid running too much because you will likely get swarmed. [[Assassin Star]]s are better than a bow or crossbow here because of their high melee. These monsters can be very profitable for paladins.<br> '''[[Druid]]s and [[Sorcerer]]s:''' Avoid soloing these monsters. They hit high and are hard to run from, as well as being resistant to most magic. They are also found in the presence of [[Silencer]]s, which will lower [[Magic Level]] and do strong [[Mana Drain]] attacks. Using a blocker to hunt these is the best idea.
 
| strategy = '''All Vocations''': Stay diagonal at all times to avoid the beam because it hits very hard. If you can't, consider wearing a [[Garlic Necklace]] or [[Necklace of the Deep]] to reduce damage. Avoid fighting more than one at time, and absolutely avoid three or more, because their damage really adds up.<br>'''[[Knight]]s:''' Lower level knights may want to use [[Brutal Strike]], [[Berserk]], [[Front Sweep]], etc. to kill them faster (although this won't be profitable). Another strategy would be to place an [[Energy Wall Rune|energy wall]] on the ground and make the '''Frazzlemaw''' run back and forth over it to deal extra damage. Higher level knights can simply attack and heal, although they can still throw in some spells to speed up the killing. <br>'''[[Paladin]]s:''' Avoid running too much because you will likely get swarmed. [[Assassin Star]]s are better than a bow or crossbow here because of their high melee. These monsters can be very profitable for paladins.<br> '''[[Druid]]s and [[Sorcerer]]s:''' Avoid soloing these monsters. They hit high and are hard to run from, as well as being resistant to most magic. They are also found in the presence of [[Silencer]]s, which will lower [[Magic Level]] and do strong [[Mana Drain]] attacks. Using a blocker to hunt these is the best idea.
 
| location = [[Lower Roshamuul]], [[Guzzlemaw Valley]], the entrance to [[Upper Roshamuul]].
  +
| history = Its experience was increased from 3400 to 3740 on the fifth batch of changes of [[Updates/12.31|Update 12.31]].
 
| loot = {{Loot Table
 
| loot = {{Loot Table
 
|{{Loot Item|1-100|Gold Coin}}
 
|{{Loot Item|1-100|Gold Coin}}
 
|{{Loot Item|1-7|Platinum Coin}}
 
|{{Loot Item|1-7|Platinum Coin}}
|{{Loot Item|0-3|Great Mana Potion}}
+
|{{Loot Item|1-3|Great Mana Potion|uncommon}}
|{{Loot Item|0-2|Great Health Potion}}
+
|{{Loot Item|1-2|Great Health Potion|uncommon}}
|{{Loot Item|Frazzle Skin}}
+
|{{Loot Item|Frazzle Skin|uncommon}}
|{{Loot Item|Frazzle Tongue}}
+
|{{Loot Item|Frazzle Tongue|uncommon}}
|{{Loot Item|Brown Crystal Splinter}}
+
|{{Loot Item|Brown Crystal Splinter|uncommon}}
|{{Loot Item|Skull (Item)}}
+
|{{Loot Item|Skull (Item)|uncommon}}
|{{Loot Item|Fish Tail}}
+
|{{Loot Item|Fish Tail|uncommon}}
|{{Loot Item|Banana Skin}}
+
|{{Loot Item|Banana Skin|uncommon}}
|{{Loot Item|Piece of Iron}}
+
|{{Loot Item|Piece of Iron|uncommon}}
|{{Loot Item|Fishbone}}
+
|{{Loot Item|Fishbone|uncommon}}
|{{Loot Item|Remains of a Fish}}
+
|{{Loot Item|Remains of a Fish|uncommon}}
|{{Loot Item|Bone}}
+
|{{Loot Item|Bone|uncommon}}
|{{Loot Item|Crystal Rubbish}}
+
|{{Loot Item|Crystal Rubbish|uncommon}}
|{{Loot Item|0-3|Fish}}
+
|{{Loot Item|1-3|Fish|uncommon}}
|{{Loot Item|Red Crystal Fragment}}
+
|{{Loot Item|Red Crystal Fragment|semi-rare}}
|{{Loot Item|0-2|Ham}}
+
|{{Loot Item|0-2|Ham|semi-rare}}
|{{Loot Item|Big Bone}}
+
|{{Loot Item|Big Bone|semi-rare}}
|{{Loot Item|Fish Fin}}
+
|{{Loot Item|Fish Fin|semi-rare}}
|{{Loot Item|Hardened Bone}}
+
|{{Loot Item|Hardened Bone|semi-rare}}
 
