There are many different formulas and calculations and interesting data in Tibia. For example how much experience you need for a level, how much mana you need for a magic level, how long time it takes to advance in diffrent skills, how long time a day in Tibia is counted in real life time, etc etc.
Player Statistics
Level
or alternatively (use whichever you prefer):
Where x = level
- For details about the Level Formula, visit this page.
Magic Level
- Mana required to advance to next magic level:
- a = Current Magic Level
- b = Vocation Multiplier
- Mages: 1.1
- Paladins: 1.4
- Knights: 3
Mana
Hitpoints
Incase you have left rookgaard after level 8:
- Knights will have less 10 hitpoints each level they stayed on rookgaard after 8
- Paladins will have less 5 hitpoints each level they stayed on rookgaard after 8
Capacity
- Level = is the level you want to know the amount of Capacity it has.
- a = Capacity gained each level up.
Speed
NOTICE: These formulas are based upon observed values. The input factors are also assumed based upon these same observations. These formulas may not be 100% accurate.
Your speed helps determine how fast you walk in-game. The base speed for a level 1 player is 220.
The type of surface you walk on reduces your speed (i.e.: you walk faster on pavement than you do on grass or mud). Below are the formulas for determining your speed in different states.
Unmodified
This determines your Unmodified Speed, or "BaseSpeed".
Haste
This determines the difference in your speed after casting Haste. Add this to your BaseSpeed to determine your new speed.
Strong Haste
This determines the difference in your speed after casting Strong Haste. Add this to your BaseSpeed to determine your new speed.
Time Ring
This can be combined with Boots of Haste and one of the haste spells.
Boots of Haste
This can be combined with Time Ring and one of the haste spells.
Exp from Killing other Players on PvP-Enforced World
- a = killer's level * 0.9 <- rounded down
- b = victim's level
- c = victim's experience
Round the result down to the nearest whole number
Tibian Environment
Time
- 2.5 seconds = 1 Tibian minute
- 30 minutes = 12 Tibian hours
- 1 hour = 24 Tibian hours
Attack Spell/Rune Damage
NOTICE: This formula is based upon observed values. The input factors are also assumed based upon these same observations. This formula may not be 100% accurate.
- a = Character's Level
- b = Character's Magic Level
- c = Multiplier for the desired attack spell/rune
- NOTE: Each attack spell/rune has a different multiplier to determine how much damage can be done with it. These multipliers are simply based upon observed damages, and may not be accurate in any given damage calculator found on the web.