|{{Loot Item|Violet Crystal Shard|semi-rare}}
 
|{{Loot Item|Violet Crystal Shard|semi-rare}}
 
|{{Loot Item|Iron Ore|semi-rare}}
 
|{{Loot Item|Iron Ore|semi-rare}}

Revision as of 17:41, 12 July 2020

latest?cb=20131126123308&path-prefix=en&format=original
You see a frazzlemaw
  • Mwaaahgod! Overmwaaaaah! *gurgle*
  • Mwaaaahnducate youuuuuu *gurgle*, mwaaah!
  • MMMWAHMWAHMWAHMWAAAAH!
  • Mmmwhamwhamwhah, mwaaah!

Notes

Frazzlemaws are fast, fierce and above all - biting creatures. Once scented, it is not easy for a human being to escape them. Basically a ball of teeth, they have neither eyes nor ears, they are simply upon this world to feast. Their arch rivals are the equally fast and ferocious silencers. They usually avoid each other as both have strengths and weaknesses which would outmaneuvre one against the other. They share some kind of strange religion with their larger siblings, the guzzlemaws.

It is essentially a big mouth; it eats anything it finds. They are Guzzlemaws' smaller cousins. Along with the Guzzlemaws they worship a god called the Overmaw.

Abilities

Melee (0-450+), Explosion Beam (Life Drain: 350-600), Stone Berserk : (0-500+), Stone Explosion, (causes Bleeding), Red Sparkle Ball (around itself, causes mild Paralysis, reducing about 40-80% of your base speed), Self-Healing (250-425+?)

Damage Taken From Elements

Physical Bestiary Physical Icon Big
95%
Death Cursed Icon Big
90%
Holy Dazzled Icon Big
105%
Ice Freezing Icon Big
95%
Fire Burning Icon Big
90%
Energy Electrified Icon Big
85%
Earth Poisoned Icon Big
80%

Location

Lower Roshamuul, Guzzlemaw Valley, the entrance to Upper Roshamuul.

Behaviour

Chases its target and fights in close combat. A Frazzlemaw will walk over all fields to reach its target. A frazzlemaw never retreats.

Strategy

All Vocations: Stay diagonal at all times to avoid the beam because it hits very hard. If you can't, consider wearing a Garlic Necklace or Necklace of the Deep to reduce damage. Avoid fighting more than one at time, and absolutely avoid three or more, because their damage really adds up.
Knights: Lower level knights may want to use Brutal Strike, Berserk, Front Sweep, etc. to kill them faster (although this won't be profitable). Another strategy would be to place an energy wall on the ground and make the Frazzlemaw run back and forth over it to deal extra damage. Higher level knights can simply attack and heal, although they can still throw in some spells to speed up the killing.
Paladins: Avoid running too much because you will likely get swarmed. Assassin Stars are better than a bow or crossbow here because of their high melee. These monsters can be very profitable for paladins.
Druids and Sorcerers: Avoid soloing these monsters. They hit high and are hard to run from, as well as being resistant to most magic. They are also found in the presence of Silencers, which will lower Magic Level and do strong Mana Drain attacks. Using a blocker to hunt these is the best idea.

History

Its experience was increased from 3400 to 3740 on the fifth batch of changes of Update 12.31.

Loot

(Loot Statistics)